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I used my usual Mesa build script (except using the relevant git repo for the source instead of upstream one). It built fine without setting any dri-drivers.
The relevant part ($arch_dir is my variable):
-Ddri-drivers= \
-Ddri-drivers-path="${arch_dir["64"]}" \
"-Dvulkan-drivers=amd" \
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You can see how Debian builds stock Mesa here: https://buildd.debian.org/status/fetch.php?pkg=mesa&arch=amd64&ver=19.1.1-1&stamp=1561995279&raw=0
I used that as a starting point for my script.
Since it's just for testing purposes, you can skip everything but radv altogether. Don't replace your regular Mesa with it. Just run the game on demand with the built one placed in dedicated location. That's what I do.
if they are saying that briefly they are going to provide distro packages then it's ready to replace the bundled mesa all together.
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for me Batman Arkham Knight has some freezes with dxvk. But overall, testing a few games with DXVK, framerates do increase notably.
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Feel free to post comparison benchmarks here, so developers could take a look.
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