Latest Comments by Lofty
Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
28 Nov 2023 at 6:41 pm UTC Likes: 1
28 Nov 2023 at 6:41 pm UTC Likes: 1
i get concerned with wayland sometimes about how powerful it is.
Sometimes when switching my main monitor off on my dual monitor setup to only use the single display (which works much faster and seamless than on x.org).. when turning the second monitor back on the entire hardware of the panel is locked out ! I cannot access the hardware buttons or even switch the panel off.
I have to physically powerdown the monitor (which if you know how monitors can be when flicking the hardware switch isn't fun electrical wise and it's difficult to reach too)
The hardware i have used worked fine across multiple distro's on x.org for many years never had the entire panel lock up. Im currently on Gnome + AMDGPU if that makes any difference (it could be either of those factors). But i do suspect it's a wayland thing as under x.org i did not come across the issue.
Don' get me wrong, im happy other than that but im just hoping that wayland doesn't somehow destroy my hardware, as we all beta test until perfection. i never felt like this was probable on x.org (even if it was)
Sometimes when switching my main monitor off on my dual monitor setup to only use the single display (which works much faster and seamless than on x.org).. when turning the second monitor back on the entire hardware of the panel is locked out ! I cannot access the hardware buttons or even switch the panel off.
I have to physically powerdown the monitor (which if you know how monitors can be when flicking the hardware switch isn't fun electrical wise and it's difficult to reach too)
The hardware i have used worked fine across multiple distro's on x.org for many years never had the entire panel lock up. Im currently on Gnome + AMDGPU if that makes any difference (it could be either of those factors). But i do suspect it's a wayland thing as under x.org i did not come across the issue.
Don' get me wrong, im happy other than that but im just hoping that wayland doesn't somehow destroy my hardware, as we all beta test until perfection. i never felt like this was probable on x.org (even if it was)
Valve reveals Steam Deck OLED for November 16th
27 Nov 2023 at 8:11 pm UTC
27 Nov 2023 at 8:11 pm UTC
Quoting: ShmerlAlso, the higher is the resolution, the less all this is an issue in general.it's probably more pronounced on the 720p display's and the enormous 1440p 45" OLED's but like you said probably an almost non issue on a high PPi 27 - 32" 4k OLED. But some people probably won't notice even on lower PPi screens im sure.
Valve reveals Steam Deck OLED for November 16th
27 Nov 2023 at 7:07 pm UTC
Such as the still shot from 'horizon chase turbo' where if you look at the wheel you can see the LCD is how the image was probably drawn by the artist and how the OLED has additional chromatic abberation ( an effect i almost always disable in game).
https://youtu.be/nTRIVZPqUK4?t=562 [External Link]
I mean, im sure its not visible on a small screen like a steam deck as that is also at 10x zoom, in fact it's probably no biggie on a monitor either. But some people do seem to notice and have returned their OLED.
27 Nov 2023 at 7:07 pm UTC
Quoting: F.Ultrai guess what im trying to understand here is, does changing the subpixel layout in software fix the chromatic abberation as shown in the videos i linked where it not only affects text but actually more obviously to my eye the in game graphics.Quoting: LoftyThat said, im no expert.. but would a subpixel change layout to accommodate the O(Oddball :P) LED layout for font's, (lets say on Gnome desktop) also improve the chromatic effect on video games running full screen that have nothing to do with Gnome or fonts ? Like when playing FMV for instance.Do you mean changing the physical subpixel layout, or software like cleartype?
Such as the still shot from 'horizon chase turbo' where if you look at the wheel you can see the LCD is how the image was probably drawn by the artist and how the OLED has additional chromatic abberation ( an effect i almost always disable in game).
https://youtu.be/nTRIVZPqUK4?t=562 [External Link]
I mean, im sure its not visible on a small screen like a steam deck as that is also at 10x zoom, in fact it's probably no biggie on a monitor either. But some people do seem to notice and have returned their OLED.
Valve reveals Steam Deck OLED for November 16th
26 Nov 2023 at 5:13 pm UTC
That said, im no expert.. but would a subpixel change layout to accommodate the O(Oddball :P) LED layout for font's, (lets say on Gnome desktop) also improve the chromatic effect on video games running full screen that have nothing to do with Gnome or fonts ? Like when playing FMV for instance.
