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Title: Fully native alternative to ProtonDB
ProfessorKaos64 31 May 2026
Hey everyone,

I've been sitting on sharing this for a while. Not because it wasn't ready, just because I didn't want to post a link and vanish. I love protondb, but at the same time, wanted to see if somethign could be made that has a smooth end to end experience form SteamOS game mode, as well as a fully open and transparent code base and focus on community collaboration vs. a site with strange bits closed off and stale progress on functional changes.

It's called Proton Pulse. A website (proton-pulse.com) and a Decky Loader plugin for Steam Deck. The site lets you filter compatibility reports by your actual GPU and driver rather than just reading the overall tier. The plugin scores those reports against your real hardware and writes launch options directly into Steam.

The part I'm most invested in, and that I haven't seen elsewhere: you can edit or delete your own reports. On ProtonDB, if you submit something wrong -- wrong Proton version, flags that don't work anymore -- you need an admin to remove it. That bothered me enough to build around it. On Proton Pulse your reports are yours. Update them when things change, delete them if they're wrong.

The site pulls from ProtonDB data right now and I want to say that clearly, not bury it. Their community's work is the foundation here. I'm not trying to compete with them or split the community. My hope is that over time, as people submit Pulse Reports with real hardware attached, the dataset gets richer and more specific. That's a long-term thing. I'm not in a hurry.

GPL-3.0. All reports are public JSON, no API key. The scoring algorithm is written up on the site. Nothing hidden.

- Site: https://proton-pulse.com
- Plugin: https://github.com/mdeguzis/decky-proton-pulse
- Data: https://github.com/mdeguzis/proton-pulse-data
- FAQ (comparison with ProtonDB, how the scoring works): https://github.com/mdeguzis/decky-proton-pulse/wiki/FAQ

Genuinely happy to answer questions or hear what you think.
This topic has an answer marked - jump to answer.
LoudTechie 1 Jun 2026
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Quoting: ProfessorKaos64Hey everyone,

I've been sitting on sharing this for a while. Not because it wasn't ready, just because I didn't want to post a link and vanish. I love protondb, but at the same time, wanted to see if somethign could be made that has a smooth end to end experience form SteamOS game mode, as well as a fully open and transparent code base and focus on community collaboration vs. a site with strange bits closed off and stale progress on functional changes.

It's called Proton Pulse. A website (proton-pulse.com) and a Decky Loader plugin for Steam Deck. The site lets you filter compatibility reports by your actual GPU and driver rather than just reading the overall tier. The plugin scores those reports against your real hardware and writes launch options directly into Steam.

The part I'm most invested in, and that I haven't seen elsewhere: you can edit or delete your own reports. On ProtonDB, if you submit something wrong -- wrong Proton version, flags that don't work anymore -- you need an admin to remove it. That bothered me enough to build around it. On Proton Pulse your reports are yours. Update them when things change, delete them if they're wrong.

The site pulls from ProtonDB data right now and I want to say that clearly, not bury it. Their community's work is the foundation here. I'm not trying to compete with them or split the community. My hope is that over time, as people submit Pulse Reports with real hardware attached, the dataset gets richer and more specific. That's a long-term thing. I'm not in a hurry.

GPL-3.0. All reports are public JSON, no API key. The scoring algorithm is written up on the site. Nothing hidden.

- Site: https://proton-pulse.com
- Plugin: https://github.com/mdeguzis/decky-proton-pulse
- Data: https://github.com/mdeguzis/proton-pulse-data
- FAQ (comparison with ProtonDB, how the scoring works): https://github.com/mdeguzis/decky-proton-pulse/wiki/FAQ

Genuinely happy to answer questions or hear what you think.
Am I right to assume you made half life 4: Gabe's revenge up for a test.
Liam Squires-Hand 1 Jun 2026
People across social media are saying it is "vibecoded" or made with generative AI or something like that. Any comments?
plainart 1 Jun 2026
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Interesting, hopefully website UI improves with time. Right now it's hard to follow, too much text & UI stretches dilute game reports. Some buttons and explanations could be moved to About section, only highlight what's necessary (basic explanation, search games, decky plugin). I would like to see other opinions, otherwise it might just be a 'me' problem.

