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Interested in game development? Godot Engine is a constantly improving free, open source and high quality game engine and one developer is trying to push out more professional content to help people using it.
Your facility appears to be overrun by strange creatures, with a forgetful research AI trying to help you escape but you do at least have a gun that can turn creatures into useful objects.
The open source Godot game engine is a really amazing project that’s quickly becoming even more amazing. Development continues unabated and, thanks to dedicated programmers, there’s plenty to look forward to in the works.
With inspiration coming from classics like Star Fox, the in-development 3D rail shooter 'Ex-Zodiac' managed to get quite a bit of funding with the Kickstarter now complete.
Up for some more open source gaming fun? Charge Kid, released on June 30 is a platformer that makes you think about your jumps and turns every single one into a puzzle.
While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.
Currently in development, Pinkeye is another upcoming first-person shooter with a heavy-retro theme and if you enjoyed the classic Goldeneye or The World is Not Enough you might like this.
Do a barrel roll! If you remember that classic, you will probably want to take a look at Ex-Zodiac which is now crowdfunding on Kickstarter with a demo up.
Punch Pong is a fantastic and fun idea, turning the classic Ping Pong into a turn-based fighting game that needs quick-thinking and countering your enemies.
You've played puzzle games that get you to do basic programming like move left, move right, stop at a wall and such but what about adding magic to a sword and watching it spin around a level? Enter Sword Slinger.
The Cork, currently crowdfunding on Kickstarter is a pixel-art 2D action-RPG where you play as a seriously tiny hero and you can now try out an early demo.
Precipice had a good idea when it released, a strategy game where you didn't face your enemy directly in war across the world and instead engage in a cat and mouse game of subterfuge.