Latest Comments by tuubi
Valve abusing the market power of Steam on game pricing according to a lawsuit
7 Feb 2021 at 11:02 am UTC
7 Feb 2021 at 11:02 am UTC
Quoting: TheSHEEEPA lower cut is good for developers and neutral for customers.I guess this could hypothetically be a bad thing for customers if it means the store owner (Valve in this case) decides to cut spending on platform development and upkeep due to smaller profit margins. Personally I'm not a big fan of Steam's business model or most of its features, but I do like their contributions to Linux as a gaming platform.
So in total, a positive thing.
Sony to officially support the PS5 DualSense on Linux with a new driver
7 Feb 2021 at 10:18 am UTC
But yeah, I was the last among my friends to get a cell phone (good old Nokia 5110), and definitely the last to start using a smartphone just a few years back. And that was only because I was given an original Jolla—from a batch sent out to developers at launch, exclusive back cover and all—as a hand-me-down a few years ago. Then I got a used iPhone later (from work) which I hated, and now I'm using the first smartphone I actually had to buy myself. Don't really need one for much, as I'm never far from a computer. But it serves fine as a modem and an ebook reader I guess. :D
7 Feb 2021 at 10:18 am UTC
Quoting: Purple Library GuyOccasionally I think I'm missing out by not owning a cell phone . . . but when I think of all this sort of issue, plus the ability to be actually alone with nobody bugging me when I'm alone, plus over the last 10 years I've probably saved at least $5000 (Cdn) not having one, which is most of a European vacation for me and my wife, well.A cell phone has been relatively cheap to own and operate here in Finland since the late nineties. We used to be ahead of the rest of the world in these things for a long while. These days not so much.
It's definitely good that my wife has one, but just one between the two of us seems to work fine. We're rarely both outside the house and also not together anyway.
But yeah, I was the last among my friends to get a cell phone (good old Nokia 5110), and definitely the last to start using a smartphone just a few years back. And that was only because I was given an original Jolla—from a batch sent out to developers at launch, exclusive back cover and all—as a hand-me-down a few years ago. Then I got a used iPhone later (from work) which I hated, and now I'm using the first smartphone I actually had to buy myself. Don't really need one for much, as I'm never far from a computer. But it serves fine as a modem and an ebook reader I guess. :D
Sony to officially support the PS5 DualSense on Linux with a new driver
6 Feb 2021 at 4:11 pm UTC Likes: 2
Too bad you can't even buy these phones anymore, and no support has materialized for the newer models. I fear the day when my current phone inevitably breaks down. I think I'd rather just go back to a dumb feature phone than use Android. I dislike it just as much as I dislike Windows, with the added bonus that I'm not a big fan of smartphones in general.
6 Feb 2021 at 4:11 pm UTC Likes: 2
Quoting: slaapliedjeAnd apparently someone ported SailfishOS to it. Too bad I haven't had the time to set it up...It's an official port. Jolla made a deal with Sony to support Sailfish X on the Xperia 10, 10 Plus, X and XA2. Meaning you'll need a proper paid license from Jolla to get the full Sailfish X package with Android emulation and all. You can read more here [External Link].
Too bad you can't even buy these phones anymore, and no support has materialized for the newer models. I fear the day when my current phone inevitably breaks down. I think I'd rather just go back to a dumb feature phone than use Android. I dislike it just as much as I dislike Windows, with the added bonus that I'm not a big fan of smartphones in general.
Valve abusing the market power of Steam on game pricing according to a lawsuit
1 Feb 2021 at 2:48 pm UTC Likes: 3
1 Feb 2021 at 2:48 pm UTC Likes: 3
Quoting: MohandevirFor what it's worth, I checked a few sales on the GOG front page just now and I found several that were significantly more expensive on Steam, due to not being on sale there. So maybe this is only about base prices or something?Quoting: ZlopezThey are saying that you can't have different prices on different platforms. So they actually dictate the price you need to have elsewhere. So if you have a game on Steam and GOG and there is GOG sale going on, you need to lower price on Steam too.I got many examples of that being false, but who knows, maybe there were "rogue sales" going on? Because that's my first reflex: when I see a sale on other stores, on a game in my wishlist, I check Steam if the sale is on Steam too and I can say that in many cases, there are no sales on Steam or the prices are different on Steam (higher by a couple of $). What's the explanation? I don't know...
