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Latest Comments by Marlock
Linux Mint 22 is officially out now supported until 2029
27 Jul 2024 at 12:45 am UTC

i love every little thing Mint did regarding the X-Apps initiative

often when Gnome goes hectic, there's something done in X-Apps to mitigate it, which ends up catering for a wide array of DEs and distros

ps:
Muffin has been rebased recently to a newer branch of Mutter, plus they significantly reduced the diffs between those projects, making it easier to rebase it again in the future

GOG will purge your Cloud Saves that hit over 200MB
28 Jun 2024 at 4:56 pm UTC Likes: 1

Quoting: LoudTechie
Quoting: slaapliedjeIt'd be nice if there were a folder where game saves were put by standard.
OOH, that's a Wine specific problem actually.
Standard that stuff is on windows set in user\Appdata and in linux in user/.local, but wine maintains for each prefix its own Appdata.
The real issue is each game dev can put stuff wherever they want, XDG is just a guideline

FOSS apps mostly adhere to it but closed source apps (like most games) we can't fix unless each app's original dev fixes it... which is an unrealistic expectation for tens of thousands of games, many released then forgotten by their devs, some actually orphaned, etc

See this for an idea how bad it can be:
https://askubuntu.com/questions/1026977/need-to-clean-user-home-folder-and-organize-game-folders-with-saves-configs-e [External Link]

In this regard, it's a shame Valve never put their weight in to ask game devs do better, or to create a simple way to remap the game's savefile paths into something else that's standard for all games

they do know the savefile paths steam cloud sync must aim at, so...

in a sense, proton actually helps keep saves in a single folder... along the rest of the proton prefix for each game, sure, but at least it makes for a cleaner home folder and for an easier manual backup target

Path of Exile 2 will have couch co-op, cross-play and cross-progression
28 Jun 2024 at 2:49 pm UTC

i really wanted to like PoE 1, but it felt sooooo pointlessly grindy compared to diablo, and the storyline sooo "generic" that i just quit playing after the first story loop

little did i know that Diablo 4 was gonna say "hold my beer" and be even more generic and grindy 😓

reading about the changes they are promising gave me a tiny bit of hope PoE 2 might improve those issues, but it's still unlikely...

i'll give it a fair shot when it becomes available, hopefully on linux, otherwise on the PS5

NVIDIA exploring ways to support an upstream kernel mode GPU driver
18 Jun 2024 at 1:09 am UTC Likes: 1

the phoronix post seems to imply cloud VM clients need stuff isolated from cloud VM provider

we usually have a threat model in our minds where the host needs to be protected from malicious guests, but afaik the reverse is also important to cloud clients processing sensitive data

having minimal parts of the gpu driver running host-side seems to help this goal of keeping sensitive info exclusively in the VM, or at least that's what I'm reading into it

Monster collecting game Cassette Beasts free multiplayer update out now
20 May 2024 at 9:11 pm UTC Likes: 2

Quoting: Linux_Rocks
Quoting: SamsaiLet it be known that I challenge Liam to a duel! My Shining Kuneko and Ramtasm will throw you in a Binvader!


Also, even though it's unrelated: Yu-Gi-Oh sucks! 👀
How can you say that! You don't have a heart... of the cards 😁

ps: i only ever watched 2 or 3 episodes of yu-gi-ih and bleh...
i spent much much more time on Cassete Beasts and just wow! love it!
...but a joke is a joke, it must be made 😆

Manjaro Linux devs show off the OrangePi Neo prototype handheld with gameplay
18 May 2024 at 10:30 pm UTC

given the amount of pain and suffering some users got from the original Steam Deck wifi, i'd hope the specs for other linux handhelds would be careful to show they use wifi models with known-good linux driver support

is this a known info already?

Time survival roguelite in space Cozy Space Survivors is out now
18 May 2024 at 6:33 pm UTC

it's not a common issue but it happens for some people in some games (not just this one)

the workaround is forcing the use of "steam linux runtimes" as a compatibility layer

this avoids steam defaulting to download the windows versionwhen it's being stubborn

GE-Proton 9-3 and 9-4 released with a new option to help with modded games
15 Apr 2024 at 9:30 pm UTC

why the heck didn't they use the same path on both environments from the start? and why not use the same from now on, transfering what's on the old path to the new as needed, and offering a gui if it finds both, when you click play?!

Riot Games talk Vanguard anti-cheat for League of Legends and why it's a no for Linux
13 Apr 2024 at 10:35 am UTC Likes: 1

Quoting: benstor214
Quoting: MarrondSo let me get this straight... MILLIONS of people are playing League of Legends and between 1/5 to 1/15 depending on the region is cheating. ...
They claim that cheating occurs in 1/15 to 1/5 of matches. These matches are 5v5 so there are 10 players in a match. Only one of them needs to cheat for the match to be tainted. ...
Valid point...
...so around TENS OF THOUSANDS of people are cheating on LoL, while Linux is 800 people in total (and no word on how many are actually cheaters per the current anticheat criteria)!

Does anyone ever remember Valve's new anticheat approach from "Trust Factor"? Why isn't this all the rage now? Did it not work?

tl;dr: detect cheaters but let them play (among other cheaters) instead of banning them, then most of them will stop looking for new ways to pretend they're not cheating... the goal is not forbidding cheating, just letting non-cheaters play in peace

I also like this as a concept, because ages ago i actually enjoyed cheating in some games where this was just allowed and built into the games... anyone remember the cheatcodes at the game chat from old blizzard games? "power overwhelming"!

SDL 3 will prefer Wayland Over X11, if certain protocols are available
5 Apr 2024 at 10:58 pm UTC Likes: 1

It's also worth noting that "Wayland took 15 years to get ready" is counted from the baseline spec of the protocol being ready...

...but it took several years of infighting to convince everyone that additional elements had to be included in Wayland instead of delegated to each DE/WM/etc...

...and now that this is pacified, the additional elements are coming along nicely even for things X11 itself didn't handle... but they aren't all finished yet...

...so one could argue that Wayland took 15 years to be defined bit was implemented and used in LTS distro releases even before being fully fleshed out 😁

And it does bring new user-facing things to the table already, they're just around the corner now

And of course any discussions on why X.org is better are doomed because all X.org devs are now working on Wayland instead (IIRC they're the ones that started it), since X.org codebase is a nightmare and nobody wants to touch it with a 10-foot pole... i will refrain from saying they're moot because it helps Wayland become better (as was the case for the extra elements) but they are definitely doomed

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