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https://www.youtube.com/watch?feature=player_embedded&v=hRBEbK5_1hA
KeeperRL is a Dungeon Keeper and Dwarf Fortress inspired dungeon simulator built on top of roguelike mechanics. You become a Sauron-like character, searching for ultimate knowledge of destruction. What makes the game different from other RTS is that you can, and are encouraged to, control your main character and lead your minions to an open war. The characters use equipment, scrolls, potions, spells, and other things you would expect in a roguelike. Combat is turn-based and very tactical. The whole world is procedurally generated, and there is adventure mode too.

A new alpha release is out;

Changelog
  • More villages: dwarves, lizardmen, warriors, 3x bigger map
  • Retiring Keeper games, attacking a Keeper's dungeon with an adventurer.
  • Tech tree with 21 advances, tech books hidden on the map.
  • Capturing prisoners, executing, torturing or using as labor force.
  • Saving and loading games.
  • New traps: alarm, web, terror, and surprise.
  • Minion equipment management.
  • Easier room building UI.
  • Minimap.
  • Selecting rectangular areas with
  • Tab with village list and info.
  • Minion limit increased to 40.
  • Better teams UI.
  • Button for fetching items from outside the dungeon.
  • Controlling minion tasks.
  • Scrolling with arrows.
  • Keeperopedia.


You can download it free right here or check out the source code. Article taken from GamingOnLinux.com.
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