Latest Comments by mrdeathjr
Wine Staging 2.14 officially released, more performance fixes and a basic UAC implementation
9 August 2017 at 12:05 pm UTC Likes: 5
9 August 2017 at 12:05 pm UTC Likes: 5
In this wine staging version the legend of heroes trials in cold steel works, however needs CSMT for solve some graphics
Without CSMT
View video on youtube.com
With CSMT
View video on youtube.com
Update with japanese voices is much better (CSMT still required)
View video on youtube.com
^_^
Without CSMT
View video on youtube.com
With CSMT
View video on youtube.com
Update with japanese voices is much better (CSMT still required)
View video on youtube.com
^_^
Wine 2.14 released, quite a quiet one but it fixes issues with a few games
7 August 2017 at 8:36 am UTC
Last time i test oblivion runs stable in my case
View video on youtube.com
System Specs Used in Test
Nvidia Drivers 378.09 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
^_^
7 August 2017 at 8:36 am UTC
Quoting: m0nt3I wish I could play oblivion without crashes. Havent been able to find a solution.
Last time i test oblivion runs stable in my case
View video on youtube.com
System Specs Used in Test
Nvidia Drivers 378.09 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
^_^
Wine 2.14 released, quite a quiet one but it fixes issues with a few games
4 August 2017 at 12:24 pm UTC Likes: 6
4 August 2017 at 12:24 pm UTC Likes: 6
In this wine version sega gt works however car engine sounds dont working
https://www.youtube.com/watch?v=zgCXFfjqz6E
Another titles works in this wine version is
Sin Episodes Emergence
View video on youtube.com
Simpsons Hit and Run + Mods
View video on youtube.com
Dynasty Warriors Orochi
View video on youtube.com
^_^
https://www.youtube.com/watch?v=zgCXFfjqz6E
Another titles works in this wine version is
Sin Episodes Emergence
View video on youtube.com
Simpsons Hit and Run + Mods
View video on youtube.com
Dynasty Warriors Orochi
View video on youtube.com
^_^
OpenGL 4.6 officially released, new beta NVIDIA driver with support for it
1 August 2017 at 12:12 am UTC Likes: 1
1 August 2017 at 12:12 am UTC Likes: 1
In other news jozef kucia add detection of one opengl 4.6 extension in wine git
^_^
QuoteFrom: Józef Kucia <[email protected]>
Subject: [PATCH] wined3d: Update ARB_pipeline_statistics_query extension detection.
Message-Id: <[email protected]>
Date: Mon, 31 Jul 2017 23:31:17 +0200
ARB_pipeline_statistics_query is included in OpenGL 4.6.
Signed-off-by: Józef Kucia <[email protected]>
---
dlls/wined3d/directx.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 9707f81a3b..919b997e2e 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3898,6 +3898,8 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
{ARB_CLIP_CONTROL, MAKEDWORD_VERSION(4, 5)},
{ARB_DERIVATIVE_CONTROL, MAKEDWORD_VERSION(4, 5)},
+
+ {ARB_PIPELINE_STATISTICS_QUERY, MAKEDWORD_VERSION(4, 6)},
};
struct wined3d_driver_info *driver_info = &adapter->driver_info;
const char *gl_vendor_str, *gl_renderer_str, *gl_version_str;
--
2.13.0
^_^
OpenGL 4.6 officially released, new beta NVIDIA driver with support for it
31 July 2017 at 7:48 pm UTC Likes: 1
31 July 2017 at 7:48 pm UTC Likes: 1
In my case this drivers works with ppsspp normally (ppsspp shows opengl 4.6)
View video on youtube.com
^_^
View video on youtube.com
^_^
NVIDIA has released the 375.82 and 384.59 drivers
28 July 2017 at 12:49 am UTC
28 July 2017 at 12:49 am UTC
In this driver version with wine 2.13 staging red faction guerilla DX11 works
View video on youtube.com
^_^
View video on youtube.com
^_^
Wine Staging 2.13 released with more Direct3D 11 goodies and performance fixes
27 July 2017 at 1:12 pm UTC
Many of them, in this years since blog
http://gamesonwine.blogspot.com.co/
Around 2009 with begin tests (wine 1.1.21) maybe i think about test around 2000 to 2500 titles maybe more
^_^
27 July 2017 at 1:12 pm UTC
Quoting: bubexelYep i read comments on all wine's news to read its news an videos. I guess, how many games you own? :D
Many of them, in this years since blog
http://gamesonwine.blogspot.com.co/
Around 2009 with begin tests (wine 1.1.21) maybe i think about test around 2000 to 2500 titles maybe more
^_^
Wine Staging 2.13 released with more Direct3D 11 goodies and performance fixes
26 July 2017 at 4:00 pm UTC
Actually various games with denuvo works (in some cases is needed denovo bypass)
^_^
26 July 2017 at 4:00 pm UTC
Quoting: ageresQuoting: mrdeathjrNier automataI thought games with Denuvo don't work in Wine. Or do they?
Actually various games with denuvo works (in some cases is needed denovo bypass)
^_^
Wine Staging 2.13 released with more Direct3D 11 goodies and performance fixes
26 July 2017 at 12:49 pm UTC Likes: 10
26 July 2017 at 12:49 pm UTC Likes: 10
In this wine staging version fallout 4 works with glitches in video (faces) and audio dont work correctly (pulse or alsa mode)
View video on youtube.com
Nier automata correct magic bullet error but impact some fps (around 5 depending scene)
View video on youtube.com
^_^
View video on youtube.com
Nier automata correct magic bullet error but impact some fps (around 5 depending scene)
View video on youtube.com
^_^
Wine 2.13 has been released with a few noteworthy changes, including fixes for The Witcher 3
22 July 2017 at 11:52 pm UTC
In my case works stable (tested with wine 2.10) and dont have this bug (possible gallium bug)
View video on youtube.com
System Specs Used in Test
Nvidia Drivers 381.22 (run package from nvidia homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
However maybe can post this bug to gallium git* because gallium users dont have wine official support
*This apply if you stay using dont official supported wine version case nine
^_^
22 July 2017 at 11:52 pm UTC
Quoting: TheRiddickLast game I played in wine was dragons dogma, it worked best with G9 drivers but there was a issue with the shadows causing aliased white outlining when they overlapped (which flickered). May not sound that bad but the game has LOTS of trees and bushes with overlapping shadows so the artifact ended up everywhere and was annoying as heck.
In my case works stable (tested with wine 2.10) and dont have this bug (possible gallium bug)
View video on youtube.com
System Specs Used in Test
Nvidia Drivers 381.22 (run package from nvidia homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
However maybe can post this bug to gallium git* because gallium users dont have wine official support
*This apply if you stay using dont official supported wine version case nine
^_^
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