This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
I recently wrote about Esenthel and it seems they are now moving to better align themselves with engines like CryEngine and Unreal Engine with subscriptions.
Leszek Godlewski the master-mind behind the Deadfall Adventure and Painkiller: Hell & Damnation Linux ports has made a post that should help people building their games for Linux.
You have ~20 days to vote for your favourite project of the month for May. The projects are open source engines for commercial games/commercial content.
Pretty fun news today guys! Defenders Quest 2, a game that will fully support Linux, will use some theme music by Nobuo Uematsu, who worked on the Final Fantasy series of games.
Here we are again! Your favourite fortnightly-ish crowdfunding-related column is back with our recommendations about where to put your hard-earned money in order to help make games.
The second part in my articles on giving some limelight to open source games and engines, this time I have a completely different set to show you! How exciting!
I took some time to have a chat with Stefan Achatz who took it upon himself to write drivers and interfaces for ROCCAT gaming hardware to make sure they work on Linux.
I got in touch with 11bit Studios about how the Linux version of their new game This War Of Mine will happen and luckily for us the answer is a good one.
Ku: Shroud of the Morrigan was released onto Steam for Linux on the 17th of March, so after just over a week we managed to grab some Linux sales statistics from the developer to share with you.
So, you all heard about Facebook buying Oculus Rift right? I considered doing an article last night, but I decided to let my own and everyone else's hot heads cool down a bit.
You may not remember this, but Eador. Masters of the Broken World was supposed to come to Linux, and promise after promise it still hasn't arrived, but why? I got in touch with the developers to find out why.
With all the talk of game engines giving Linux support recently, here is another. Esenthel game engine classes itself as a "Next-Gen" game engine with advanced features.