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Latest Comments by Eike
System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
22 Jul 2016 at 4:11 pm UTC

Quoting: mr-egg
Quoting: Eike
Quoting: mr-eggWe have no choice of course but we shouldn't just be accepting that a developer never even tests the game once on the native platform, especially when it takes only 15mins to install ( drivers all included as per Linux remit ) a side by side installation of Ubuntu for FREE..
They said "We were only able to perform minimal testing on Linux for the demo". They did test themselves. The "minimal" is due to the stretch goal not yet having been reached at the time of the posting.
Whats the difference between 'minimal' and full out of interest ?
In one case, they do have a test machine, in the other, they don't.
In one case, "a developer never even tests the game once on the native platform" does describe the situation, in the other, it does not.

They were creating, testing and handing out a Linux demo before the stretch goal Linux porting was reached. We can be grateful.

Quoting: mr-eggi can tell you that none of them even had an inkling as to how to install and use a Linux desktop, it was the big ol' port button again ..
These do. They are able to do ("minimal" ) testing.

Quoting: mr-eggbtw i played the demo, it had no sound and it silent quit once, on my second launch but again it only had minimal testing.
Is this from you or a quote? Either way, the demo worked very well for me. I had a single small graphical glitch, which is better than to be expected from a pre alpha in my book...

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
22 Jul 2016 at 1:27 pm UTC

Quoting: Mountain Man
Quoting: Eike[In Unity, building for those platforms can be done with a click of a button, but unless we have the resources to build on those platforms on a regular basis, supporting those platforms will be incredibly difficult. ](http://steamcommunity.com/app/482400/discussions/0/351660338713339416/?ctp=7#c358417008716066949)
It's still possible to wind up with incompatible modules even when using a cross-platform engine. I'm thinking of Pillars of Eternity with its non-existent capes for Linux and OSX because the developers used a Windows-only plug-in for rendering capes.
Of course. But if you're continuously building (and testing) all OS' versions, you will find such problems and are able to react immediately. That's what they are planning according to the post I linked in my understanding.

... which is also why I annot understand this reaction:

Quoting: mr-eggSigh, this again :dizzy:

We have no choice of course but we shouldn't just be accepting that a developer never even tests the game once on the native platform, especially when it takes only 15mins to install ( drivers all included as per Linux remit ) a side by side installation of Ubuntu for FREE..
They said "We were only able to perform minimal testing on Linux for the demo". They did test themselves. The "minimal" is due to the stretch goal not yet having been reached at the time of the posting.

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
22 Jul 2016 at 10:33 am UTC Likes: 4

Quoting: SamsaiHopefully they don't suddenly "forget" about Linux during the development process and end up with a massive amount of incompatible Windows-only middleware that destroys all chances of a Linux port in the end.
Fortunately, they are totally aware of this:
[In Unity, building for those platforms can be done with a click of a button, but unless we have the resources to build on those platforms on a regular basis, supporting those platforms will be incredibly difficult. ](http://steamcommunity.com/app/482400/discussions/0/351660338713339416/?ctp=7#c358417008716066949)

GDC Europe survey shows 17% of developers plan to release Linux titles
18 Jul 2016 at 7:13 pm UTC Likes: 1

Hm. We've got 25% on Steam, probably with more old than new games. 17% would, well... not be more than that.

The curious tale of vanishing Linux & SteamOS ports, a status on a few of them
18 Jul 2016 at 10:38 am UTC Likes: 3

Quoting: cprnI asked about Linux under official YouTube video of SPAZ2 few days ago. They confirmed but said something like: "when the PC version calmes down a little". I happily educated them about what PC means but they removed my comment like I was rude or something... not that I wasn't, it freaking annoys me when PR people misuse technical terms.
While it is correct, you'll not make new Linux enthusiasts (or even supporters) bitching about this.
Ordinary PC Windows developer will think: "Oh no! Now as I'm thinking about supporting their marginal group OS, they start caviling about words everybody knows!"

Double Fine is doubling the good news, as there is a discounted bundle of their games on Steam
12 Jul 2016 at 11:30 am UTC Likes: 1

I got some Double Fine games due to their Humble Bundle [External Link], and to be honest, they were not my cup of coffee. Not Psychonauts, not Brutal Legend, not Costume Quest, not Stacking. Broken Age is fine, but there are better adventure games out there.

Day of the Tentacle Now Available On Linux
12 Jul 2016 at 8:37 am UTC Likes: 6

I'm hoping to publish a more in-depth article about my porting experiences at a later date. If that sort of thing is exciting for you, definitely keep an eye out.
I'm very interested in that.
As software developer and Linuxer, I'd love to port as well.