Latest Comments by mrdeathjr
Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
22 May 2024 at 12:37 pm UTC Likes: 7
*them use same situation, promise linux version but when them have required money proceed to cancel linux version
:smile:
22 May 2024 at 12:37 pm UTC Likes: 7
Quoting: Mountain ManThis is exactly why I have never and will never support Kickstarter or any other crowdfunding platform, including Steam's early access: developers are free to break their promises after taking your money, and there's nothing the consumer can do about it.Yeah is a same reason because i never buy bloodstained*
*them use same situation, promise linux version but when them have required money proceed to cancel linux version
:smile:
Wine 9.9 brings more ARM and Wow64 improvements
20 May 2024 at 12:59 pm UTC
20 May 2024 at 12:59 pm UTC
with this wine version appear new build dependency, libodbc
however in my case with xubuntu 24.04 dont show installed (libodbc and libodbc dev files stay installed)
:smile:
however in my case with xubuntu 24.04 dont show installed (libodbc and libodbc dev files stay installed)
:smile:
Zelda: Majora's Mask gets a PC port with a new open source tool for Nintendo 64 games
14 May 2024 at 11:55 am UTC Likes: 2
14 May 2024 at 11:55 am UTC Likes: 2
Runs nice in my case
and dont need decompile rom (usa version in my case), only need in uncompressed format
:smile:
and dont need decompile rom (usa version in my case), only need in uncompressed format
:smile:
Wine 9.8 released with Mono updates, ARM improvements
7 May 2024 at 7:57 pm UTC Likes: 2
7 May 2024 at 7:57 pm UTC Likes: 2
With this wine staging version, in my case show a interesting surprise on devil may cry collection
this game dont run because lancher needs more functions on mono but now
and this game have wmv cinematics with wmapro audio and appear this with sound :woot:
:smile:
this game dont run because lancher needs more functions on mono but now
and this game have wmv cinematics with wmapro audio and appear this with sound :woot:
:smile:
Wine 9.8 released with Mono updates, ARM improvements
5 May 2024 at 10:37 am UTC Likes: 1
5 May 2024 at 10:37 am UTC Likes: 1
With this wine version winehq begin provide noble official packages:
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/ [External Link]
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-amd64/ [External Link]
In my case need this packages if you use staging, and install in this order
wine-staging-i386_9.8~noble-1_i386.deb
wine-staging-amd64_9.8~noble-1_amd64.deb
wine-staging_9.8~noble-1_amd64.deb
winehq-staging_9.8~noble-1_amd64.deb
back to improvements them add many commits related to wmv
almost forget on non directly related with wine, i ask about this for dxvk
https://github.com/doitsujin/dxvk/pull/3411 [External Link]
because show all tasks are completed and devs put this in this topic:
:smile:
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/ [External Link]
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-amd64/ [External Link]
In my case need this packages if you use staging, and install in this order
wine-staging-i386_9.8~noble-1_i386.deb
wine-staging-amd64_9.8~noble-1_amd64.deb
wine-staging_9.8~noble-1_amd64.deb
winehq-staging_9.8~noble-1_amd64.deb
back to improvements them add many commits related to wmv
Rémi Bernon:but in practice stay testing various games with wmv cinematics but dont appear changes in my case until now
mfreadwrite/tests: Do not accept MFVideoFormat_RGB32 in the test transform.
mfreadwrite/tests: Avoid using MFCreateMediaBufferFromMediaType.
mfreadwrite/tests: Shutdown the test stream event queues on source shutdown.
mfreadwrite/reader: Avoid leaking the stream transform service MFT.
winegstreamer: Set other aperture attributes on video media types.
winegstreamer: Always set aperture attributes on video decoder output types.
winegstreamer: Introduce a new wg_transform_create_quartz helper.
winegstreamer: Use DMO_MEDIA_TYPE in the WMV decoder.
mf/tests: Use a separate field for buffer_desc image size and compare rect.
evr/tests: Sync compare_rgb32 / dump_rgb32 helpers with mf tests.
mfmediaengine/tests: Sync compare_rgb32 / dump_rgb32 helpers with mf tests.
winegstreamer/video_processor: Allow clearing input / output types.
mf/tests: Move the video processor input bitmap names to the test list.
mf/tests: Add more video processor tests with aperture changes.
mf/session: Introduce new (allocate|release)_output_samples helpers.
mf/session: Get session topo_node from their IMFTopologyNode directly.
mf/session: Introduce new session_get_topo_node_output helper.
mf/session: Introduce new session_get_topo_node_input helper.
mf/session: Wrap samples in IMFMediaEvent list instead of IMFSample list.
mf/session: Handle transform format changes and update downstream media types.
