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I took some time to have a chat with Stefan Achatz who took it upon himself to write drivers and interfaces for ROCCAT gaming hardware to make sure they work on Linux.
I got in touch with 11bit Studios about how the Linux version of their new game This War Of Mine will happen and luckily for us the answer is a good one.
Ku: Shroud of the Morrigan was released onto Steam for Linux on the 17th of March, so after just over a week we managed to grab some Linux sales statistics from the developer to share with you.
So, you all heard about Facebook buying Oculus Rift right? I considered doing an article last night, but I decided to let my own and everyone else's hot heads cool down a bit.
You may not remember this, but Eador. Masters of the Broken World was supposed to come to Linux, and promise after promise it still hasn't arrived, but why? I got in touch with the developers to find out why.
With all the talk of game engines giving Linux support recently, here is another. Esenthel game engine classes itself as a "Next-Gen" game engine with advanced features.
So, with Unity upgrades costing a small fortune and Epic Games releasing Unreal Engine 4 for a monthly fee, Crytek has one-upped them both by "doing an Epic" and announced CRYENGINE for $9.90/9.90EUR a month under-cutting Unreal Engine.
So, this is massive news and yet another reason why games not having a Linux version should become a thing of the past. Epic Games has announced Unreal Engine 4 with Linux support and not just in exporting, the toolkit will be native too.
Mozilla have been busy haven't they, they are now working with Unity3D on an WebGL exporter while they have also been working with Epic Games to port Unreal Engine 4 to the web!
So, Unity 5 is now a thing, I hear the sound of many developers who recently purchased version 4 crying out in horror at having to pay to upgrade so soon. Looks like a lot of new goodies for developers!
Octodad: Dadliest Catch the hit indie adventure with some comedy thrown in has officially sold 90,000 copies, the developers have also spoken to me about Linux sales and what it means to them.
Valve's Rich Geldreich has been busy, he has now fixed a number of issues that where driver specific to AMD, allowing the debugger to work for AMD now too.