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Category: Open Source

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Git yourself some Wine with the new 6.10 development release

By Liam Dawe,
Another Friday, another two weeks and so a fresh development release is out of the compatibility layer Wine.

HyperRogue turns the non-Euclidean roguelike into a VR experience and it's wild

By Liam Dawe,
As if it wasn't confusing enough travelling through the non-Euclidean of HyperRogue, it's now also available to play through in different VR modes.

Cross-platform open source lighting control OpenRGB has a huge release out with plugins

By Liam Dawe,
OpenRGB is the excellent cross-platform open source application for controlling RGB lighting control that doesn't depend on manufacturer software.

Attempt 4 - Collabora sends in futex2 patches for the Linux Kernel to help Wine / Proton

By Liam Dawe,
Here we go again, open source consulting firm Collabora have sent in the futex2 patches to the Linux Kernel for a fourth time now even more work has been done with the aim to help Wine and Steam Play Proton.

It's been over "20 years in the making", Blender 2.93 LTS is out now

By Liam Dawe,
The Blender team today are making quite the super-effective splash about the Blender 2.93 LTS release mentioning how it's been "20 years in the making".

OBS Studio 27.0 out with service integration, browser dock support and Wayland on Linux

By Liam Dawe,
OBS Studio 27.0 is now officially out marking one of the biggest releases they've ever done, especially if you're a Linux user and it's looking great.

Wolfenstein: Enemy Territory Single-Player releases in November

By Liam Dawe,
Another revamp of a classic is on the way with the Wolfenstein: Enemy Territory Single-Player project, which has announced a release on November 19, 2021.

Free and open source RTS 0 A.D. Alpha 25 to release in June with feature-freeze imminent

By Liam Dawe,
Wildfire Games have given an update on the status of 0 A.D. Alpha 25, which they've now confirmed the feature freeze will begin on June 6 to focus on getting it release ready.

1998 classic strategy game Signus: The Artefact Wars sees a full open source release

By Liam Dawe,
Signus: The Artefact Wars, originally a commercial release in 1998 was later open sourced in 2002 and it just got an updated re-release with all the data too.

Bitmapflow helps artists generate inbetweens for animated sprites

By Liam Dawe,
Are you developing games? Making awesome gifs of things and whatever else? Bitmapflow is a very clever application that will generate extra parts of animations to make them smoother.

rpg-cli turns your filesystem into a 'JRPG-inspired' terminal game

By Liam Dawe,
If you've used the Linux command-line before you've likely done plenty of CD commands to change directory - but what if that was an RPG? Not that you asked but rpg-cli answered.

OpenGL and Vulkan applications can now talk to each other with Mesa drivers

By Liam Dawe,
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.

Heroic Games Launcher for running Epic Store titles on Linux 1.7.0 release is out

By Liam Dawe,
As Epic Games continue ignoring Linux with their store, the Heroic Games Launcher picks up that slack and it has a new release now available for you.

GZDoom 4.6.0 rolls out with widescreen graphics for Heretic and Hexen

By Liam Dawe,
GZDoom continues maturing as a game engine to play the classics including the Doom series, Heretic and Hexen and more along with developers using it to make their own games (like the upcoming Selaco).

Theme Hospital game engine reimplementation CorsixTH gets a big new Beta

By Liam Dawe,
Doctor needed in the surgery! CorsixTH, the wonderful free and open source game engine reimplementation for the incredible classic that is Theme Hospital has a big new Beta out.

Notable developer from The Dark Mod team passes away

By Hythlodaeus,
Grayman, a key team member of the standalone free and open source stealth game The Dark Mod has passed away.

Get ready for a busy weekend testing as Wine 6.9 is out now - nice

By Liam Dawe,
The latest and greatest from the Wine hackers is out now with the nice Wine 6.9 development release going out.

Reverse engineered PlayStation classic Driver 2 reimplementation has a Beta out now

By Liam Dawe,
Originally PlayStation exclusive and later ported to the Game Boy Advanced, Driver 2 lives on again with the REDRIVER2 game engine reimplementation project.

If you love Heroes of Might and Magic II do check out this open source reimplementation

By Liam Dawe,
Heroes of Might and Magic II is an absolute classic right? Released back in 1996, it lives on thanks to fheroes2.

Godot Engine needs more funding for post-4.0 development

By Liam Dawe,
While Godot Engine has been going from strength to strength, the co-creator and technical lead Juan Linietsky has reminded people how they rely on support to keep going.
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