Latest Comments by nullzero
Space grand strategy game AI War 2 has now officially launched
24 Oct 2019 at 6:13 pm UTC
24 Oct 2019 at 6:13 pm UTC
Quoting: hummer010And if you bought it on Steam Early Access, or were a Kickstarter backer, it's available on GOG Connect!Thanks about the GOG Connect tip. In the website [External Link] it says 11 days left. So if I buy it in steam maybe I can still have it on both platforms. Sweet. :D
Humble Monthly will be changing to Humble Choice later this year
20 Oct 2019 at 5:45 pm UTC
20 Oct 2019 at 5:45 pm UTC
Hmmm. While Iin principle wouldn't mind an higher cost if the deal is not a blind one, and a cheaper cost for selecting on a fraction of the games available (basically a build a bundle), I must say the shown tiers and their price intrigue me...
These are some of my concerns:
I've been a fairly regular humble monthly subscriber and the few months I skipped I ended up actually regretting. Typically the AAA games shown upfront never interest me very much (specially online games), but the indie gems like: A Short Hike, Slay the Spire, Distance, Road Redemption, Paratopic, Duskers, Wander Song, Finding Paradise, Minit, Cultist Simulator, Wizard of Legend, Hollow Knight, Hidden Folks, A Hat in Time, Cook Serve Delicious 2, The Pillars of Earth, Moon Hunters, AER Memories of Old, Owlboy, Tacoma actually do.
Looking into it, all I was looking in the service, was a monthly humble indie (not necessarily DRM free) curated bundle... and multi-platform too (Linux + Windows).
If the monthly continued with 1 game for $8, 2 for $10 or 3 for $12 would actually make sense in terms of what I was getting, and it would match my expectations.
The classic at least will work for me, as I will probably still get the 2-3 games I like, without price changes.
But for a new user... it looks indeed a very steep price increase.
EDIT: forgot to mention Linux, now it's there :whistle:
These are some of my concerns:
- The classic has 10 games while the high tier premium has 9? Does this mean the old subscribers get everything while the premium have at least one game excluded? Or even the classic won't have all games?
- Do DLC count has games too in this selection?
- If the trove is now the LITE tier, will new games appear more often and old games phase out more quickly to justify membership renewal?
- The basic 3 choice one is 3$ higher than the current bundle???? I know less tiers makes it simple, but it there were 5/8/12/16/20 for lite, 1,3,5,7,9 games with an additional mid tiers would give more options. Specially a lower just one game I choose per month for 8$ would seem a good option.
- Now there there will be more choice, does it mean we will get more repeats?
I've been a fairly regular humble monthly subscriber and the few months I skipped I ended up actually regretting. Typically the AAA games shown upfront never interest me very much (specially online games), but the indie gems like: A Short Hike, Slay the Spire, Distance, Road Redemption, Paratopic, Duskers, Wander Song, Finding Paradise, Minit, Cultist Simulator, Wizard of Legend, Hollow Knight, Hidden Folks, A Hat in Time, Cook Serve Delicious 2, The Pillars of Earth, Moon Hunters, AER Memories of Old, Owlboy, Tacoma actually do.
Looking into it, all I was looking in the service, was a monthly humble indie (not necessarily DRM free) curated bundle... and multi-platform too (Linux + Windows).
If the monthly continued with 1 game for $8, 2 for $10 or 3 for $12 would actually make sense in terms of what I was getting, and it would match my expectations.
The classic at least will work for me, as I will probably still get the 2-3 games I like, without price changes.
But for a new user... it looks indeed a very steep price increase.
EDIT: forgot to mention Linux, now it's there :whistle:
The impressively smooth roguelike Jupiter Hell has a big AI upgrade and a first sale
16 Oct 2019 at 8:48 pm UTC Likes: 1
16 Oct 2019 at 8:48 pm UTC Likes: 1
it's just so incredibly smooth I just forget that aspect of it entirely and end up rushing around. That is, until my health is seriously low, which I today noticed how that entirely changes how I play it. As soon as my health is down, it's like I'm suddenly very gently tapping the movement keys as I pray to the roguelike gods to let me survive just one more floorGood to know I'm not the only one doing that! :whistle:
A new teaser is up for the FPS 'TO4: Tactical Operations' with testing opening up soon
30 Sep 2019 at 8:29 pm UTC
30 Sep 2019 at 8:29 pm UTC
Argh... When I read UT99 mod I thought it was the successor of Infiltration, not this one. :(
No bunny jumping, crawling, night missions with lantern scopes...where every doorway 2 got in and 1 got killed...that was the thing
But good for the Liam, it will be a good Gaming on Linux read as always :wink:
No bunny jumping, crawling, night missions with lantern scopes...where every doorway 2 got in and 1 got killed...that was the thing
But good for the Liam, it will be a good Gaming on Linux read as always :wink:
What have you been clicking on this weekend?
5 Aug 2019 at 8:48 pm UTC
5 Aug 2019 at 8:48 pm UTC
DoomR... Jupiter Hell that is!
Played one of the free weekends a month ago, but the voice over added for the early access launch made all the difference in terms of sound immersion.
Knowing what the dev did with its precursor, it will surely be one game I'll go back again and again.
Played one of the free weekends a month ago, but the voice over added for the early access launch made all the difference in terms of sound immersion.
Knowing what the dev did with its precursor, it will surely be one game I'll go back again and again.
