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Latest Comments by WMan22
Valve dev details more on the work behind making Steam for Linux more stable
13 Nov 2024 at 9:30 am UTC

My wishlist for things I would love if Steam changed on their linux client:

- Drag and drop support for steam chat when it comes to pictures and videos from your file manager like dolphin, nautilus, nemo, etc. please, oh my god that is straight up one of the only remaining areas where I think linux is an objective downgrade from windows. Discord clients on linux can do it and they can't even stream with audio; Why can't steam have drag and drop file support?
- Store/Community webpage black screen bug until you click library and go back is fixed.
- You can pick and choose which games get shader pre-caching and which don't instead of checking it for every game or no game. It is a straight up detriment to games like Warframe which have to download 10GB of shaders basically every single time I boot up my PC only to have new assets stutter anyway, and takes like 6 hours to actually compile the vulkan shaders for that game on steam. Other games though don't have this issue and benefit from fossilize.
- Media codec fixed versions of videos in proton are decoupled from fossilize's shader cache as a separate setting.
- Fix Big Picture mode running like ass on Nvidia Wayland with and without hardware acceleration
- Gamescope-session (Steam deck's "Gaming Mode") becomes as normalized on Nvidia as much as it is on AMD.
- 64 bit client

NVIDIA detail upcoming Linux driver features for Wayland and explain current support
11 Nov 2024 at 11:45 am UTC Likes: 3

The things I want the most from Nvidia on Linux are gamescope-session becoming normalized the way it is on AMD versions of distros like bazzite (bonus points if big picture mode can do steam deck-like GPU clocking) and hardware acceleration on Waydroid.

These are places where I think Nvidia is the most behind AMD when it comes to linux support. Really happy nvidia-drm modeset=1 is enabled by default now though, less tutorialization is now needed for new linux users that wanna use gamescope as a result of this.

Steam gets new tools for game devs to offer players version switching in-game
8 Nov 2024 at 7:54 pm UTC Likes: 1

I wish version control was a mandatory requirement for developers like listing if your game has Denuvo or Kernel Level Anticheat, not an optional feature.

There have been more than a few games that have had updates that really fuck their functionality or aesthetics, like how the Resident Evil reboot game raytracing updates bloated the file sizes of the game significantly but made them run a lot worse, or how LISA The Painful had to change the samples in Work Harder which removed a lot of the hilarity, or like how Ghostwire: Tokyo added denuvo DRM a year after the game's release via patch, or a game breaks modding support in some way, Games that do "Remaster" updates that make a lot of changes and not all of them are good, or how the older GTA games like San Andreas had their soundtracks removed, etc.

There are some games that survive this with the beta branch, like how Beat Saber has a legacy version in betas that has the best version of the game for mods, and the aforementioned resident evil reboots let you roll back, but not every game is so lucky.

Internet Archive hit with DDoS attacks and hacked with 31 million accounts hit
11 Oct 2024 at 10:44 am UTC Likes: 4

Quoting: StellaI don't get why anyone would want to attack the internet archive??? That's like bombing a library. What's the frikkin point
This is either a false flag operation because taking down a resource used to archive warcrimes DEFINITELY isn't gonna be helping Palestinians which sn_darkmeta said is the reason they did this...

Or, the people who are doing this are incredibly stupid and stubborn and are gonna keep shooting at their foot until it's just a stump left.

Honestly, whatever the case is, I hope they at least pissed off the right people by doing what is essentially the historical preservation equivalent of kicking a puppy. And by the right people I mean the kind that would be angry enough about this to counter attack them.

At the very least I hope this drums up attention for the lawsuit IA is going through so they can get more funding.

First Steam Deck plugin on Steam will bring GOG and Epic Games compatibility
11 Oct 2024 at 10:07 am UTC Likes: 3

How interested I am in this highly depends upon the way it is implemented.

If this is just like, a game that I launch from my library which opens up another store, I can already do this with Heroic and this will not really be worth the money unless it came with itch.io support out of the box, which is something Heroic Games Launcher, as fantastic as it is, does not yet have.

If this is the start of a trend of valve officially allowing plugins to be made without the use of Deckyloader, not just for steam deck, but for steam in general, I am ecstatic about this and would probably just buy it for the "I was there when this thing I've wanted steam to have for a long time started" factor.

I am not at all worried about what Linas brought up because these things get tucked away in extension drawers these days. I have wanted official steam plugins ever since back in the day when themes still worked without CSS Loader Desktop [External Link].

