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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
./patches/patchinstall.sh DESTDIR="../wine-2.17" wined3d-buffer_create wined3d-sample_c_lz wined3d-Interpolation_Modifiers xaudio2-get_al_formatView video on youtube.com
./patches/patchinstall.sh DESTDIR="../wine-2.17" wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips xaudio2-get_al_formatnvidia bloob:
View video on youtube.com
View video on youtube.com
wine staging 2,16
View video on youtube.com
or all progres: https://www.youtube.com/playlist?list=PL2Zq3gOGP8qrh0LPBtWSSB1k-lI75i9SN
wine 2.16 "big black pixels"
[wine 2.16](https://youtu.be/jeoccZVr8pg?t=2m2s)
[wine 2.17](https://youtu.be/JShvcM7x0rk?t=7m45s)
https://glxosd.nickguletskii.com/
I found some other methods that I'll be testing soon including the "WINEDEBUG=fps" method and the steam overlay lib https://www.reddit.com/r/linux_gaming/comments/2z36kq/recommend_the_tool_to_display_the_fps_on_linux/cpfim16/
Run
GALLIUM_HUD=help glxgearsfor detailed help.Here is a simple example you can use (matching your Ryzen 1600, assuming you enabled SMT):
GALLIUM_HUD='.dfps:120,cpu+GPU-load:100,cpu0+cpu1+cpu2+cpu3+cpu4+cpu5+cpu6+cpu7+cpu8+cpu9+cpu10+cpu11:100' ./some_game