Voxel Turf is such a unique gem that blends multiple types of games together. It allows you to run around in first-person, build a city and fight off gangs. A big surprise update just dropped too.
More work on performance went into this update, with the developer adding in "more intelligent entity culling". They say on average you should see an increase of 10% FPS in built-up busy areas which sounds good. They also did some map adjustments for bandits and dungeons not drawing unless you're in one and sun/moonlight shadows are not drawn while you are underground resulting in a big speedup in certain areas too.
The biggest changes though come in the form of new types of maps. Voxel Turf was previously a bit too green. Now though, they've added in Desert maps, Snow maps and Mesa biome maps which you can see below:
Some other cleaning up was done too. NPC animations should no longer lock up when you're running at a high frame rate, the map scrolling should also no longer lock up like that. New blocks also made it in like the Cactus plant for deserts, Yellow Tall grass for Mesa, Snow Blocks and Red Sand blocks and "the typical shapes you get with a block ensemble".
Lovely to see this one still continue.
Find it on Steam.