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Showing 80 to 100 of 571 entries found.

GE-Proton 9-24 released with a new save game detection feature (and now GE-Proton 9-25 too)

By Liam Squires-Hand, [updated]
GE-Proton 9-24 is out now bringing with it the usual assortment of fixes, plus as interesting change that will help games detect saves from other games. Update: GE-Proton 9-25 hotfix is also out now.

GE-Proton 9-23 released with a Battle.net update fix for Linux / Steam Deck

By Liam Squires-Hand,
GE-Proton 9-23 is out now as the latest update for the community-maintained version of Valve's Proton that pulls in lots of quick-fixes for Linux, SteamOS and Steam Deck.

DXVK v2.5.3 released with more improvements for Windows games on Linux

By Liam Squires-Hand,
Developer Philip Rebohle has released DXVK version 2.5.3 bringing more improvements for this tool that translates Direct3D 8 / 9 / 10 / 11 to Vulkan.

How to update DXVK and VKD3D-Proton in Proton and GE-Proton

By Liam Squires-Hand,
If you're curious how to update the version of DXVK or VKD3D-Proton used by either Valve's official Proton or community versions like GE-Proton, here's what you can do.

GE-Proton 9-22 released with lots of game fixes for Linux / Steam Deck

By Liam Squires-Hand,
The community-build of Proton, GE-Proton, was updated with a new version that updates various upstream components and adds plenty of game fixes for Linux desktop and Steam Deck.

Direct3D to Vulkan translation layer DXVK v2.5.2 brings fixes for Alpha Protocol, The Sims 2, Borderlands 2 and more

By Liam Squires-Hand,
Another bug fixes release is out for DXVK (v2.5.2), the project that translates Direct3D 8, 9, 10 and 11 to Vulkan. It's a big part of what makes Proton able to run Windows games on Steam Deck / Linux so nicely.

Direct3D 12 to Vulkan project VKD3D-Proton v2.14 out now with various performance improvements

By Liam Squires-Hand,
VKD3D-Proton v2.14 is now available bringing various improvements to the Direct3D 12 to Vulkan layer that's used by Valve's Proton for running Windows games on Linux.

GE-Proton 9-21 released for Linux / Steam Deck bringing more game fixes

By Liam Squires-Hand,
GE-Proton 9-21 has been released as the community-maintained version of the Proton compatibility layer for running Windows games on Linux Desktop and Steam Deck.

Proton 9.0-4 is out now bringing big compatibility improvements for Steam Deck / Linux

By Liam Squires-Hand,
The latest stable version of the compatibility layer to run Windows games on Steam Deck / Desktop Linux from Valve, Proton 9.0-4 is out now.

NVIDIA 565.77 stable driver for Linux released

By Liam Squires-Hand,
NVIDIA have today released driver version 565.77 as their latest stable New Feature Branch build available for Linux, pulling in all the changes from the 565.57.01 Beta plus a whole bunch more improvements.

DXVK-Sarek for old GPUs v1.10.4 released

By Liam Squires-Hand,
With integration coming in a future release of Proton-Sarek, designed for gamers that have older GPUs, the first release of DXVK-Sarek is out now.

Lutris game manager v0.5.18 released with improved GOG and itch.io support, various other features

By Liam Squires-Hand,
Lutris, the popular free and open source game manager for Linux, has a fresh update out now fixing up some issues and adding in a good bunch of new features.

Proton 9.0-4 Beta updated with more game fixes needing testing on Steam Deck / Linux

By Liam Squires-Hand,
Recently I covered the huge Proton 9.0-4 update for Steam Deck and Desktop Linux hitting the Release Candidate stage and there's been a couple of changes.

Huge new Proton 9.0-4 update for Steam Deck / Linux now in need of testing

By Liam Squires-Hand,
Ready to bring improved compatibility with Windows games to Steam Deck and Desktop Linux, Valve has a Proton 9.0-4 Release Candidate in need of testing.

Dev of Proton Sarek for older GPUs has forked DXVK to backport game settings and improve compatibility

By Liam Squires-Hand,
The developer of the interesting Proton Sarek project to help Linux gamers with older GPUs play more games has now forked DXVK, to hopefully improve things even further.

NVIDIA stable driver 550.135 released for Linux

By Liam Squires-Hand,
While NVIDIA continues working on new features for their 565 series, and they have their current new-feature branch 560.35.03, they also have the slightly older and stable version that just updated to version 550.135.

Direct3D to Vulkan translation layer DXVK v2.5.1 released fixing GTA Trilogy Definitive Edition and an anisotropic filtering regression

By Liam Squires-Hand,
Following on from the rather large DXVK 2.5 update a week ago, a smaller bug-fix release is out now for the Direct3D to Vulkan translation layer used by Proton.

Grand Theft Auto: The Trilogy – The Definitive Edition gets updated, needs a fix on Steam Deck

By Liam Squires-Hand,
Rockstar Games decided to update the Grand Theft Auto: The Trilogy – The Definitive Edition which includes Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas and Grand Theft Auto III but it seems you'll need this quick fix to run it now on Steam Deck.

Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management

By Liam Squires-Hand,
Another big release of the Direct3D 8/9/10/11 to Vulkan translation layer (used by Proton) has been released. With DXVK v2.5 bringing rewritten resource and memory management.

GE-Proton 9-20 includes a fix for Diablo IV, plus Proton-Sarek 9-20 for older GPUs released

By Liam Squires-Hand,
Two new updates for community-build versions of Proton are out now. As is tradition for GE-Proton, a hotfix arrived to fix problems and a new version of Proton-Sarek for older GPUs is also out.
Showing 80 to 100 of 571 entries found.
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