Ziqing Hui:
winegstreamer: Merge video_cinepak into video field.
winegstreamer: Merge video_h264 into video field.
winegstreamer: Merge video_wmv into video field.
winegstreamer: Merge video_indeo into video field.
winegstreamer: Merge video_mpeg1 into video field.
winegstreamer: Implement mf_media_type_to_wg_format_video_wmv.
winegstreamer/video_decoder: Set input/output infos in h264_decoder_create.
winegstreamer/video_decoder: Change decoder attributes.
winegstreamer/video_decoder: Add wg_transform_attrs member.
winegstreamer/video_decoder: Support aggregation.
winegstreamer/video_decoder: Use video_decoder to implement wmv decoder.
almost forget on non directly related with wine, i ask about this for dxvk
https://github.com/doitsujin/dxvk/pull/3411 [External Link]
because show all tasks are completed and devs put this in this topic:
There is a goal of having it merged for the dxvk 2.4 release. Just needs to be reviewed beforehand.:woot:
:smile:
Nintendo DMCA nukes 8,535 GitHub copies of Switch emulator yuzu
3 May 2024 at 3:26 pm UTC Likes: 3
3 May 2024 at 3:26 pm UTC Likes: 3
seems nintendo will be prevail above yuzu
reality
:smile:
reality
:smile:
Dr. Robotnik's Ring Racers v2.1 out with Linux support now available
2 May 2024 at 1:21 am UTC Likes: 1
2 May 2024 at 1:21 am UTC Likes: 1
sadly dont have appimage support for now, and sadly too them dont have add issue on github in my case :sad:
https://github.com/KartKrewDev/RingRacers [External Link]
:smile:
https://github.com/KartKrewDev/RingRacers [External Link]
:smile:
Ubuntu 24.04 LTS (Noble Numbat) is now available
29 Apr 2024 at 2:11 am UTC Likes: 1
:smile:
29 Apr 2024 at 2:11 am UTC Likes: 1
Quoting: rustigsmeda bit of a shame they couldn't get Plasma 6 in time for Kubuntu.same story for lubuntu with lxqt 2.0 :sad:
:smile:
Ubuntu 24.04 LTS (Noble Numbat) is now available
25 Apr 2024 at 9:31 pm UTC
25 Apr 2024 at 9:31 pm UTC
in my case stay using around november and many things runs good
sadly lubuntu dont have lxqt 2.0 and kde dont have plasma 6, maybe appear for 24.10 around october
:smile:
sadly lubuntu dont have lxqt 2.0 and kde dont have plasma 6, maybe appear for 24.10 around october
:smile:
Wine 9.7 released with ARM improvements
22 Apr 2024 at 11:06 am UTC Likes: 2
22 Apr 2024 at 11:06 am UTC Likes: 2
In this wine version in my case show interesting result with world racing using d8vk
this game have a curious audio formats combination, this put a hard test in wine
because for example engine sounds stay in wav (this format some times dont work), music sounds stay in wma and allow have custom playlist (in this support mp3, ogg and wma)
in my test when try add track to custom playlist sometimes game freeze or when try save changes (in my case after various times save changes)
in around 2 hours of gameplay, running without audio issues using a custom playlist with tracks in mp3, ogg and wma
really impressive this dont be possible in before wine versions
because when trying add tracks and save playlist game suddenly crash or try play some tracks in game for a short time after this game suddenly crash
respect cinematics stay in wmv but now still using mp4 magic dont work, now audio appear but in video dont show nothing and passing cinematics screen remains in black but gui sounds stay
however recent commit in wine seems them stay working on wmv
https://gitlab.winehq.org/wine/wine/-/merge_requests/5508 [External Link]
:smile:
this game have a curious audio formats combination, this put a hard test in wine
because for example engine sounds stay in wav (this format some times dont work), music sounds stay in wma and allow have custom playlist (in this support mp3, ogg and wma)
in my test when try add track to custom playlist sometimes game freeze or when try save changes (in my case after various times save changes)
in around 2 hours of gameplay, running without audio issues using a custom playlist with tracks in mp3, ogg and wma
really impressive this dont be possible in before wine versions
because when trying add tracks and save playlist game suddenly crash or try play some tracks in game for a short time after this game suddenly crash
respect cinematics stay in wmv but now still using mp4 magic dont work, now audio appear but in video dont show nothing and passing cinematics screen remains in black but gui sounds stay
however recent commit in wine seems them stay working on wmv
https://gitlab.winehq.org/wine/wine/-/merge_requests/5508 [External Link]
:smile:
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- KDE Plasma 6.7 will have a global push-to-talk feature
- Get some indie legends in the latest Fanatical game bundle
- Ghostship is a new Super Mario 64 PC port from HarbourMasters
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Cyberspace Online
- Jarmer - Away later this week...
- Jarmer - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: i.imgur.com
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