Aethernaut looks like a great upcoming mind-bending puzzle room game
31 Jan 2021 at 5:03 pm UTC
31 Jan 2021 at 5:03 pm UTC
I know this is an old thread, but here goes anyway:
A demo seems to be available on Linux and installs just fine, but trying to start it absolutely corrupts and destroys my desktop session. I had to switch to a text console to restart my display manager service. Killing the game process wasn't enough.
Never seen a Unity game do that before. :D
A demo seems to be available on Linux and installs just fine, but trying to start it absolutely corrupts and destroys my desktop session. I had to switch to a text console to restart my display manager service. Killing the game process wasn't enough.
Never seen a Unity game do that before. :D
VKD3D-Proton begins work to support DirectX Raytracing on Linux
27 Jan 2021 at 8:21 pm UTC Likes: 1
Basically it's a clever way to run your game at a lower resolution without losing too much image quality. Often used as a sort of crutch to compensate for the performance impact of stuff like ray tracing, but it does the job, and does look a lot better than more generic methods of upscaling.
27 Jan 2021 at 8:21 pm UTC Likes: 1
Quoting: Purple Library GuyThere's a relatively concise description without too much marketing hype on Wikipedia [External Link].Quoting: ripper81358Good that they are working on this. However the useability of raytracing will fall short on linux as long as DLSS isn't supported as well. Most games use both technologies at the same time to mitigate the huge drop in performance that occurs when raytracing is active. You can take a look at the raytracing Windows benchmarks for AMD's new RX 6000 series to see what happens if DLSS cannot be used alongside raytracing.I've heard DLSS come up a few times before. What is it exactly, and where does it fall in the continuum between "Basic technology" and "clever gimmick"?
Basically it's a clever way to run your game at a lower resolution without losing too much image quality. Often used as a sort of crutch to compensate for the performance impact of stuff like ray tracing, but it does the job, and does look a lot better than more generic methods of upscaling.
Save the world in the dark sci-fi adventure ENCODYA out now
27 Jan 2021 at 5:27 pm UTC
27 Jan 2021 at 5:27 pm UTC
Quoting: GuestDoes any developer sell GOG keys directly? I just checked the sites of a few indies that are available on GOG and all I can find are either Steam or Itch.io widgets, or direct links to the game pages in stores. Maybe GOG doesn't allow this, or makes it harder than it should be?Quoting: CorbenDang, I missed the Kickstarter campaign. But I bought the game through their website [External Link], so the dev gets a bit more money.But looks like they only have Steam keys there? At least I saw no mention of GOG...
Save the world in the dark sci-fi adventure ENCODYA out now
27 Jan 2021 at 9:03 am UTC
Too bad -force-vulkan causes glitches with some of the shaders on Mesa (or maybe just on my hardware?), as that also ups the performance quite a bit and might be worth testing for someone on weaker integrated graphics. For the rest of us, the game should be smooth as butter with the default OpenGL.
PS: Note that the integrated FPS counter (lower left corner) is capped to 300 but the actual frame rate is not limited.
27 Jan 2021 at 9:03 am UTC
Quoting: GuestI quite liked the feel of the demo that was released previously, and that ran superb.Then you'll like the fact that a last minute change to the outline drawing code almost doubled the frame rate for me. :)
Too bad -force-vulkan causes glitches with some of the shaders on Mesa (or maybe just on my hardware?), as that also ups the performance quite a bit and might be worth testing for someone on weaker integrated graphics. For the rest of us, the game should be smooth as butter with the default OpenGL.
PS: Note that the integrated FPS counter (lower left corner) is capped to 300 but the actual frame rate is not limited.
The Big Adventure Event is live on Steam with plenty of demos to try until Jan 25
26 Jan 2021 at 8:08 pm UTC Likes: 2
26 Jan 2021 at 8:08 pm UTC Likes: 2
And Encodya is out! Go get it while it's hot! :P
EDIT: 20% launch discount.
EDIT: 20% launch discount.
GraviFire is a block-pushing puzzler with a gravity twist now on Linux
26 Jan 2021 at 11:52 am UTC
26 Jan 2021 at 11:52 am UTC
Reminds me of Puzznic on the Amiga.