Jupiter Hell has a new crazy trailer ahead of the Early Access release on August 1st
26 Jul 2019 at 5:45 pm UTC
26 Jul 2019 at 5:45 pm UTC
Quoting: hansonryAlso, like its predecessor, it should be a perfect entry point into this turn based rogues. The turn based aspect really fit it like a glove, if you never tried it.Quoting: KohlyKohlAh thanks for explaining. I was really confused.Quoting: hansonryI wasn't even thinking about the roguelike aspect but rather as a top down shooter.Quoting: KohlyKohlI like the genre but I don't care for the time only moves when you move gimmick.@KohlyKohl What genre are you talking about? I ask because all the roguelikes I have played have the "time only moves when you do gimmick".
What have you been playing and what are your thoughts?
14 Jul 2019 at 2:54 pm UTC Likes: 2
14 Jul 2019 at 2:54 pm UTC Likes: 2
In the last weeks I have played:
- Everspace - Got it in the summer sale to play in BPM but can't seem to get the hang of it with a gamepad. I'll try to get back my Steam controller and try a custom config later.
- Jupiter Hell - Tried the free weekends. It got the feel of DoomRL just right. Sound effects are not as good as Doom, but everything else about it is top notch. It will be an insta buy later.
- AER Memories of Old - Backlog cleaning. Flying around floating islands on a bit screen is such a magical experience
- Basingstoke - Everything this small indie studio does has a great atmosphere. It's really bad it didn't succeed commercially, as it won't get further updates. Bought it in the summer sale along with the Slayer Shock Buffy-like from the dev of Eldritch which suffered the same fate. Is it indie apocalypse saturation, bad promotion or are the games too niche?
- Minit - This small B&W 1bit ground-hog day fantasy is truly a masterpiece
And every once in a while Magic the Gathering Arena.
In The Middle Of Zombies, a promising in-development action game with Linux support
13 Jun 2019 at 6:37 pm UTC
13 Jun 2019 at 6:37 pm UTC
This is one of those indie devs that you can see slowly building up experience in a few small projects to then tackle a bigger one successfully.
I've got his Survive the Zombies, and it really showed that he built a concept, then a road-map with a limited scope, which he threaded along delivering frequent updates till the end where he wrapped up and moved to a bigger project.
I've got his Survive the Zombies, and it really showed that he built a concept, then a road-map with a limited scope, which he threaded along delivering frequent updates till the end where he wrapped up and moved to a bigger project.
The ruthless in-development roguelike 'Jupiter Hell' is now on itch.io, fresh update out too
8 Feb 2019 at 10:03 pm UTC
8 Feb 2019 at 10:03 pm UTC
Lovely! It really is DoomRL++ it all 3D glory! ^_^
Lutris has a third beta available for the big 0.5.0 release
24 Jan 2019 at 12:43 am UTC Likes: 2
When I started the trip into the Linux world (when the Ubuntu was orange and gnome2 was a thing) I found out that that most of the open source applications I used in windows were there on Linux and so it became a very familiar environment (where the printer actually worked without needed to fully install the OS again). In that area I also relate very much to this issue. I would very much HATE Linux exclusives much like windows ones.
Though Lutris actually makes installing a windows game as trivial. Script is created once (probably my the community) and reproduced in every install afterwards. But sure what I would want is some kind of multiplatform game launcher that could access both windows and linux installed games and navigate through them via gamepad. Like having Lutris on Windows or Playnite on Linux.
The people in lauchbox said they're main app could 'easily' be ported, but their bigbox (the steam BPB equivalent with gamepad support) couldn't' be done without major rewrite... That's a deal breaker for me.
That's why my main launcher actually ends up being steam BPM in windows and steamos-session on linux. As for the games/apps that don't work in one platform, I'll actually stop using them naturally since when I go back to the OS they could be installed I just don't remember about it.
EDIT: Formating and typos.
24 Jan 2019 at 12:43 am UTC Likes: 2
Quoting: TheSHEEEPI get what you are saying. It makes for a simpler transition.Because I'm also a chronic dual booter I can say some of them:
But then it begs the question, What is the point in using 2 OS'?
- I work in IT with different clients with different OSs and its good to have more than one installed in case something has to be done/researched at home or just to keep practice;
- Time is spent half on a family computer (windows) and personal (Linux) and because of traveling and time issues its not always feasible to bring/boot the Linux one;
- There is that important file/app/etc that only works in windows and the we boot just to use it, but since I'm already there I want to use all the other apps I'm used to.
When I started the trip into the Linux world (when the Ubuntu was orange and gnome2 was a thing) I found out that that most of the open source applications I used in windows were there on Linux and so it became a very familiar environment (where the printer actually worked without needed to fully install the OS again). In that area I also relate very much to this issue. I would very much HATE Linux exclusives much like windows ones.
Though Lutris actually makes installing a windows game as trivial. Script is created once (probably my the community) and reproduced in every install afterwards. But sure what I would want is some kind of multiplatform game launcher that could access both windows and linux installed games and navigate through them via gamepad. Like having Lutris on Windows or Playnite on Linux.
The people in lauchbox said they're main app could 'easily' be ported, but their bigbox (the steam BPB equivalent with gamepad support) couldn't' be done without major rewrite... That's a deal breaker for me.
That's why my main launcher actually ends up being steam BPM in windows and steamos-session on linux. As for the games/apps that don't work in one platform, I'll actually stop using them naturally since when I go back to the OS they could be installed I just don't remember about it.
EDIT: Formating and typos.
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