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X4: Cradle of Humanity and the big 4.0 update launching March 16

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Ready to explore a bigger universe? The upcoming X4: Cradle of Humanity expansion along with the big free 4.0 update for all players is now confirmed to launch on March 16.

Taking the X series from Egosoft back to Earth, it will significantly increase the size of the game's universe giving you new sectors to explore along with two Terran factions to X4: Foundations, along with their economy, ships, weapons and stations.

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What Cradle of Humanity will include:

  • Big expansion of the X4: Foundations universe with new sectors
  • Return of Terran factions with economy, ships, weapons and stations
  • Thrilling new story missions and adventures to experience
  • New game-starts that allow new perspectives on the X4: Foundations story
  • Introducing a new terraforming gameplay feature, evolving the endgame
  • Visual improvements such as volumetric fog, making the X universe look better than ever

As for the big 4.0 free update, Egosoft continue mentioning it will be the biggest free update in the game's history. You can even try a Beta for it on Steam right now. It does sound pretty expansive with a new coordinated attack system for fleet commanding, volumetric fog graphical feature has been added, a new transaction log to see a good breakdown of your monies, a new message system for important communication with NPCs, new Escorts missions, an option to declare war on a faction and absolutely loads more.

X4: Cradle of Humanity is probably one of the biggest, or perhaps actually the biggest and most in-depth single-player space sim around.

For the full game right now you can buy it on Humble Store, GOG and Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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denyasis Feb 14, 2021
That's a great idea.

Since they are complete are there any must have mods (balance, immersion, quality of life, that sorry of thing)?
gilboa Feb 15, 2021
Quoting: denyasisThat's a great idea.

Since they are complete are there any must have mods (balance, immersion, quality of life, that sorry of thing)?

Digging into the list of installed MODs:
X3AP/TCP bonus packs.
XRM (complete rebuild).
MARS fire control.
Race response fleet.
Advanced jump drive.
NPC bailing addon.
Salvage claim software.
Asteroid Relocator.

- Gilboa
denyasis Feb 16, 2021
Thanks!!
ElectroDD Feb 18, 2021
When I said Space opera manager, that's because the game at some point becomes so big, you just become aware that you should sit in a carrier and manage everything from there, and just jump where you want to make something by hand or there's an emergency.
You check if your trade ships are doing there things, if you station complexes are earning money, you then expand your communication network to get real time information, you set patrols...

You manage more than you actually play first hand !

And the best part is, you unroll your plan in a sector, you give your orders, and then you jump in said sector to see how it unfold and chill looking at all that buzz you created in orbit or some planet with a nice tune.

At least, that's how I end up and enjoy the game :D
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