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I recently bought a steam controller and can't make it work with The Witcher 2. It doesn't matter whether I try to map the buttons manually, I select one of the templates or download one from the community bit. Also, if I go to the input settings from the launcher and try to bind the keys there the pad won't be recognised.
I can browse on Steam Big Picture flawlessly with it, on normal mode too and works fine with another couple of games I tried last night.
I'm using Debian Jessie Testing.
I thought of posting it here as you might have suffered the same at some point.
Any ideas?
Thanks!
View PC info
you must edit
/etc/udev/rules.d/99-steam-controller
/lib/udev/rules.d/99-steam-controller-perms.rules
Thanks! I'll give it a go :_)
Thank you, I hadn't see it :/
However, my perms.rules file looks this way already. Do I still have to add those lines?
# Valve USB devices
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", MODE="0666"
# Steam Controller udev write access
KERNEL=="uinput", SUBSYSTEM=="misc", TAG+="uaccess"
# HTC Vive HID Sensor naming and permissioning
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="2c87", MODE="0666"
Could xboxdrv conflict with steam drivers?
View PC info
In big picture mode, do you see your controller in the menu : parameters > controller ?
View PC info
I know it may sounds stupid but please check on Options ==> Control options and set GAMEPAD as preferred controller.
I have noticed that it always resets to keyboard after you restart the game... :o
Yep that's what I did. It's working now though. I copied and pasted in case I had mistyped something and all good, ready to adapt to the new controller :)
Thanks to everybody ^^
I realised that too, such a pain!