While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Oh dear - ARC Raiders was logging your private Discord chats [updated]
- California law to require operating systems to check your age
- Ubuntu and Fedora devs comment on California's new Digital Age Assurance Act
- Here's the most played Steam Deck games for February 2026
- SteamInputDB is a new site to help you find Steam Input configurations for your gamepads
- > See more over 30 days here
Recently Updated
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Interestingly i found that sometimes even a modern game might actually run better on proton than native. This is probably because i am running older hardware and proton is using Vulkan where by a native title might use OpenGL which has more CPU overhead. Of course if the native title is running Vulkan then it's probably better to run native. In the end it doesn't take much to switch between the two options ( on steam at least ) and see which runs best.
So yes older ports were quite poop, but we were grateful to have them in any case :smile:
Out of curiosity I fired 2033 Redux again and gotta say, they're as good as I remembered.
At 2560x1440 with the highest quality settings (SSAA off) it ran at between 75-100+ fps, even in the most hectic moments. And yes, the spiders were there.
Not sure if the volumetric light is still missing, but there's definitely no tessellation.
2560x1440
Edit: Heck, in the very same place it goes up to 134 fps at 1920x1080.
Last edited by dubigrasu on 27 Jun 2021 at 12:33 pm UTC
IDK, your HW should be more than enough to run these titles.
Last edited by dubigrasu on 29 Jun 2021 at 4:59 pm UTC
I'll give those a try.