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Latest Comments by Eike
Dota 2 set to remove OpenGL support, new hero announced and more
7 Nov 2022 at 12:24 pm UTC Likes: 2

Quoting: KlaasFrom the user perspective: What's the benefit of only having Vulkan instead of Vulkan and OpenGL? Is it a “please give us less options” thing?
I don't think there's a (direct) user benefit, you could always use Vulkan by choice. But the developers benefit, not having to care for both APIs, might help them concentrate on other user benefits.

These were the most popular Steam Deck games for October 2022
1 Nov 2022 at 8:58 pm UTC

Quoting: PhiladelphusI'm (happily) surprised to see Potionomics is fifth by daily average user count. :happy: It certainly works fine on the Deck, I just wish they'd add actual controller controls.
No useful user control schemes available?

Elon Musk completes Twitter takeover, Nextcloud to ship their own social network app
1 Nov 2022 at 10:06 am UTC Likes: 3

Quoting: Purple Library Guy(Biden does sometimes outright lie, but it's usually something the media has already popularized, the kind of lie you can't question without being unpatriotic, like "The United States has the best (X) on earth" or "US intentions in 'international leadership' are benevolent" or such like)
I think he said the world envies the US for its great election system, which, well, the world does not. :)

Reminder: Update your PC info for the next round of statistics updates
31 Oct 2022 at 8:12 am UTC

Quoting: RTherenWhere Nobara? It's too glorious to not be included.
Never heard of this.

Great smaller and casual games for the Steam Deck
30 Oct 2022 at 8:29 pm UTC Likes: 1

Quoting: FifteenthPenA Short Hike! A short, but very fun and memorable game that captures the magic of being a kid spending a day in a nice wilderness park with lots of fun stuff to see/do and interesting people to talk to.
I had fun with it, and now (today even) my children like to play with it.
Some flying around, some fishing, some motorboat driving... :)

CD PROJEKT RED announce The Witcher Remake in Unreal Engine 5
30 Oct 2022 at 9:53 am UTC

Quoting: ShmerlOn one hand, or on the other hand complexity of games increased to the point where they became less profitable to release with more bug fixes due to budget / development time balance. That's why we see them released as beta quality and only gain fixes over time after that.

Players want more complex games, players want games bug free. To me it looks like these two are at odds.
There's an additional difference. You don't have a problem to install an update and another one and yet another one for any of your games.(*) It's not like you're sitting on your DVD version forever. Won't make people loving it, but it decreases the pain for the player.

(*) Well, for those with decent internet connection and pricing.

CD PROJEKT RED announce The Witcher Remake in Unreal Engine 5
30 Oct 2022 at 9:52 am UTC

Quoting: ShmerlOn one hand, or on the other hand complexity of games increased to the point where they became less profitable to release with more bug fixes due to budget / development time balance. That's why we see them released as beta quality and only gain fixes over time after that.

Players want more complex games, players want games bug free. To me it looks like these two are at odds.
There's an additional difference. You don't have a problem to install an update and another one and yet another one for any of your games. It's not like you're sitting on your DVD version forever. Won't make people loving it, but it decreases the pain for the player.

CD PROJEKT RED announce The Witcher Remake in Unreal Engine 5
28 Oct 2022 at 6:50 pm UTC

Quoting: ShmerlPlaying at release is the worst approach you can take with such games. It takes close to a year for them to get in shape post "release".
From what I've heard, this has been worse than other big games at release, though.

CD PROJEKT RED announce The Witcher Remake in Unreal Engine 5
28 Oct 2022 at 6:31 pm UTC

Quoting: medicalcannabis
Quoting: Eikeare you opposed to diversity or are you not?


Thank you for your agreement that your entire reply chain was/is a reductio ad absurdam in bad faith, in order to push a false narrative (by bringing into question) that this account does not support diversity, in order to distract from the original topic that CDPR is showing all the signs of dying due to a lack of talent, and that their choice to use a third-party engine wouldn't be cost-effective if they had internal talent to update their own engine.
*lol *

Hope you at least learned something about what diversity actually means.

Thoughts on the official Steam Deck Docking Station
28 Oct 2022 at 4:17 pm UTC Likes: 1

Quoting: michaNope, monitor has it's own power.

I noticed that the problems were far less when I used keyboard + mouse in bluetooth mode instead of USB. And I doubt that those two drain a lot. At least I would expect the standard power adapter to be able to handle such.

Maybe, its specific to the EU (and UK? )adapters and that's how it slipped quality assurance. Just a guess though.
Have you got an idea how this could be connected? The power given should be way more than enough for usual input peripherals, the Deck and some battery loading even if it's a "Monday product", right?