It seems Valve and five publishers have attracted the attention of the EU, as they claim they're breaching EU competition rules.
Here's something interesting, Epic Games are launching their Epic Online Services and it will support Linux as well as multiple different game engines.
The Khronos Group recently announced a provisional specification of OpenXR, a royalty-free open-standard aimed at unifying access to VR and AR (collectively known as XR) devices. Also, Collabora announced Monado, a fully open source OpenXR runtime for Linux.
Google have now finally unveiled their new cloud gaming service named Stadia, offering instant access to play games in Google Chrome.
The Culling was probably the second Battle Royale game I ever played, after the Hunger Games in Minecraft and it seemed to never really click and so it's shutting down.
SDL2, the cross-platform development library has now merged in support for the Wii U/Switch USB GameCube controller adapter.
With Valve and Easy Anti-Cheat in talks to get EAC supported within Steam Play, many readers asked about BattlEye as it's another anti-cheat solution blocking games actually working with Steam Play on Linux. I now have an answer on that.
This is pretty fun! Game porter Ryan "Icculus" Gordon has announced that they've picked back up an older project called sdl12-compat, which provides SDL2 compatibility for older software stuck on SDL1.2.
Cities: Skylines, probably the best city-builder available on Linux has turned four years old and Paradox have released some impressive stats on it.
Two bits of Paradox Interactive stuff to cover today! First, the have a big sale going on the Humble Store with loads of Linux games and they've also opened a new game dev studio.
For those interested in seeing how well indie games are selling, developer James Patton who made Spinnortality has given out some interesting details including a breakdown per-platform.
ProtonDB, the rather nice ratings website where you can go and give your thoughts on games played through Steam Play put out another data dump, here's a look inside.
It appears things aren't going overly well for game store GOG at the moment, under increasing competition they're starting to feel the heat.
Back in 2017, Valve rolled out a small change to the wishlist feature on Steam that quite a few people still don't know about.
For those players who picked up Surviving Mars outside of Steam through stores like GOG or the Paradox Store (to use in the Paradox Launcher), you can now add in some mods.
It's question time once again, time to tell the world what you've been playing and let us know if it's worth getting.
Happy official birthday to the Steam client for Linux, today marks six years since it released for everyone.
I spent the last weekend in Brussels, Belgium attending the FOSDEM conference -- a free event focused on free open-source software, and a place where free-software developers can meet, share idea and collaborate.
In the past, I've spoken to many developers about how their games sold on Linux and this time we have information on Slay the Spire to share.
Every now and then, the people behind ProtonDB release data dumps from user generated reports of games tested in Steam Play. Here's a look.