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I am an open source game developer. I write about games and try to restore ones that no longer work. As a Fedora packager, I try to improve the games available with the distribution.
The 7 Day Roguelike Challenge was earlier this month with over 200 games submitted. I've spent the past week and half playing various games and I've also seen some streamed. That still means I've tried only a small number of games and Game Jams tend to lead to more experimental games.
For a while, I've been suggesting an open source game achievement system. Some people liked the idea but no one wanted to build it. Finally after LibrePlanet 2020, I decided to tackle the problem.