While you're here, please consider supporting GamingOnLinux on:
Patreon,
Liberapay or
PayPal Donation.
We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!



We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
Livestreams & Videos
Community Livestreams
- (Ger) DSA-Kram: „Drakensang: Am Fluss der Zeit“
2021-04-17 17:00:00
Popular this week
- Metro Exodus from 4A and Deep Silver has officially released for Linux
- System76 announce COSMIC, their own GNOME-based desktop environment for Pop!_OS
- OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build
- Richard Stallman and the Free Software Foundation speak up on Stallman's return
- Check out the Linux system specs needed for the Metro Exodus port releasing April 14
Contact
Latest Comments
-
Sky Fleet will bring together base-building, tower defe…
- Purple Library Guy -
ΔV: Rings of Saturn now gives the full game in the dem…
- Purple Library Guy -
Wasteland 3: The Battle of Steeltown announced for June…
- Purple Library Guy -
Stellaris: Nemesis expansion and the free 3.0 'Dick' up…
- Philadelphus -
Finding joy in ruining everyone's day in Rain on Your P…
- Philadelphus - See more comments
Latest Forum Posts
View PC info
This is a thread for posting benchmarks if you have any.
Mesa repo that contains the compiler: https://github.com/daniel-schuermann/mesa
* Testing instructions.
* Bug reporting.
Compiler is enabled by default. To disable it and use regular amdgpu/llvm compiler with the same Mesa build, set the environment variable:
RADV_PERFTEST=llvm
See:
* https://www.gamingonlinux.com/articles/valve-are-asking-for-help-testing-aco-a-new-mesa-shader-compiler-for-amd-graphics.14502
* https://steamcommunity.com/games/221410/announcements/detail/1602634609636894200
View PC info
amdgpu/llvm
aco:
Not bad! It produced around +3 fps for me on average (+3.6% improvement) in the busy street in Novigrad.
GPU: Sapphire Pulse Vega 56
Resolution: 1920x1200.
CPU: AMD Ryzen 7 2700X.
I had to use llvm 8.0.1 though, since 9.0 snapshot currently causes a GPU hang. So would be interesting to compare with 9.0 once it will be fixed.
View PC info
Plus, I'm not sure how recent Blender is in Debian testing now, due to freeze (it will end soon though).
View PC info
View PC info
Mesa does it by the version, so I'd say no need. New build will have a different version.
Actually, on second thought, most appropriate Blender benchies will want to test OpenCL, and that's traditionally not a strong contender with Mesa.
But basemark (if you can get it to actually run), unigine heaven, unigine superposition. Trying to think of a non-game application here, but really anything worth benchmarking will have effectively a game at heart. Anything else isn't really useful for benchmarking.
But the unigine benchies will give some of the OpenGL shaders a workout.
View PC info
Yes, my bad. Wonder why I was thinking it could take OpenGL....must be tired. Apologies for the noise!
(though basemark has a vulkan backend apparently)
View PC info
View PC info
I'm having troubles compiling. What flag should I pass to -dri-drivers?? seems that part is failing? just swrast is ok??