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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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Last edited by Shmerl on 16 Oct 2023 at 6:08 am UTC
Cheers!
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You have a cpu with 2 CCX right? try the SMT toggle in the cyberpunk menus i guess, maybe that is the cause?
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Last edited by Shmerl on 27 Oct 2023 at 6:05 am UTC
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or use the WINE_CPU_TOPOLOGY=8:0,1,2,3,4,6,7 for example or some other combination that fits your CCXes
you can check this stuff with lstopo to see how your CPU is setup with CCXes
Not sure ofc if thats the issue but worth a shot i guess. But yeah i seem to have even slightly better fps to be honest..at least in super crowded areas. And GPU usage doesnt drop below 95% unless i cap the framerate to lower fps , which is excpected then.
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export WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7But it's weird that the new version works worse with 16 core CPU.
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export WINE_CPU_TOPOLOGY=16:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15Supposedly that's using logical cores anyway, so 0-15 would fall in the first CCX.
Last edited by Shmerl on 27 Oct 2023 at 6:42 am UTC
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I'm also using wine-esync, not wine-fsync (didn't figure out how to build the latter without all the extra proton stuff so far).
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Graphics look fine, but mouse input is broken as expected (it's still missing some needed features).
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Some issues still remain.
* Window title is missing.
* Input keys for plugins like cyber engine tweaks aren't working anymore.
Last edited by Shmerl on 8 Dec 2023 at 6:02 am UTC
Rename /bin/x64/bink2w64.dll to /bin/x64/bink2w64Hooked.dll, then rename /bin/x64/version.dll (from CET) to /bin/x64/bink2w64.dll.
Launch the game (might take a while), and then you should have CET working.
This hasn't been necessary for a long time, at least I haven't used it since game version 1.5.
Last edited by BlackBloodRum on 8 Dec 2023 at 8:48 pm UTC
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Last edited by Shmerl on 8 Dec 2023 at 9:04 pm UTC
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Got to disagree here :smile:. I have been using CET since game version 1.5, with proton without ever installing d3dcompiler_47 in my prefix. It always "just worked" for me, I don't install things into my prefixes unless I have to. :smile:
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Also, if you have an old prefix with it and even no override, it might still use it without you noticing.
Last edited by Shmerl on 9 Dec 2023 at 11:22 pm UTC