Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by tuubi
Quern - Undying Thoughts, a puzzle game inspired by Myst released day-1 on Linux
6 Dec 2016 at 5:12 pm UTC Likes: 1

Quoting: Guest
Quoting: Guppy
Quoting: Comandante oardoAnd.... No spanish support... No thanks..
A minority of a minority
According to this page [External Link], in 1999 there were 341M "first language" English speakers, and 322 to 358M "first language" Spanish speakers… Not exactly a minority!
It's still accurate to say it's a subset of the tiny Linux subset of gamers. If you need a non-English localization to enjoy a game, you've got less choice than if you didn't. This is just an objective observation, don't take this as evidence of a bias.

Alwa's Awakening, a game inspired by old NES classics needs Linux testers
6 Dec 2016 at 5:03 pm UTC

Quoting: Guest
Quoting: tuubiI'm not missing anything. I had my fill of this stuff back in the 8-bit era. :)
You are missing the new stuff though :P
I can live with that. The first computer game tunes I ever actually enjoyed were on the Amiga. Absolutely no nostalgia for the older stuff.

The circuit building simulator 'SHENZHEN I/O' gets 'overwhelmingly positive' reviews from Steam users
6 Dec 2016 at 12:36 pm UTC Likes: 1

I can see TIS-100 having a learning curve, but Infinifactory is very different and very accessible. I prefer TIS-100 myself, though. The manual wasn't that hard to grok, but some understanding of basic programming concepts definitely helps. And the later levels really do test your brain as well as your patience.

Like Eike said, if you like puzzles, you'll probably enjoy Human Resource Machine. My wife does, and she's no programmer, or even a hard-core puzzle enthusiast. I haven't yet bought SHENZHEN I/O but I'm sure I'll love it when I finally do. Currently it occupies a comfortable spot in the top three on my Steam wishlist.

Alwa's Awakening, a game inspired by old NES classics needs Linux testers
6 Dec 2016 at 12:07 pm UTC

Quoting: CorbenOkay, that didn't work :D
[email protected]:
SMTP error from remote server for TEXT command, host: mail.alwasawakening.com (195.74.38.202) reason: 550 5.7.1 Your message seems to be spam and WILL NOT be delivered. Please contact support
They've got an over-enthusiastic spam filter I guess. Are you sure you didn't say you were a Nigerian prince and you had a nice business opportunity to discuss?

Quern - Undying Thoughts, a puzzle game inspired by Myst released day-1 on Linux
6 Dec 2016 at 11:49 am UTC Likes: 1

Quoting: Eike
Quoting: KeyrockI've been playing this for about a week and I'm enjoying it quite a bit. If you've ever played Myst then you know what to expect; there are strange machines and items that you need to figure out on your own how they work and what their purpose is. There are hints for all the puzzles scattered about but they're often hidden and even when the hints are out in the open you need to figure out on your own what they mean and which puzzle they correspond to.
Thanks for the warning! ;)
Thanks for the recommendation! ;)

(Seriously, sounds really good.)

Alwa's Awakening, a game inspired by old NES classics needs Linux testers
6 Dec 2016 at 11:18 am UTC Likes: 2

Quoting: Guest
Quoting: tuubiI'm not a fan of these "8-bit" soundtracks,
Mate you don't know what you are missing!!
I'm not missing anything. I had my fill of this stuff back in the 8-bit era. :)

Alwa's Awakening, a game inspired by old NES classics needs Linux testers
6 Dec 2016 at 10:51 am UTC

I'm not a fan of these "8-bit" soundtracks, but otherwise looks quite decent. Could be fun.

Eliosi's Hunt, a sci-fi top-down shooter could come to Linux with enough interest
5 Dec 2016 at 6:36 pm UTC Likes: 4

Quoting: liamdaweWhat a fantastic way to put off a developer claiming they are making people beg or grovel or whatever as they just want to see how much interest there is.
I agree that this kind of attitude isn't helpful at all. Of course they aren't wrong about the futility of trying to gauge the market or estimating sales prospects by asking for comments on a forum somewhere. It simply won't give them any sort of useful data to base decisions on. If Windows gamers are interested in their game, most likely we will be as well.

But maybe in some cases they're just a tiny developer looking for the motivation/courage to try supporting an unfamiliar platform, and a few excited +1 comments just might make the difference. We lose nothing by indulging them, and we gain nothing by being obnoxious about it.

Edge Of Eternity, a beautiful indie tribute to J-RPG classics is waiting on Unity & Vulkan
5 Dec 2016 at 3:00 pm UTC

They're not the first or the last developer to have misconceptions about OpenGL.

As I wrote earlier, what worries me here is that in addition to Unity, PopcornFX also needs to support Vulkan for this port to happen. Would be nice to know if this particular shader middleware is even working towards a SPIR-V backend, or if this dev is just silently hoping for it to materialise.

Although the shaders could end up being a non-issue if Unity provides the tools for compiling the resulting shaders from HLSL to SPIR-V as part of their main Vulkan support. This should happen anyway. I doubt Unity will dump HLSL as their internal shader format any time soon and these internal shaders need to work with Vulkan as well.