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The Witcher 3 in Wine
Shmerl commented on 20 October 2017 at 12:21 am UTC

beko[users-only]You mean I should try again?

Sure, why not. I don't know if you used the last version. You can get it on GOG to be sure: https://www.gog.com/witcher/backup

Ehvis commented on 20 October 2017 at 8:43 am UTC

ShmerlNever had input lag there. But it's somewhat demanding, you need a good machine for it.

In the beginning the input lag was terrible. Especially the menus were really bad. It did get fixed eventually though. I gave it a try much later and everything felt pretty good. Still have to play through it though. With the not-happening of TW3, it got backlogged.

beko commented on 20 October 2017 at 10:32 am UTC

ShmerlYou can get it on GOG to be sure: https://www.gog.com/witcher/backup
I bought it on GOG and on Steam so I should be good

tuubi commented on 20 October 2017 at 10:37 am UTC

bekomodel name : Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz

Yeah.. I know I'm a little weak on the CPU side nowadays
The i7-2600K does the job just fine. It hasn't been the bottleneck in any game for me yet, possibly because my GPU isn't anywhere near as powerful as yours.

I actually played through TW2 on my old GTX 760 after VP got the worst problems sorted out and it ran just fine. I didn't play on maxed settings of course.

beko commented on 20 October 2017 at 10:47 am UTC

tuubiThe i7-2600K does the job just fine. It hasn't been the bottleneck in any game for me yet, possibly because my GPU isn't anywhere near as powerful as yours.
Good to know I never run any benchmarks so that's just based on a feeling. I usually just fiddle as long with the settings until I find a nice set that works and looks good enough for me.

andda715 commented on 23 October 2017 at 6:45 pm UTC

Hi,

First of I am so happy with seeing the progress being made on having Witcher 3 running on Linux. :-)

I've browsed this thread for awhile but can't really understand what is the "expected" state you can get with respect to "average fps".

My system specs are:

Ryzen 7 1700 @ 3.8GHz with a MSI Geforce GTX 1080 and I generally run Witcher 3 in Windows (dual-boot) with everything on Ultra or max settings and it never goes below 60fps (in game-play, videos at 32fps).
I capped it at 60 as I only have a 60Hz Monitor. :-)

Now, on Ubuntu it is quite a different story where the fps I get is roughly 18-20 fps with huge input lag. Infrequent dips down to 10 and up to 22 happens.
Most recently tested on wine-staging 2.19.

From what I can tell using glxosd and htop etc the game use ~40-45% GPU and roughly 1 core or average load at ~2(?).

Reducing graphics does nothing for fps. I.e. running at 1080p or 720p gives identical fps. :-(

Is this the "best I can expect" as of now or are there some settings I can tweak? :-)
I am in no rush and if I can help out in some way I am happy to do so. :-)

Shmerl commented on 23 October 2017 at 6:49 pm UTC

andda715I've browsed this thread for awhile but can't really understand what is the "expected" state you can get with respect to "average fps".

With Nvidia blob, framerate currently is much lower than on Windows. With AMD / Mesa, it's just slightly lower than on Windows. I suppose with Nvidia, it's either an issue with the driver, of with the way Wine is doing something. In short, to play TW3 on Linux, AMD is the best option today. I'm still waiting for anyone with Vega GPU to post some TW3 benchmarks in Wine.

Avehicle7887 commented on 23 October 2017 at 8:16 pm UTC

Shmerl
andda715I've browsed this thread for awhile but can't really understand what is the "expected" state you can get with respect to "average fps".

With Nvidia blob, framerate currently is much lower than on Windows. With AMD / Mesa, it's just slightly lower than on Windows. I suppose with Nvidia, it's either an issue with the driver, of with the way Wine is doing something. In short, to play TW3 on Linux, AMD is the best option today. I'm still waiting for anyone with Vega GPU to post some TW3 benchmarks in Wine.


Seems like Wine gaming in general is better with AMD. Wine-Nine has proved to be quite better than CSMT in many games and with W3 performing better, I think it's a clear answer where we're heading at this rate.

Judging by the benchmarks at Phoronix, it seems it won't be too long before AMD catches up to Nvidia with OpenGL performance, while at the same time retaining all the other advantages.

@ andda715: I run the game with a mix of medium/low settings 1080p with a similar setup as you - 1700X/GTX 1060. FPS in White Orchard is between 28-40 most of the time.

If it's any help this is what I'm running in my regedit:

[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"CSMT"="enabled"
"MaxVersionGL"=dword:00045000
"UseGLSL"="enabled"
"VideoMemorySize"="6144"

beko commented on 31 October 2017 at 3:45 pm UTC

What's the status of the patchsets you're playing with?

I'm on wine-2.19 (Staging) (winehq-staging) and wonder whether I'm missing some important performance patch.

I noticed that the game starts to slow down _a lot_ during playing and won't recover until restarted.

And the environment effect "rain" is a real killer to the performance.

Shmerl commented on 31 October 2017 at 3:50 pm UTC

Nothing new so far. There is no improvement for Nvidia. The only practical advice now if you want to play the game - get recent high end AMD card.

And these bugs are one biggest remaining annoyances:

https://bugs.winehq.org/show_bug.cgi?id=43828
https://bugs.winehq.org/show_bug.cgi?id=43872
https://bugs.winehq.org/show_bug.cgi?id=43131
https://bugs.winehq.org/show_bug.cgi?id=43158

I suppose some of them are related to missing multisample textures support:
https://bugs.winehq.org/show_bug.cgi?id=42820

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