Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by tuubi
Direct3D 12 to Vulkan translation layer VKD3D-Proton version 2.1 is out
14 Dec 2020 at 4:25 pm UTC Likes: 3

Quoting: JJNovaDoes VKD3D-Proton only work with Steam Play, or is it possible to install and use it for GOG direct downloads? I seem to read conflicting reports, some stating that it's a layer that works in tandem with Steam Play.
Despite the name, it's not tied to Proton in any way. You can use it with plain Wine (or in Windows) just fine. Just like DXVK.

TUXEDO launch their smallest Linux gaming notebook with the Book XP14
12 Dec 2020 at 4:20 pm UTC

Quoting: CatKiller
Quoting: damarrinI wish 16:10 screens would come back. :-(
Dells have 16:10 screens.
Only in the Precision and XPS lineups I think.

Valve updates Steam with more Linux improvements, new game properties UI
11 Dec 2020 at 12:30 pm UTC Likes: 2

Quoting: Liam Dawe
Quoting: tuubi
Quoting: Liam Dawe
Quoting: setzer22Issues "being looked into" could have something to do with the fact that I have to quickly press "Skip" when steam starts processing Vulkan shaders or the system starts consuming more and more RAM until it hits 32GB and my whole system dies.

Let's all take a minute to thank NVidia for their great contributions to Linux gaming! :grin:
I actually had to turn it off, it made my PC freeze up hard with my NVIDIA GPU.
Quoting: Steam Client Beta - December 9thLinux:
- Improved performance of processing incremental Vulkan shader database updates
- Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started
- Disabled shader processing on NVIDIA while driver issues are being looked into
Yup, tis mentioned in the article, was talking past experience before this ;)
Right. Sorry.

Valve updates Steam with more Linux improvements, new game properties UI
11 Dec 2020 at 12:22 pm UTC

Quoting: Liam Dawe
Quoting: setzer22Issues "being looked into" could have something to do with the fact that I have to quickly press "Skip" when steam starts processing Vulkan shaders or the system starts consuming more and more RAM until it hits 32GB and my whole system dies.

Let's all take a minute to thank NVidia for their great contributions to Linux gaming! :grin:
I actually had to turn it off, it made my PC freeze up hard with my NVIDIA GPU.
Quoting: Steam Client Beta - December 9thLinux:
- Improved performance of processing incremental Vulkan shader database updates
- Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started
- Disabled shader processing on NVIDIA while driver issues are being looked into

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
11 Dec 2020 at 12:13 pm UTC Likes: 1

Quoting: Boldos
Quoting: The_Aquabat
Quoting: TriasLooks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).
you can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
I'm using Oibaf driver PPA on daily basis for quite a long time.
Can anyone please confirm that C2077 works with these (current) Oibaf drivers?
Trias confirmed it works with Mesa from either Oibaf's or Kisak's PPA earlier in this thread. Mind that he has different hardware than you do.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
11 Dec 2020 at 10:49 am UTC Likes: 6

Quoting: Boldos
Quoting: x_wingJust take a look on the number of people that are asking for CP2077 or Galaxy for Linux in GOG and you will see that they cannot have any doubt that a lot of Linux users shows their support but they don't give a fuck. "Keep buying so they notice us" just doesn't makes sense.
Can I please ask, where can this be found on GOG?
https://www.gog.com/wishlist/galaxy/release_the_gog_galaxy_client_for_linux [External Link]

https://www.gog.com/wishlist/games/cyberpunk_2077_on_linux [External Link]

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 Dec 2020 at 9:07 pm UTC Likes: 4

Quoting: Liam Daweif you have an AMD GPU and you don't mind grabbing the latest development code for the Mesa graphics drivers
Just as a heads up to people on Ubuntu and derivatives, no need for latest development code as it seems like Kisak's latest Mesa 20.3.0 stable packages include support for the VK_VALVE_mutable_descriptor_type extension already, along with other useful backports. Hopefully this makes it easier for some of you to play CP2077.

The game looks cool, but I'm in the "there are enough Linux titles being released to keep me entertained" camp myself.

Check out 30 minutes of the upcoming TMORPG Book of Travels
10 Dec 2020 at 3:55 pm UTC Likes: 1

Quoting: Eike
Quoting: tuubiIt does look enticing, but the "Multiplayer Online" bit will keep it off my wishlist. I suppose this is for the extroverts among us.
I think there's good online multiplayer somewhere out there, like there was polite deathmatch in Frozen Synapse.
I enjoyed hundreds of hours of (non-serious) Rocket League in short sessions back when it was still on Linux. But only teamed up with friends. And the Dirt Rally GOL League was fun for a long while, but there was no interaction with other players really, apart from the leaderboards.

Even the idea of online gaming—polite or not—feels stressful. Game-time is me-time, dammit! :tongue:

Check out 30 minutes of the upcoming TMORPG Book of Travels
10 Dec 2020 at 3:10 pm UTC

It does look enticing, but the "Multiplayer Online" bit will keep it off my wishlist. I suppose this is for the extroverts among us.

Uno Platform 3.1 released, adding Linux support to their Universal Windows Platform Bridge
8 Dec 2020 at 6:11 am UTC

Quoting: denyasisQuestion for you. I'm new to SQL so this might be dumb. The problem I run into is that the editor needs to talk to OpenEdge... From the 90's... I think version 10?
If there's a working jdbc driver for it, DBeaver should be able to connect to it. Trying it out should only take a few minutes. Seems like this article [External Link] should help you with the configuration if there's no OpenEdge support out of the box.

our new Sql database might be a little old.
Ouch.