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Latest Comments by Nezchan
Tacoma, the next game from the 'Gone Home' developers should get day-1 Linux support
14 Jun 2017 at 7:55 pm UTC

In the future, nobody listens to jazz. Only NuMetal, it was made law in 2040.

Anyhow, I've had my eye on this for ages, and aside from the Gone Home connection I'm really interested in some of the new mechanics of this game. It looks like they've packed in a lot of individual story arcs, which promises to make me very happy indeed.

Wednesday Madness, a quick look at some good Linux gaming deals
14 Jun 2017 at 7:47 pm UTC

I saw someone saying that Divinity: Original Sin is best if you're playing with friends. Is it actually any good for single-player, or should I not bother with it?

Albion Online's big final beta 'Hector' update has launched, it has issues on Linux
11 Jun 2017 at 3:57 pm UTC Likes: 1

Quoting: XzylHowever I do indeed want a time before minecraft ruined all other games, now we need freakning mining in everything. resource collecting is for RTS's and stupid sandbox games.
World of Warcraft - 2004
Minecraft - 2009

Hmmmmmm...

Albion Online's big final beta 'Hector' update has launched, it has issues on Linux
9 Jun 2017 at 4:43 pm UTC Likes: 2

Quoting: razing32
Quoting: KelsThing is, I wouldn't mind playing this as a more "support" type character, where I'm going off into the non-PvP wilds, exploring and gathering materials while fending off mostly hostile wildlife/monsters, while still playing a role in the larger player base. That kind of thing appeals to me more than going head-to-head in hostile zones.But there'd need to be stuff to do, interesting things to find when exploring, world lore to provide immersion, etc.
Sounds like you're describing an Elder Scrolls game :D
Honestly, I'd be fine with that. If only Bethesda would agree.

Albion Online's big final beta 'Hector' update has launched, it has issues on Linux
9 Jun 2017 at 3:07 pm UTC Likes: 1

Thing is, I wouldn't mind playing this as a more "support" type character, where I'm going off into the non-PvP wilds, exploring and gathering materials while fending off mostly hostile wildlife/monsters, while still playing a role in the larger player base. That kind of thing appeals to me more than going head-to-head in hostile zones.But there'd need to be stuff to do, interesting things to find when exploring, world lore to provide immersion, etc.

Albion Online's big final beta 'Hector' update has launched, it has issues on Linux
8 Jun 2017 at 6:45 pm UTC

Quoting: razing32
Quoting: KelsBut what do we have for MMOs with PvE content on Linux? All I can think of off the top of my head are Runequest, Ryzom, and I guess Wakfu, all of which have their problems.
Runequest ?
Isn't that a board game.
I thought you mean Runescape , no ?
I don't play either one, so close enough. :P

But really, is Runescape worth the trouble? It seems hard to find an accurate answer to that given how committed the die-hard fans seem to be.

Minecraft 1.12 released today with parrots, a whole new advancements system and more
8 Jun 2017 at 4:39 pm UTC

It's also worth noting that Minetest released their new version on Sunday, but there was no news article about it. Changelog for 0.4.16 is here [External Link].

Albion Online's big final beta 'Hector' update has launched, it has issues on Linux
8 Jun 2017 at 4:33 pm UTC

Quoting: Kimyrielle
Quoting: razing32
As always, I still think they need a ton more PvE content to keep people interested.
Yup, as a non PvP interested player , that's what I want :)
I guess even if they'd add more PvE content, most non-hardcore PvP players are probably not very likely to touch a game having open world ganking and player-looting with the proverbial 10-foot pole. I am longing for a great Linux suppported MMORPG as much as anyone, but this game is simply not it. It will be a very small game appealing to a very small group of players. They might have some fun with it. But a big thing it will not become.
I'm on board with that, the player-looting especially is a big turn-off since it encourages player-hunting even more.

But what do we have for MMOs with PvE content on Linux? All I can think of off the top of my head are Runequest, Ryzom, and I guess Wakfu, all of which have their problems.

Minecraft 1.12 released today with parrots, a whole new advancements system and more
8 Jun 2017 at 3:58 pm UTC Likes: 1

Quoting: scaineI suppose the issue is that people rarely play "out-of-the-box" Minecraft, which is what Minetest is most like when you fire it up. You have to add a lot of add-ins to get Minetest to even be a game. It's just a creative-mode sandbox at first, no enemies, no end game.
So....because people add lots of mods to Minecraft, then Minetest is inferior because you need to add lots of mods? Sounds legit.

In fact, even the underlying feel of the game is pretty different. But there are full-skin modules/customisations which are attempting to recreate the entire Minecraft 1.7 experience in Minetest.
I'm not sure if you're suggesting this is a good or bad thing for Minetest. I see it as very similar to the people who try to make Gnome3 look & feel like Windows. It's hobbyists doing hobbyist things.

Pyre from Supergiant Games is coming to Linux, should be a day-1 release
30 May 2017 at 7:33 pm UTC Likes: 2

I like Supergiant's work a lot, even if I've got a habit of not actually finishing their games.