Steam is already a web browser under the hood, imagine if we could officially implement Augmented Steam's [External Link] features into Steam's official client for example.

Nazi Zombies: Portable is a free and open source Call of Duty: Zombies demake
7 Oct 2024 at 5:05 pm UTC

Woah, I haven't thought about this since playing the PSP port in the late 2000s, neat. Happy to hear it's been still chugging along all this time.

Nintendo Switch emulator Ryujinx gets shut down
2 Oct 2024 at 2:14 am UTC Likes: 19

Quoting: Mountain ManIf you want to play Nintendo games, then buy a Nintendo console. It's as simple as that.
I HAVE been buying Nintendo Consoles all the way back starting with the Nintendo 64. I am even one of the 5 people who bought a WiiU.

But they don't really make TVs with composite slots anymore, everything's HDMI now. So it doesn't matter if I have physical hardware (Which I DO by the way), CRTs are dying one by one, I won't be able to play the games I grew up with forever unless emulators are allowed to exist. A future without emulation is horrifying. Entire generations of culture lost because of hardware that is not compatible with modern TVs.

There is no good argument in favor of removing emulators from existence. If you approve of this, I literally see you as no better than people who burned books under fascist regimes.

Additionally, let's say in a completely hypothetical scenario (which isn't our reality, let's be crystal clear) that all games were still readily available and that I didn't need an emulator to play Geist on modern TVs because N-Space is currently defunct and therefore cannot sell their game on virtual consoles while receiving money for the game. There's still a strong argument in favor of emulation due to being able to remaster games yourself. For example: On a WiiU emulator, you can play Breath of the Wild at 8k 240fps given powerful enough hardware. On a switch, it barely hits 720p 30.

Frog Protocols announced to try and speed up Wayland protocol development
26 Sep 2024 at 5:45 am UTC Likes: 1

Quoting: ElectricPrism
Quoting: WMan22I also don't like the tendency to say "Xorg is dead" [...] while I'm not Xorg fan, understand why it's deprecated, and really appreciate a lot of what Wayland is doing
Nothing really jumps out at me.

Maybe I can't do stuff when applications need to play catchup like WINE just isn't able to scale applications (StarCraft 1) on Wayland like 800p up to 3840p or Krita waiting on v6.0 and Qt6 for Wayland support.

I don't come up with a whole lot, and efforts like this to close the gaps are more than welcome, Valve has done a tremendous job getting the (linux) "ship" upgraded and optimized.
Screen Readers, for one thing. I like to use Crow Translate for its OCR capabilities to sometimes get a sneak peek at some manga before it gets translated by someone, but Crow Translate is completely busted on Wayland, at least on my setup.

Additionally, while I'm not PERSONALLY visually impaired, I knew someone who was, and the lack of screen reader capabilities for Wayland in general is a gaping hole in accessibility features.

Additionally, I do not appear to be able to span a game across multiple monitors in full screen unless the game is running in windowed mode, locking me away from eyefinity-like gameplay on my main PC.

Frog Protocols announced to try and speed up Wayland protocol development
24 Sep 2024 at 6:56 pm UTC Likes: 6

If there is anyone who understands testing and rapid iteration, it's Valve. 100% on board with this, but then again I am an end user, not a developer. I also don't like the tendency to say "Xorg is dead" but also "Why do you need [thing only Xorg can do]? We're not working on that." cause while I'm not Xorg fan, understand why it's deprecated, and really appreciate a lot of what Wayland is doing, when a user says "Hey, I need this because ____" the answer is never supposed to be "Well tough shit then." but I've seen Wayland development have that mindset at times.

Frankly, the amount of time it takes the Wayland project developers to agree on certain things is ridiculous (why do we not have application Multi-Window management yet last I checked? That's a really basic thing.) and I'm pretty much in agreement with the things Xpander touched on in this comments section.

God of War Ragnarök released and Steam Deck Verified, needs a launch option for Desktop Linux
21 Sep 2024 at 2:27 am UTC

Quoting: _MarsDoes anyone know what the actual issue with the PlayStation Overlay is? I tried searching through Github issues at one point and didn't find anything.

Is it a Windows API that hasn't been implemented yet? Does it use libraries that don't work properly with Proton? Is it some sort of DRM/anti-cheat that doesn't work?

I find it odd that the overlay has been around for a while and I never even heard about what the problem is.
This, seriously, we never got word on WHY Ghost of Tsushima's multiplayer doesn't work because of PSN, I have never heard anyone say it's because of anticheat, it's kinda unique in that regard. I mean, Helldivers worked.