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Voxel Doom brings voxel goodness to the original DOOM

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I am ashamed to admit that I never played much of the original DOOM when it came out or in the decades since. When I saw the Voxel Doom project I downloaded it and decided to finally give the old classic an honest try.

Voxel Doom is a mod for GZDoom, the open source implementation of the DOOM engine, which runs natively on Linux. The mod replaces 2D characters and props from Doom with fully 3D voxel-based models, made possible by what I can only assume is witchcraft on the part of the mod developer, @cheelo. Here's a quick video of me doing the famous first mission. If you want to backseat and tell me where the shotgun is I will appreciate it.

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The effect is actually quite subtle and does an amazing job at preserving the original feel of DOOM (as far as I can tell). So far my favourite enemies are the Pinkies. I love their vacant faces, snorting noises, and how they waddle towards you with the sincere intent to do violence. I won't show the dead Pinkie model but it's truly something to behold.


To play Voxel Doom you will need the original DOOM WAD file, which you can get from purchasing the game on your platform of choice. A quick note for those without drag-and-drop file managers: you can launch the mod with the command gzdoom -file /path/to/cheello_voxels.zip

You can download GZDoom from their website and the Voxel Doom project from moddb.

Article taken from GamingOnLinux.com.
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About the author -
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I'm a long-time Linux user and a long-time gamer, and have enjoyed combining these two hobbies over the past 10 years or so. When I'm not gaming or working, you can find me annoying my cat, watching movies, or raving about my 40% keyboards to anyone I can corner.
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8 comments

Bmsi 10 Sep
Hi can I use this game with VR mod I end this game in VR mod and I love to have 3d monster in my game
anewson 10 Sep
Quoting: BmsiHi can I use this game with VR mod I end this game in VR mod and I love to have 3d monster in my game
No idea, sorry. Ask on the GZDoom discord, they're very helpful.
Its a really nice mod...... And you are correct that it does an amazing job at preserving the original feel of DOOM.....

I definitely highly recommend this mod to anyone.......
dpanter 11 Sep
Quoting: BmsiHi can I use this game with VR mod I end this game in VR mod and I love to have 3d monster in my game
Yes, users on moddb have confirmed it works great with GZDoom VR, and it also works in QuestZDoom for Oculus/Meta Quest 2.
Eike 11 Sep
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Quoting: dpanter
Quoting: BmsiHi can I use this game with VR mod I end this game in VR mod and I love to have 3d monster in my game
Yes, users on moddb have confirmed it works great with GZDoom VR, and it also works in QuestZDoom for Oculus/Meta Quest 2.

I would have been very surprised if VR Doom would not exist. :D
logge 12 Sep
The shotgun is in the room before the one with the elevator door. The balcony is lowered by a trigger in that last room (always listen for moving door sounds!) The blue armor is "In the gardens" either jump over the green armor outside, or use a hidden door rigtside in the "balcony" room.

Played it often, even with x-link serial cable with a friend.... Descent was mostly everywhere better, but doom was a time eater back in the times ....
anewson 12 Sep
Quoting: loggeThe shotgun is in the room before the one with the elevator door. The balcony is lowered by a trigger in that last room (always listen for moving door sounds!) The blue armor is "In the gardens" either jump over the green armor outside, or use a hidden door rigtside in the "balcony" room.
my hero <3
Botonoski 14 Sep
I wish it were compatible with smooth doom, no matter my load order smooth doom always overwrites voxel doom, leaving me sprite enemies with only a handful of pickups being voxelized.
Maybe I can open up smooth's pk3 file and gut everything but the viewport weapon sprites, as that's all that is needed from it really.
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