Other than that, it seems to provide what we will actually benefit from. Amazing work!
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@plainart: That is actually true. And on top colors have bad contrast here and there. Fun fact: with disabled Java scripts the page looks better, but does not offer all functionalities. Enabling scripts changes colors to the worse, but menus become accessible.
mr-victory 6 days ago
filter compatibility reports by your actual GPU and driver
Please also add filtering by GPU architecture.
I had to scan through almost half of the reports of Helldivers 2 to find a report with AMD GCN3. I eventually found it and combined the env var in that report with another env var to help a helldiver (I'm not one😅) play the game on an R9 Fury. iirc I forced DirectX Feature Level to 12_0 on both DXVK and VKD3D, the report had the env var for only one.

EDIT: ProtonDB republishes the reports on github
https://github.com/bdefore/protondb-data

Last edited by mr-victory on 2 Jun 2026 at 5:48 pm UTC
mr-victory 6 days ago
another edit: have you considered agpl license instead of gpl?
ProfessorKaos64 18 hours ago
Quoting: PlayingOnLinuxphone@plainart: That is actually true. And on top colors have bad contrast here and there. Fun fact: with disabled Java scripts the page looks better, but does not offer all functionalities. Enabling scripts changes colors to the worse, but menus become accessible.
Websites have never been my forte... I'll try to take a look.

Last edited by ProfessorKaos64 on 8 Jun 2026 at 1:45 am UTC
ProfessorKaos64 18 hours ago
Quoting: mr-victoryanother edit: have you considered agpl license instead of gpl?
I would have to see if this compatible.
ProfessorKaos64 14 hours ago
Quoting: mr-victory
filter compatibility reports by your actual GPU and driver
Please also add filtering by GPU architecture.
I had to scan through almost half of the reports of Helldivers 2 to find a report with AMD GCN3. I eventually found it and combined the env var in that report with another env var to help a helldiver (I'm not one😅) play the game on an R9 Fury. iirc I forced DirectX Feature Level to 12_0 on both DXVK and VKD3D, the report had the env var for only one.

EDIT: ProtonDB republishes the reports on github
https://github.com/bdefore/protondb-data
Than you for the suggestion 👍
ProfessorKaos64 2 hours ago
Quoting: Liam Squires-HandPeople across social media are saying it is "vibecoded" or made with generative AI or something like that. Any comments?
I definitely used tools (like any tool, let's be fair) to help design the website (not a web dev) and dive deep on frustrating issues. If people want to just judge a book by it's cover, that's ok by me. I'll keep enjoying tinkering around on something I have a passion for. Aside from a reddit post and the PR attempt to add it to the Decky Loader storefront, I am not sure what people you are referencing unless you have links or references.

Unfortunately, "vibecoded" has become a lazy, catch-all insult on tech Twitter and Reddit. If someone dislikes a new project, wants to minimize someone's effort, or is just generally cynical about the influx of new tools, they label it "AI slop" or "vibecoded" without actually reviewing the substance of the work. It's a shame really, as some otherwise coop stuff is buried under the rubble.

The irony here is that the project's core mission is entirely about transparency and community involvement, with GPL-3.0, public JSON with no API gates, and explicitly addresses the exact limitations of ProtonDB. It's built on a foundation of real community collaboration, which is the exact opposite of generic, detached "AI slop."

I totally understand the animosity towards people who use these sorts do tools. A bit of a new age Google + stackoverflow that moves at light speed. Just seems it would be more fair to judge something on its merits and impact before writing it off. Just my 2 cents. There's a reason why I add strong unit, integ, smoke tests at every turn. I'm not speaking fork lack of professional experience.

Last edited by ProfessorKaos64 on 8 Jun 2026 at 5:57 pm UTC
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