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The game basically started without a hitch, after following the (again, Shmerl's) pointers on its WineHQ page. The main menu runs OK, at least. ;-) Only walked around the first room. I get maybe 5 fps, which is still higher than I thought it would be. Hair is missing, There's a black wall through the centre of the room and a horribly annoying huge ellipsis of something in the top right quarter of the screen.
Apart from the graphical bugs it seems fully playable. This is progress like I never expected. Good times. :-)
Could be related to the DRI3 wine version also I was using? Anyway if I use POL and installed 2.9-staging 64bit container, enable CSMT and all is good. Shrug.
Samples of how it looks now:
There are some minor missing textures in some cases, but overall it's hugely better. And I get 40fps on my RX480 on max settings (except Nvidia hairworks are off). I think it's close to getting being actually good playable experience.
It will be interesting to see how that DX9 over Vulkan project ends up whenever its done (I think its about half way there atm). If it does a good job with DX9 then it might be worth doing it for DX11.
If someone else can do it in some near future, then I suppose they can use it as well.
PS. I generally benchmark my games to run at 4k as thats my native resolution, most the time I'm able to achieve 50+ fps with some tweaking.
I'm now thinking about install the game and test it myself.
work: hbao+, water, shadows, hair, and more.
View video on youtube.com
I wonder if it's Mesa specific, or general Wine issue.
Edit:
btw: i have this bug "The Witcher 3: dark surface distortion'