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Latest Comments by Cheeseness
Steam to become an Open Beta next week!
13 Dec 2012 at 2:17 pm UTC

Quoting: "liamdawe, post: 7096, member: 1"So for anyone who hasn't included themselves due to worrying about being banned for not officially being in the beta fear no more!

Valve said in a comment on the Linux blog [URL='http://blogs.valvesoftware.com/linux/the-great-winter-migration/#comment-45161']last month[/URL] that they wouldn't be banning anybody for using the beta without an invite ^_^

The official list of supported Linux titles (which interestingly doesn't include Osmos at the moment, which runs) is here: https://support.steampowered.com/kb_article.php?ref=8495-OKZC-0159 [External Link]

Duke Nukem 3D: Atomic Edition for free from gog!
13 Dec 2012 at 12:58 pm UTC

Quoting: "liamdawe, post: 7094, member: 1"No as noted in my post you need EDuke32.
Ah, no worries. It seemed to read as though you were saying that the GOG version used that.

Duke Nukem 3D: Atomic Edition for free from gog!
13 Dec 2012 at 12:49 pm UTC

So GOG are distributing Linux binaries? That's fantasic!

Edit: I'm a little confused. Does the GOG version use EDuke3D, or is it just that you could use the free GOG version with it (in the way that you could use Linux FS2_Open binaries with Freespace bought from GOG)?

The GOG link looks busted by the way ^_^

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
8 Dec 2012 at 1:08 am UTC

Quoting: "Hamish, post: 7037, member: 6"No, and I did worry about that intent being brodcasted. I just meant at the idea of the situation we are in is still amusing in an evil way.

Ha, yeah. It does feel a bit like the tables are turned.

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
8 Dec 2012 at 12:29 am UTC

Quoting: "Hamish, post: 7035, member: 6"Yeah, well, hopefully someone who really does care and is willing to invest in the work will come on board at some point.

*snickers evilly* :p
Wait a sec. Are you insinuating that the current group of contributors isn't investing as much time or effort as they should be?

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
7 Dec 2012 at 11:47 pm UTC

Quoting: "Hamish, post: 7031, member: 6"As much as I do not like any platform missing out for whatever reason (even if it is in this case because of honest lack of interest and not deliberate/malign intent), I must admit to deriving great pleasure from this! :D
heh
I can totally relate to that :D
(though it is a real hurdle that will make Desurium less usable for the Desura guys downstream when it comes to building the official client)

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
7 Dec 2012 at 9:28 pm UTC

Quoting: "liamdawe, post: 7009, member: 1"Nice one but moved to correct section ;)
Oh, that's right, there's a section. Sorry about that.

Quoting: "Bumadar, post: 7025, member: 93"funny how they lacking windows developers, thinking about it a bit longer... it does makes sence, f/oss does not really live on windows, also add to that that desure got a lot of linux attention because they where the first steam-like thing for linux while on windows they are a lot more unknown.
As you can imagine, as Linux users, we're not that enthusiastic about the idea of installing Windows (we've not been able to get cross compiling happening - apparently Boost is notorious for being uncooperative there), so we're not really sure how broken the client is in Windows, but given that ignored problems generally compound, it's likely to be a bit more than just updating the build system.

All that said, karolherbst has made the sacrifice of installing Windows and is currently in the process of getting it building, but we'd still really benefit from some additional developers.

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
7 Dec 2012 at 7:01 am UTC

Quoting: "Hamish, post: 7006, member: 6"About that comment by Scott Reismanis - what kind of pretext do they use to decide what is acceptable when it comes to DRM to allow it to be sold on Desura and what is not? Why is LGP's copy protection on Majesty and Sacred okay, for instance?

And yes, I know I am asking questions you do not have answers to. :p

These are good questions. I imagine that these things case-by-case basis. As for the actual qualifiers, I have no idea, but I suspect that LGP's stuff would be overlooked because they have the potential to bring a decent Linux catalogue in (not to mention their customers).

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
7 Dec 2012 at 6:39 am UTC

Quoting: "Hamish, post: 7001, member: 6"I am a bit confused about the DRM comments - none of the contributors seem to be singing the same tune.
This is the nature of F/OSS development - different people have different motivation :D

At the end of the day, the Desura guys will decide what they do and don't implement on the servers (which aren't open). I don't imagine that any of the community contributors would authorise a pull request to bring DRM mechanisms into the Desurium codebase, so any client side stuff would be added downstream as part of the Desura client (future releases of the official client will be based on the Desurium codebase). Based on INtense's comments about them turning down games that use DRM, that too seems fairly unlikely.

Cheese Talks To Desurium Contributors (about Desurium - what a surprise)
6 Dec 2012 at 9:33 pm UTC

Thanks!

I have something that may be of interest in the works at the moment which looks at some porting stuff. I don't expect I'll have anything that I could specifically call an interview with a porter within the next few months though.