Latest Comments by Cheeseness
Steam Linux Beta Is Getting Closer!
9 Sep 2012 at 6:02 am UTC
9 Sep 2012 at 6:02 am UTC
Quoting: "Hamish, post: 5359, member: 6"I debate that point - the older Serious Sam ports are of such dubious quality I would definitely not sell them. It would be interesting if they ported the new HD remakes of their earlier titles though, especially since they use the same engine as SS3.The original Serious Sam is the only one I've played and I thought that was on-par with stuff that was being released at the time.
Steam Linux Beta Is Getting Closer!
8 Sep 2012 at 8:40 am UTC
I would anticipate that there would be a longer, slower staged beta than the Steam Community enhancements received, as the underlying technical hurdles are more significant, and the variables more external (with the Steam Community update, the boundaries of technical problems are within the scope of the Steam website and client. At worst, the least 'controllable' aspect would be end user browser variations, whereas there's a lot of potential stuff that could create problematic experiences for beta testers of the Linux Steam client).
There's also the aspect of the Steam client's full functionality not being usable without some titles to play, so the time for testing/deploying betas of a handful of native titles seems like it would be inherently within the scope of the Steam client's beta.
I'm not saying that it won't happen within a couple of weeks, it's just that most of the stuff involved seems to point to a longer timeframe than a shorter one (that said, we don't really have an accurate idea of how far along Valve are with native development, and we don't know what kind of beta launch events they might have planned - either of which could severely truncate or extend the time to a beta launch).
8 Sep 2012 at 8:40 am UTC
Quoting: "Anon, post: 5350"Ah, I missed it first, thanks for answering. The Portal stuff is listed on Marlamin. I hope two weeks at most. I can't wait that long!Better to expect that it'll be a month or two away and possibly be pleasantly surprised than assume it'll be sooner and potentially wind up disappointed, I say.
I would anticipate that there would be a longer, slower staged beta than the Steam Community enhancements received, as the underlying technical hurdles are more significant, and the variables more external (with the Steam Community update, the boundaries of technical problems are within the scope of the Steam website and client. At worst, the least 'controllable' aspect would be end user browser variations, whereas there's a lot of potential stuff that could create problematic experiences for beta testers of the Linux Steam client).
There's also the aspect of the Steam client's full functionality not being usable without some titles to play, so the time for testing/deploying betas of a handful of native titles seems like it would be inherently within the scope of the Steam client's beta.
I'm not saying that it won't happen within a couple of weeks, it's just that most of the stuff involved seems to point to a longer timeframe than a shorter one (that said, we don't really have an accurate idea of how far along Valve are with native development, and we don't know what kind of beta launch events they might have planned - either of which could severely truncate or extend the time to a beta launch).
Steam Linux Beta Is Getting Closer!
7 Sep 2012 at 11:14 am UTC
Actually, I had both. CDRs on the 10th of July, August 21st for the first round of PotC beta participants (we have no information on any other/internal beta stuff), and September the 5th for general availability ^_^
Also, somebody has pointed out that Portal has been added to the Linux sub. I haven't had a chance to look into it, but that's interesting news.
7 Sep 2012 at 11:14 am UTC
Quoting: "Anon, post: 5345"No, no. What was in the news post was how long it went from closed beta to everyone. What I'm asking is how long it took from CDR to closed beta. Could give us a timeframe for that.
Actually, I had both. CDRs on the 10th of July, August 21st for the first round of PotC beta participants (we have no information on any other/internal beta stuff), and September the 5th for general availability ^_^
Also, somebody has pointed out that Portal has been added to the Linux sub. I haven't had a chance to look into it, but that's interesting news.
Steam Linux Beta Is Getting Closer!
