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Category: Interview

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Chucks Challenge 3D Puzzle game Now On Steam For Linux, Our Review


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Chucks Challenge 3D is a brand new puzzle game from Niffler Ltd. and published by a brand new indie-focused publisher called Nkidu.

Interview With A Developer From Kerbal Space Program


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As promised we took some time to speak to the guys behind Kerbal Space Program, a game where you take control of your own space program and launch little Kerbals into space.

Linux May Gain Rebellion As A Developer & Publisher In Future


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I had a chance to talk to Rebellion on the possibility of them supporting Linux in the future, and the reply was actually quite encouraging.

Little Racers STREET Top Down Racer Interview


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Little Racers STREET is an awesome looking top down racer that will come to Linux with its Steam release on the 6th. I had a chance to speak to the developers about their game.

Distro Horizons - 3D Collectathon Game & Interview


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Distro Horizons Vs. Galaximo's Army is a 3D collectathon project created by Kitatus Studios. Inspired by the greats (Banjo Kazooie, Super Mario 64, Crash Bandicoot, Conker's Bad Fur Day). We have an interview with the developers to find out more about it.

Storm United MMO FPS To Support Linux With Interview & Exclusive Screen-Shot


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A small indie studio has created Storm United a First Person Shooter MMO that looks very, very promising.

The Mandate Sci-fi Space RPG With Interview


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A new kickstarter is up for The Mandate which sounds like a sci-fi fan's wet dream. I had a chance to have a chat with the guys behind it to find out a little more info for you.

Lars Gustavsson of DICE, Creators Of Battlefield Want To Get Into Linux


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Well this is fun news, Lars Gustavsson of DICE has spoken to Polygon about what he thinks of Linux. In future we could see a Battlefield title on Linux.

City of Titans May Only Get A Wine Port


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So, not the best of news sadly as City of Titans a spiritual successor for the superhero MMORPG City of Heroes may not get a native port to Linux.

Developer Of Salvation Prophecy Answers Fan Questions


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Sean Lindskog of Firedance Games recently took the time to answer a variety of fan questions on the Desura profile page for his game Salvation Prophecy. Included here is an organized review of what he had to say.

Halfway A Futuristic Turn Based Strategy With Interview


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Halfway is a turn-based strategy game taking place a few hundred years in the future. You take control of a small group of people who are witnesses to a violent overtake of their spaceship by an unknown species.

GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED


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Well folks a lot of you saw this one coming, GOG.com have officially responded to us to state that Linux support just isn't happening anytime soon. UPDATED

The 7DFPS Challenge 2013: A Linux Perspective! (part one)


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The 2013 7 Day FPS Challenge finished earlier this month. Here's a look at why it's important and some thoughts from Linux game developers.

ShinyLoot Game Store Interview And Giveaway!


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ShinyLoot is an awesome game store that has Linux support, one we told you about way back when in April! They have been in beta status for quite some time and are finally about to remove this tag and be classed as fully open!

MONACO: WHAT'S HIS WILL BE OURS Interview


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Interview with Andy Schatz, founder of Pocketwatch Games and developer of the award-winning multiplayer stealth game, MONACO: WHAT'S YOURS IS MINE, coming soon to Linux.

Creator of Police Quest launches a new Kickstarter, we chat to them


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So we now have Precinct up on Kickstarter, this is from the original creator of Police Quest and it promises to be a good one, that's unless you're on Linux...

An Interview and Preview with IndieCity on Linux!


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Todays GamingOnLinux.com question time is all about IndieCity and their soon to arrive Linux client, this means alongside Steam and Desura we will have another client on Linux.

A look at Assault Android Cactus an in development arcade shooter


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Well now this game is quite the pleasant surprise, I tend to grow a little tired of games that are "old school" as most of the time to me it means it's going to be a platformer with some attempt at 8bit graphics, not the case with this game! ...
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