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Total War: ROME REMASTERED announced with cross-platform multiplayer

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Feral Interactive have turned from porter to a full game developer here with the announcement of Total War: ROME REMASTERED, bringing over one of the few Total War titles we didn't already have. This is not some minor revamp either, Feral Interactive went back and upgraded all parts of the game for a full release across Linux, macOS and Windows.

Originally created by Creative Assembly in partnership with SEGA Europe, this brings a lot of fun sounding enhancements to a very popular game along with Linux and macOS support.

"Working to remaster a classic such as Rome has been an exhilarating challenge: a bit like re-cutting the crown jewels" says David Stephen, Managing Director of Feral Interactive. "We are delighted with the result and hope that fans of this fantastic franchise will be too."

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  • Improved Visuals: Total War: ROME REMASTERED ushers the classic strategy title into the modern gaming era with full 4K visuals, native support for ultra-high-definition resolution and overhauled environment, battlefield, and character models.
  • New Gameplay Content: Wage war across new fronts with 16 previously unplayable factions to play on top of the original 22, and send the new Merchant agents on missions to establish lucrative trade networks across the map, buy out rival Merchants, and assert your empire’s economic power. 
  • Modern Features: Players can exercise more control than ever with new features such as a tactical map during battles, plus heat maps and icon overlays in campaign mode. Existing mechanics have also been improved, including an overhauled diplomacy system, wider camera zoom levels throughout the game, and camera rotation on the campaign map.
  • Improved Help Systems: A swathe of improved support has been added, including a redesigned tutorial, a new in-game Wiki, expansive advice and tooltips, and improved accessibility for colour blind players.
  • Cross-platform Multiplayer: Players can enjoy cross-platform multiplayer between Windows, macOS and Linux, a first for the Total War franchise.
  • Complete Content: Total War: ROME REMASTERED includes the Barbarian Invasion and Alexander expansions in glorious new detail, and players will also gain access to the original ROME: Total War Collection (Windows only).

"What better excuse than the 20th year of Total War to revisit a grand master?" says Rob Bartholomew, Chief Product Officer at Creative Assembly, "The original release of Rome marks a special time for us as our first major break-out title; it's amazing to get the opportunity to Remaster it with our friends at Feral."

The original Rome: Total War - Collection has been delisted from Steam now too, so that all focus goes into the new cross-platform enhanced version. Additionally, this remaster will also have modding support that will be available from launch.

It releases on April 29 and is now available to pre-order for £24.99 / $29.99 / €29.99 from Steam or directly from Feral Interactive via the Feral Store.

Article taken from GamingOnLinux.com.
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36 comments
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bakgwailo 25 Mar
Quoting: Dan_igrokIt would be good if they could remaster the AI as well.

"oh a wall of super long pikes that will kill half of us for sure. CHAAAAAAAARGE!"
"My empire is crumbling, I am invaded from all sides, I have no money in my treasury. I'll still attack that human player's city with all I have. Maybe the 17th siege will finally work..."
"Boss, they have killed half of our troops with these archers. Shouldn't we retaliate or something? Nay, we don't have cavalry, let's just wait till they are out of arrows"

I played this game to death back in the day, and I have fond memories of all the campaigns I played. But in the end, every battle was about exploiting the AI stupidity...

Haha, as if the AI cared about or was limited by little things like money/income.
jens 25 Mar
  • Supporter
Wow, that's already the second high-profile game announced today to be officially coming to Linux. Please continue like this :)
denyasis 25 Mar
Remaster? Like the game from 2005? I think that's the last one I "played", and by that I mostly played the Rome: Total Realism conversation. I wonder if those old mods would still work. Prolly not with the visuals, but the data... There's hope.

One thing I really liked was how your "generals" could gain traits, bonuses, and penalties based on thier performance or training you send them too. I really liked that feature, it made your leaders seen more real. I wish other 4x games did that.
Cyril 25 Mar
Feral being the developer of the three versions, that could help to release the game on GOG with Linux/macOS?
Let me dream
Ehvis 25 Mar
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Quoting: CyrilFeral being the developer of the three versions, that could help to release the game on GOG with Linux/macOS?
Let me dream

Technically it could. But interestingly, the publisher is now listed as SEGA where other ports also listed Feral as publisher for mac/linux. So it would seem to be up to SEGA.
Phlebiac 26 Mar
Aspyr started doing this (remasters, publishing) shortly before they all but disappeared. :(
Let's hope Feral survives better than they did.
dorron 26 Mar
The more games the better, but...another total war. boring.
QuoteCross-platform Multiplayer: Players can enjoy cross-platform multiplayer between Windows, macOS and Linux, a first for the Total War franchise.
I know I have repeatedly asked for this feature for the franchise and the effort is appreciated, but if I remember correctly Rome does not have a multiplayer campaign...
Still - one of the few remasters that actually peeked my interest!


Last edited by Schattenspiegel on 26 March 2021 at 6:35 am UTC
mirv 26 Mar
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I wonder if the Windows release will use Vulkan under the hood. Guess it depends on how extensively the original code base was modified. Suppose we'll find out in just over a month.
Quoting: Dan_igrokIt would be good if they could remaster the AI as well.

"oh a wall of super long pikes that will kill half of us for sure. CHAAAAAAAARGE!"
"My empire is crumbling, I am invaded from all sides, I have no money in my treasury. I'll still attack that human player's city with all I have. Maybe the 17th siege will finally work..."
"Boss, they have killed half of our troops with these archers. Shouldn't we retaliate or something? Nay, we don't have cavalry, let's just wait till they are out of arrows"

I played this game to death back in the day, and I have fond memories of all the campaigns I played. But in the end, every battle was about exploiting the AI stupidity...

Yup used to win every battle by marching my archers to the walls and they then proceeded to kill everyone in the settlement as they run at the gates continously with the last update the charged out i just moved heavy infantry in front easy wins. Ended up re creating the British empire in Rome basically France and full control of Africa and middle east.
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