6 Sep 2012 at 10:06 pm UTC
That was in the news post (of course as I say, there's no sensible reason to expect that timeframes between a client beta on a new platform and an update to Steam's web services are going to be even remotely similar) ^_^
So far as beta access goes, there was a comment from Valve that said that anybody who was interested in being involved with the beta could get "on the list" by replying to that comment, or by sending an email to [email protected] (there's a summary of Valve comments on that blog post [URL='http://gamingonlinux.com/index.php?threads/new-valve-linux-blog-post-talks-about-performance.972/#post-5174']here[/URL] if you're interested.
6 Sep 2012 at 10:06 pm UTC
Quoting: "Anon, post: 5339"Anyone have any idea how long it took from adding the Steam Community Beta to the CDR to it being handed out?
That was in the news post (of course as I say, there's no sensible reason to expect that timeframes between a client beta on a new platform and an update to Steam's web services are going to be even remotely similar) ^_^
So far as beta access goes, there was a comment from Valve that said that anybody who was interested in being involved with the beta could get "on the list" by replying to that comment, or by sending an email to [email protected] (there's a summary of Valve comments on that blog post [URL='http://gamingonlinux.com/index.php?threads/new-valve-linux-blog-post-talks-about-performance.972/#post-5174']here[/URL] if you're interested.
Quoting: "Anon, post: 5340"Oh, and also: [URL='http://cdr.thebronasium.com/sub/16521']1[/URL], [URL='http://cdr.thebronasium.com/sub/16522']2[/URL], [URL='http://cdr.thebronasium.com/sub/16523']3[/URL]. Looks like a new Humble is comingIt's been there for a few days. It's going to be very interesting to see how this shapes up.
Planetary Annihilation RTS on Kickstarter
1 Sep 2012 at 8:00 pm UTC
1 Sep 2012 at 8:00 pm UTC
Quoting: "liamdawe, post: 5294, member: 1"Oh yeah I know that just funds are rather low :(I know that feeling. Great to see they're still powering forward though :)
Planetary Annihilation RTS on Kickstarter
30 Aug 2012 at 12:16 am UTC
30 Aug 2012 at 12:16 am UTC
$20 will get you a copy of the game when its done (if that helps at all).
Example Unity 4 Titles Ready For Testing
28 Aug 2012 at 9:27 pm UTC
28 Aug 2012 at 9:27 pm UTC
Quoting: "Hamish, post: 5282, member: 6"Unitroids runs fine for me on Fedora 16 and LXDE. The AngryBots link does not seem to work.I guess word got out ^_^
This account's public links are generating too much traffic and have been temporarily disabled!
Example Unity 4 Titles Ready For Testing
28 Aug 2012 at 12:17 pm UTC
28 Aug 2012 at 12:17 pm UTC
AngryBots runs pretty smoothly for me in F16 running Gnome-Shell.
"The Unvanquished" team's interview
26 Aug 2012 at 9:15 pm UTC
26 Aug 2012 at 9:15 pm UTC
A great interview :)
And the assets are looking pretty sweet!
And the assets are looking pretty sweet!
FLAT - An Ice Skating FPS
18 Aug 2012 at 6:41 pm UTC
I think that the font plugin is a dependency of the ttf plugin. We used to have primitives in our list of deps, but we stopped including it at some stage during development (I can't recall why at the moment).
It was pretty gruelling at some points, but it was definitely worth it and enjoyable overall. I reckon I'll probably participate again next year ^_^
18 Aug 2012 at 6:41 pm UTC
Quoting: "Bumadar, post: 5241, member: 93"Cheensness under SUSE I neededThanks for that! I'll update the README :)
I think that the font plugin is a dependency of the ttf plugin. We used to have primitives in our list of deps, but we stopped including it at some stage during development (I can't recall why at the moment).
Quoting: "Bumadar, post: 5241, member: 93"fun game though and mighty impressive for such a short develop time.
Quoting: "Ultimoore, post: 5243, member: 226"Thats radical. And made in 7 days thats nuts.Thanks guys :D
It was pretty gruelling at some points, but it was definitely worth it and enjoyable overall. I reckon I'll probably participate again next year ^_^
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