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The final release of Black Mesa, the re-imagining of Half-Life is coming close and Crowbar Collective want as many people as possible to test out the latest Beta build.
Even though it's been around since 2012, the popularity of Counter-Strike: Global Offensive continues as it today hit a new all-time high for players online.
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.
ULTRAKILL, mentioned briefly here on GOL recently is an upcoming retro-inspired FPS that's about violent machines powered by Blood and there's a brand new demo.
Ryan "Icculus" Gordon, a developer who has ported tons of games to Linux has done it again. Descent 3, has been re-ported and upgraded for Linux (and macOS).
Excited for the System Shock remake? I certainly am! Nightdive Studios recently sent a special demo to backers but to keep the hype going for everyone else they've also doing a long new video.
Retro first-person shooters as a genre and theme are very much back in action, I am super happy about this and ULTRAKILL is one that needs to be in your sights.
Retro-inspired with plenty of modern tricks, Prodeus looks bloody awesome! Sadly though, we have to wait a bit longer to frag as the Early Access date has slipped.
The finishing line for Crowbar Collective and their re-imaging of Half-Life with Black Mesa is almost in sight, with a preview of the full finished game to come soon.
The Zombie Panic! Team put out another update on the progress towards version 3.1, what's turned into a massive overhaul to many parts of the game as Linux support also comes in.
Regular readers will know by now that I love a good first-person shooter, I also keep an eye on fun mods and entire conversions of Doom. Shrine is another recent discovery, sending you into the Eldritch depths of hell.
Lightspeed Studios and NVIDIA continue advancing Quake II RTX, which seems to be turning into an FPS playground of new features built on the classic game.