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Is there someone who would like to help testing my game? The game is not published yet. It will still be in development for 1-2 moths, but the demo is finished and polished.
Game is completely done on Linux, so for the moment it's the only package that's ready. :D
This is my very fist game, although I have a lot of experience with game development because I worked as a freelancer for other people.
The game is 2.5D platformer where you drive a (sci-fi) drone through some mysterious ruins the crew of the spaceship from the Earth found on an another planet without any sign of life.
I hope it's enough as a description. I will need a month or two to finish it completely and testing should not be public. The game is on itch.io. The demo is not long, so not too much time is needed but I hope that anybody who tries it will enjoy it.
PS: Nice profile picture ^_^
Btw I'm not a big fan of metal music, but I was able to get to know the band Manowar about 18 years ago. I was working at a restaurant at this time, and I was responsible for their table. Pretty cool guys ^_^
Yes, Manowar was always my most favorite group.
But the game is not about metal music. I sent you the key to pm. Thank you very much for willing to help! I hope you will enjoy it.
I can test on multiple distros, and have NVIDIA or Intel GPUs.
Of course, Liam has been known to test games and he's a space nerd. It couldn't hurt to ask him directly. He might help you get a bit of hype going as well. And Samsai's usually happy to give any (SFW) Linux game a go in his Friday Twitch streams as soon as you feel there's a bit of gameplay to show off.
Well, this is a demo for the moment. It contains few levels only, but people are telling me that it's not that easy to play it when you just begin and some levels demands that you already mastered the mechanics.
I didn't think to put it in front of the public yet. I would like to finish it first. I don't know if it's a good idea to give it for playing on twitch or to Liam to write about it. I hope that I would need 1 or 2 months to finish everything so, it's not so long I think.
Btw, join the GoL Discord perhaps? Link at the top menu here. :)
It consumes around 25% of my CPU, maybe it's a bit high but no issues except that.
The controls are really uncommon, but once you're used to it it's OK.
I stupidly died at 266 coins, will retry it again!
Can you just tell me about the freeze that happened? Was it total freeze or it was temporary?
CPU % depends a little of how your OS scales frequency. But the game really should not use a lot of CPU.
Yes, the controls exactly are what should make the game different in this case. :) And it's really possible to master it so well like I did while making and testing it that a lot of people that tried the game complained about difficulty that I put in obstacles on 3th and 4th level :D That will be fixed too.
Thank you very much!
EDIT: Yes, I will join Discord but when I finish the game. I needed this first wave of testing to crystallize to check about first impressions and now I know what I should do. When it's finally ready, I will need some people to tell me again did I do everything correctly. :)