Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

Ready to show off your moves and need a new VR game? BitCutter Studios have announced their technical VR rhythm shooter will release into Early Access on October 28.

Sounds like it's going to be a lot of fun for VR fans as you frantically switch between shooting and blocking approaching targets and bullets. All while listening to some slick indie tunes spread across a variety of musical genres, with each track having properly hand-crafted sequences and light shows.

Check out the trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Speaking about the music they picked to include in the game, BitCutter said they decided to do things a bit differently. Rather than following a traditional licensing model, they opened up submissions to artists around the world, selecting songs that the developers felt provided the best fit for the game's mechanics and atmosphere. The result, they said, makes the game quite refreshing and due to the different genres and pacing, it should help keep players firmly on their toes.

We spoke to the team at BitCutter Studios to ask about their experience developing a VR game for Linux, here's what they had to say about that:

Developing a VR game for Linux has been a pretty smooth process.  We chose a game engine, libraries, and other tools with cross-platform development in mind, and we regularly tested Linux builds throughout the development process.  We were well prepared after developing our other VR game with Linux support, Balloonatics, so we didn't have many surprises.  It also helps that our Linux beta testers are experienced users as they are able to point us in the right direction whenever a bug does show up. 

What makes Groove Gunner also pretty slick, is their inclusion of a full editor, the same one used to create the featured songs in the game. So players will be able to customise the experience with their own stuff too.

You can wishlist / follow Groove Gunner on Steam. Since it's VR-only, you will need a Valve Index or HTC Vive.

Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
4 comments

kuhpunkt Oct 14, 2020
Nice to see that it's gonna be a Linux native, but the game itself looks like it's been done before
Ehvis Oct 14, 2020
View PC info
  • Supporter Plus
Tried the demo over the weekend. No technical issues at all, but could do with a few refinements. Still a very well executed native VR game with an interesting selection of songs. I'll be there on day 1!
scaine Oct 14, 2020
View PC info
  • Contributing Editor
  • Mega Supporter
I got onto the beta testing for this and my sole suggestion was taken on board (the targets used to rush in, then slow down as they neared their "perfect" shooting point, which jarred against the general rhythm mechanic), so I'm delighted! Despite that, I didn't play much and I'm looking forward to picking this up and experimenting a bit further.

The whole VR rhythm game mechanic has certainly been done before in games like Beat Saber, Synth Riders and Pistol Whip, but this is its own beast and as a Linux native game, I hope it does well.
Beamboom Oct 14, 2020
Native Linux VR games are so few and far between so this one I'm gonna support out of sheer principle. That said, I can totally see myself having fun in it too, although I do agree with the above in it having a bit of "done before" over it, both in regards to visuals and mechanics.

So while I doubt this is the new Pistol Whip, it looks like a good few hours of fun!


Last edited by Beamboom on 14 October 2020 at 9:57 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.