The latest and greatest development release is available for Wine so you can defeat those Sunday blues with some tasty fresh bottled code. Wine 6.15 brings various new features and bug fixes.
For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, a new stable release is made.
What's new in Wine 6.15 includes:
- WinSock (WS2_32) library converted to PE.
- Support for performance data in the registry.
- More 32->64-bit thunks for NTDLL calls.
- Improved floating point status handling in the C runtime.
- More preparation work for the GDI syscall interface.
This time around 49 bugs were noted as being solved. Usual here applies: some bugs were fixed previously, some only recently. Bugs fixed include issues sorted out for: fixes for some anti-cheat systems like 64-bit MRAC Anti-Cheat (My.Com Warface) kernel service, DELL BIOS flash utility, BattlEye Anti-Cheat and fixes for specific games like The Park, DARQ, HITMAN 2 (2018), Little Nightmares, Resident Evil 4, Civilization 4, GreedFall, FFXIV Launcher, Metal Gear Solid V: The Phantom Pain and more.