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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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The game basically started without a hitch, after following the (again, Shmerl's) pointers on its WineHQ page. The main menu runs OK, at least. ;-) Only walked around the first room. I get maybe 5 fps, which is still higher than I thought it would be. Hair is missing, There's a black wall through the centre of the room and a horribly annoying huge ellipsis of something in the top right quarter of the screen.
Apart from the graphical bugs it seems fully playable. This is progress like I never expected. Good times. :-)
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Could be related to the DRI3 wine version also I was using? Anyway if I use POL and installed 2.9-staging 64bit container, enable CSMT and all is good. Shrug.
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Samples of how it looks now:
There are some minor missing textures in some cases, but overall it's hugely better. And I get 40fps on my RX480 on max settings (except Nvidia hairworks are off). I think it's close to getting being actually good playable experience.
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It will be interesting to see how that DX9 over Vulkan project ends up whenever its done (I think its about half way there atm). If it does a good job with DX9 then it might be worth doing it for DX11.
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If someone else can do it in some near future, then I suppose they can use it as well.
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PS. I generally benchmark my games to run at 4k as thats my native resolution, most the time I'm able to achieve 50+ fps with some tweaking.
I'm now thinking about install the game and test it myself.
work: hbao+, water, shadows, hair, and more.
View video on youtube.com
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I wonder if it's Mesa specific, or general Wine issue.
Edit:
btw: i have this bug "The Witcher 3: dark surface distortion'