26 Nov 2023 at 5:13 pm UTC
Quoting: F.Ultrai don't think it is luck, but more around personal perception. discrediting a small group because they are a minority still doesn't mean they are wrong, or unlucky. there are some who do not like the OLED monitor appearance and some who do. There are almost certainley way more people who are completely fine with a typical OLED than are not. I don't like the BGR pixel layout of LCD either, and no amount of fiddling has fixed this on Linux for me not even the fabled 'greyscale' option. it's RGB LCD only for me as is the norm, apart from those overpriced BGR-LCD gaming TV's, which i would choose an OLED instead if that was my only choice.Quoting: LoftyWell calling it oddball is simple "hey I'm accustomed to the layout of LCD:s". Every single subpixel format in use is oddball since the only one that should not be would be to have no subpixel layout and instead a single pixel able to change the color and not having each pixel really be 3 or 4 subpixels.Quoting: F.UltraOne is not sharper or softer than the other, it's just that algorithms like ClearType are designed for one of them but not all of them when adding anti aliasing tricks to fake a higher resolution for text than what the screen can produce natively. A single pixel is as sharp on any of these, so this is only down to algos that are trying to increase the sharpness of text.Now that the dust has settled on the OLED release there is some more detailed content describing what i believe to be the issue some OLED monitor owners have reported across the net.
https://youtu.be/nTRIVZPqUK4?t=509 [External Link]
8.30 - 11.30 timestamp
a few things to note. i do understand most people cannot see this 'chromatic aberration' like effect, especially in these circumstances with the deck and probably not from a few meters whilst sat on a couch watching a TV... but it exists. And im fairly sure given the time taken to select the deck's new screen, valve could have fixed this if possible in software (and idk, maybe they can). Personally having owned a cheapo DLP projector that had a wonky color wheel it looks like the same thing. It's why i mentioned about the 'softness' that others noticed. i imagine it's very minimal but some people really do seem to notice.
Of course response time and black level are perfect vs an LCD (although there are some really quick LCD's now that easily hit their response time window with minimal blur) So this isn't a gripe against OLED tech, anything that improves the visual experience for the end user is welcome. OLED is thirsty on larger screens & has an oddball subpixel layout, other than that it's a great technology and il no doubt own one, one day in the right specifications.
whole video : https://youtu.be/nTRIVZPqUK4 [External Link]
Chromatic aberration exists on LCD:s as well which is the reason why Cleartype was created in the first place. But yes some people tend to see it more on OLED:s for some reason, Monitors Unboxed being one of the, and I don't doubt any of them, it's just ofc hard for me that doesn't see it to really understand what they talk about since, well I don't see it even though I site closer to my 45" than HUB/MUB does with his 34" so therefore my initial take is that somehow Windows makes it worse (since he is on Windows and I'm not).
Also if cleartype was made to "fix" the subpixel format of LCD:s then it should be possible to create a cleartype algo to make it work with the other formats as well (ofc nothing is guaranteed).
In any case since I don't see it I simply see myself as lucky :)
That said, im no expert.. but would a subpixel change layout to accommodate the O(Oddball :P) LED layout for font's, (lets say on Gnome desktop) also improve the chromatic effect on video games running full screen that have nothing to do with Gnome or fonts ? Like when playing FMV for instance.
VKD3D-Proton 2.11 released with DirectX Raytracing enabled by default
26 Nov 2023 at 5:03 pm UTC Likes: 1
26 Nov 2023 at 5:03 pm UTC Likes: 1
Quoting: BlackBloodRumBut I bet performance would tank on my old and cheap AMD 6700XT.I didn't realize my 6700xt was old and cheap, especially considering when i bought it was not long ago and it was not that cheap. But that depends on the person i guess and what games / resolution they play at. They are still going for around 350' where i live, for a decent version and upto 400' :shock: which is basically steam deck price for just one component of a PC.
Please save me I have discovered Leaf Blower Revolution
24 Nov 2023 at 4:35 pm UTC Likes: 7
... right..
24 Nov 2023 at 4:35 pm UTC Likes: 7
Quoting: hardpenguinLooks like a nice cozy and fun find. I know what I am gonna do this weekend :Dyour going to put down the deck and go clean the yard right ?
... right..
Valve reveals Steam Deck OLED for November 16th
24 Nov 2023 at 1:20 am UTC
https://youtu.be/nTRIVZPqUK4?t=509 [External Link]
8.30 - 11.30 timestamp
a few things to note. i do understand most people cannot see this 'chromatic aberration' like effect, especially in these circumstances with the deck and probably not from a few meters whilst sat on a couch watching a TV... but it exists. And im fairly sure given the time taken to select the deck's new screen, valve could have fixed this if possible in software (and idk, maybe they can). Personally having owned a cheapo DLP projector that had a wonky color wheel it looks like the same thing. It's why i mentioned about the 'softness' that others noticed. i imagine it's very minimal but some people really do seem to notice.
