Latest Comments by nullzero
What are you clicking on this weekend? Come tell us
7 Jun 2020 at 12:46 am UTC
7 Jun 2020 at 12:46 am UTC
Since I finally finished Chasm, I'm now steadily going through Pinstripe (a platformer with great art direction) and finally playing first Xcom reboot (plain vanilla no long war mods nor enemy unknown dlc yet).
The Force Engine is a fresh attempt to rebuild the Jedi Engine
20 May 2020 at 6:02 pm UTC Likes: 2
20 May 2020 at 6:02 pm UTC Likes: 2
Quoting: axredneckIs (s)he the same developer who developed DarkXL ?I was very surprised... yes it is. Same github account and in the blog/news section of the website [External Link] he wrote:
This is my first “real” post on this blog. Several years ago there was a project called the “XL Engine” which evolved from DarkXL with lofty ambitions. I personally hit some difficult times but never properly canceled the project, even if I couldn’t get back to it for a long time and didn’t really want to for a long time after that. Fast forward to today, things are much better now with more free time but time moves on and the XL Engine isn’t really necessary anymore - both Daggerfall and Blood have great projects that fill the niche the XL Engine wanted to fill (or close enough).EDIT: Formatting
But the Jedi Engine never had a proper source release or reverse engineering effort. While many considered DarkXL to be a promising effort, it was incomplete and inaccurate in many ways.
KeeperRL, the fantastic mix of a dungeon simulator with roguelike and RPG bits has a new free version out
7 Apr 2020 at 4:11 pm UTC
7 Apr 2020 at 4:11 pm UTC
Sweet! It's one of the devs I usually follow, but thank you for the article as always! I've played the previous versions of KeeperRL and utterly recomend even if still unfisihed / unbalanced.
The brilliant 'Golf With Your Friends' has another massive content update
7 Apr 2020 at 4:08 pm UTC
7 Apr 2020 at 4:08 pm UTC
@Liam do you stream this game?
Haven't played with you guys (and gals) for a long time...
Haven't played with you guys (and gals) for a long time...
Tactical RPG 'Depth of Extinction' gains a revamp with a Definitive Edition out now
7 Apr 2020 at 4:06 pm UTC Likes: 1
7 Apr 2020 at 4:06 pm UTC Likes: 1
This one was in my buy list for ages: sci-fi distopia + xcom + drm-free... hell yeah...
Well... exept for the mixed reviews.
But I finally got it last month, and promptly played it for the first time last week and had a blast. Looking into it, one of the features I liked the most was actually introduced on the 2.0 definitive edition, mainly the streamlined movement with all team at once out of combat.
I also can't imagine I would like the previous iteration of the initiative system from what I read, so all good!
:)
Well... exept for the mixed reviews.
But I finally got it last month, and promptly played it for the first time last week and had a blast. Looking into it, one of the features I liked the most was actually introduced on the 2.0 definitive edition, mainly the streamlined movement with all team at once out of combat.
I also can't imagine I would like the previous iteration of the initiative system from what I read, so all good!
:)
Mainframe Defenders is a retro-themed tactical squad-based strategy game out now
3 Mar 2020 at 6:07 pm UTC
3 Mar 2020 at 6:07 pm UTC
Sweet! Those letters and art sure do remind me of the Julian Galops's XCOM precursor "Laser Squad" I played on ZX Spectrum... the game that hooked me into this genre
Laser Squad / Cogmind with synthwave mashup? Ohh and it has a demo?! :woot:
Laser Squad / Cogmind with synthwave mashup? Ohh and it has a demo?! :woot:
In AI Dungeon 2 the game is created as you play and it can be both impressive and ridiculous
9 Dec 2019 at 8:25 pm UTC Likes: 1
9 Dec 2019 at 8:25 pm UTC Likes: 1
Seeding as well. I was so hyped, but then I saw it was taken down due to costs. Now at least its working! Thanks for the news Liam :wink:
EDIT: fixed typos
EDIT: fixed typos
The ridiculously large Stardew Valley 1.4 update is out
27 Nov 2019 at 6:51 pm UTC Likes: 7
27 Nov 2019 at 6:51 pm UTC Likes: 7
Ohh! just in time for "Labour of Love" steam award.
Streets of Rogue now has a Level Editor and Steam Workshop in Beta, along with an update released
21 Nov 2019 at 7:16 pm UTC Likes: 1
21 Nov 2019 at 7:16 pm UTC Likes: 1
I'm impressed. Quick walkthrough under 10m and it already has in editor documentation.
They're keeping it locked behind this, in the hopes that when it launches properly there will be some content ready for players.Good! Good! Hate the first times a steam workshop appears and you have all the hype, but then you find it is barely empty the first months of a game.
The Sunday odds and ends Linux and gaming section
3 Nov 2019 at 5:49 pm UTC Likes: 1
Its the most active (1st place on top 10) campaign right now and looking at the Kicktraq [External Link] page, for the first time that I see, the trending line almost matches the break-even line.
Even the projection is at 50/50 now, while previously it never reached the funding line.
3 Nov 2019 at 5:49 pm UTC Likes: 1
Quoting: CyrilGood thing for the GNOME foundation!I actually think there will be no problem getting funded.
I'm less confident about the Everspace 2 campaign though, ~27K € in ~30 hours it's hard.
Its the most active (1st place on top 10) campaign right now and looking at the Kicktraq [External Link] page, for the first time that I see, the trending line almost matches the break-even line.
Even the projection is at 50/50 now, while previously it never reached the funding line.
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