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That some titles perform better, from an FPS number perspective, when using DXVK is clear, which has lead to some people asking why this is the case. It's the why that I'd like to discuss here; why DXVK is a winner in some cases, why native wins in others, and some of the drawbacks of each approach.
Valve have pushed out their recent beta updates to the Steam client for everyone now, this does include the option to force Steam Play on shortcuts you've added for games outside of Steam.
The people over at Unity have put out the first beta for the first major release of the year and there's tons of new and improved bits for game devs and Linux gamers.
Graywalkers: Purgatory from developer Dreamlords Digital has me itching to try it out with a blending of turn-based XCOM-like combat with a supernatural post-apocalyptic theme.
It's nearly the end of January already, feels like the year is going rather quickly! With all the releases we've had lately along with some excellent games last year, what are you clicking on this weekend?
Free from the restrictions of planet Earth, the space exploration, trading and action game 'Helium Rain' from Deimos Games has officially become DRM free on GOG.
Recently I solved an issue for setting up my Wireless (via Bluetooth) controller on Steam for Linux, and decided to elaborate a little better about my experience, and share my results and observations with you all.
Catalope Games have put out a major update to Skeletal Dance Party, adding in some rather nice new features for their amusing physics-based dungeon crawler.