Of course response time and black level are perfect vs an LCD (although there are some really quick LCD's now that easily hit their response time window with minimal blur) So this isn't a gripe against OLED tech, anything that improves the visual experience for the end user is welcome. OLED is thirsty on larger screens & has an oddball subpixel layout, other than that it's a great technology and il no doubt own one, one day in the right specifications.
whole video : https://youtu.be/nTRIVZPqUK4 [External Link]
24 Nov 2023 at 1:20 am UTC
Quoting: F.UltraOne is not sharper or softer than the other, it's just that algorithms like ClearType are designed for one of them but not all of them when adding anti aliasing tricks to fake a higher resolution for text than what the screen can produce natively. A single pixel is as sharp on any of these, so this is only down to algos that are trying to increase the sharpness of text.Now that the dust has settled on the OLED release there is some more detailed content describing what i believe to be the issue some OLED monitor owners have reported across the net.
https://youtu.be/nTRIVZPqUK4?t=509 [External Link]
8.30 - 11.30 timestamp
a few things to note. i do understand most people cannot see this 'chromatic aberration' like effect, especially in these circumstances with the deck and probably not from a few meters whilst sat on a couch watching a TV... but it exists. And im fairly sure given the time taken to select the deck's new screen, valve could have fixed this if possible in software (and idk, maybe they can). Personally having owned a cheapo DLP projector that had a wonky color wheel it looks like the same thing. It's why i mentioned about the 'softness' that others noticed. i imagine it's very minimal but some people really do seem to notice.
Of course response time and black level are perfect vs an LCD (although there are some really quick LCD's now that easily hit their response time window with minimal blur) So this isn't a gripe against OLED tech, anything that improves the visual experience for the end user is welcome. OLED is thirsty on larger screens & has an oddball subpixel layout, other than that it's a great technology and il no doubt own one, one day in the right specifications.
whole video : https://youtu.be/nTRIVZPqUK4 [External Link]
Half-Life 25th Anniversary Update brings Half-Life: Uplink, Steam Deck support
18 Nov 2023 at 5:35 pm UTC Likes: 2
after seeing that RTX version of the game i doubt i would want to play it without RT. Not because RT is better than raster, i still like raster lighting, but just because OG, HL has almost zero lighting and everything looks flat and indistinct.
18 Nov 2023 at 5:35 pm UTC Likes: 2
Quoting: chickenb00That's really cool. i guess maybe valve could port the OG half life to source 2 if they wanted and add updated lighting.Quoting: LoftyThis game is so easy to run, it would be good if they added some experimental Raytracing / pathtracing support. Even if it was just through a bruteforce method. Not only that they could add Ai upscale textures to modernize it. there are modder's creating some incredibly good upscaled Retro texture packs for older consoles, using tools like ESRGAN, Waifucaffe, & GIMP (or photoshop), It's not like the olden days where valve would of have to redraw the whole lot. they could even hire one of these modders to do it for them for pennies.Have you checked out https://github.com/sultim-t/xash-rt/releases [External Link]
Still i suppose this is a good start. maybe they will add more of that stuff later on down the line.
Come to think of it, this might be outdated with this latest big patch to HL, but the OG version prior to this release is now in the Beta tab in Steam, so it remains installable. Digital Foundry even did a video on it: https://youtu.be/BrRmQhaxtF4?si=P0Zag9Ns0U-xeOag [External Link]
after seeing that RTX version of the game i doubt i would want to play it without RT. Not because RT is better than raster, i still like raster lighting, but just because OG, HL has almost zero lighting and everything looks flat and indistinct.
Half-Life 25th Anniversary Update brings Half-Life: Uplink, Steam Deck support
17 Nov 2023 at 9:03 pm UTC
17 Nov 2023 at 9:03 pm UTC
This game is so easy to run, it would be good if they added some experimental Raytracing / pathtracing support. Even if it was just through a bruteforce method. Not only that they could add Ai upscale textures to modernize it. there are modder's creating some incredibly good upscaled Retro texture packs for older consoles, using tools like ESRGAN, Waifucaffe, & GIMP (or photoshop), It's not like the olden days where valve would of have to redraw the whole lot. they could even hire one of these modders to do it for them for pennies.
Still i suppose this is a good start. maybe they will add more of that stuff later on down the line.
Still i suppose this is a good start. maybe they will add more of that stuff later on down the line.
Steam Deck OLED is just pure joy - the definitive Steam Deck
17 Nov 2023 at 12:04 am UTC Likes: 3
17 Nov 2023 at 12:04 am UTC Likes: 3
Not sure if it was mentioned, but they also changed the speaker profile so you can get more volume out of it before clipping.
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Valve's documentation highlights the different ways standalone games run on Steam Frame
- Valve reveal all the Steam events scheduled for 2026
- Even more AMD ray tracing performance improvements heading to Mesa on Linux
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- > See more over 30 days here
- Casual/Social places for developer chatter
- LoudTechie - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck