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Latest Comments by itscalledreality
UNCHARTED: Legacy of Thieves Collection gets Steam Deck Verified ahead of release
14 Oct 2022 at 7:08 pm UTC Likes: 1

Quoting: Mrowl
Quoting: itscalledrealityI wish Sony would release their more interesting games already. Uncharted can be fun but I’ve already played all four and have no reason I would want to return. Even if they bundled in a secret Uncharted 5. Truthfully the games are all too mechanically similar to warrant any replay.
And there it is. Instead of celebrating the fact this franchise is even coming to PC, and is playable day one on Linux, no less, we now have people in the Linux gaming community making entitled and selfish comments, like this.
Sure am!

Here’s a golf clap for Sony porting a game from Unix to Linux.

*patters hands*

Wooo hoo!

UNCHARTED: Legacy of Thieves Collection gets Steam Deck Verified ahead of release
14 Oct 2022 at 12:50 pm UTC Likes: 1

I wish Sony would release their more interesting games already. Uncharted can be fun but I’ve already played all four and have no reason I would want to return. Even if they bundled in a secret Uncharted 5. Truthfully the games are all too mechanically similar to warrant any replay.

KDE Plasma 5.26 is out now
11 Oct 2022 at 10:41 pm UTC

Quoting: itscalledrealityExcellent. 5.25 had some major bugs for older programs. Going to upgrade my KDE Neon install to see if they fixed Konsole config saving issue. Ridiculous that the fix was pushed to a minor version though.

I might take a sabbatical to add some automated quality assurance to KDE software for a few months.
They did not fix the bug and I just tried manually updating the config file. It worked but when I restarted Konsole again to try it deleted my custom profile… Wtf!

KDE Plasma 5.26 is out now
11 Oct 2022 at 6:54 pm UTC Likes: 1

Excellent. 5.25 had some major bugs for older programs. Going to upgrade my KDE Neon install to see if they fixed Konsole config saving issue. Ridiculous that the fix was pushed to a minor version though.

I might take a sabbatical to add some automated quality assurance to KDE software for a few months.

My current little wish-list for Steam Deck upgrades
9 Oct 2022 at 8:11 pm UTC Likes: 1

Better touch screen support.
Why is there no calibration in settings?!?!

If not possible with current hardware then a better screen with better touch support for Steam Deck 2.

Facepunch put out a fresh statement on Rust for Steam Deck / Linux
7 Oct 2022 at 1:34 pm UTC Likes: 6

So same reasoning just on pretty inhouse company letterhead. No justification, just still concerned about how many people EAC has hired. Listen, if EAC can’t hire enough people to support your choice to use them as support for enabling Linux compatibility, but then it turns out that doesn’t happen then it sounds like EAC tricked you into a contract. One that you’re not willing to utilize for the reasons you contracted them.

I’m glad I never bought a copy of this game.

Another thing that confuses me. They implemented EAC for Linux support because that’s the platform it’s easiest to write cheats on. However they want the EAC people to focus on Windows… which platform is providing the easy cheating access again?

Valve makes Steam Deck custom boot screens easier (updated)
5 Oct 2022 at 11:43 pm UTC

This was already a part of Plasma if people are looking for similar functionality. In fact I think there is a dialog that will show you the custom videos you can use.

Rust for Steam Deck / Linux still some time away
28 Sep 2022 at 6:52 am UTC Likes: 1

Quoting: CringyBoi42069
Quoting: itscalledrealityNow my next question, EAC isn’t the only DRM/anti-cheat tool on the market. If EAC can’t handle taking on another game then Rust devs should shop around. Right now it sounds like you’d need to buy some sort of time investment from EAC to have effective anti-cheat software.
In terms of using a different anti-cheat, it may not be worth the dev time to set up the new anti-cheat to work with the game just for a small group of people.
As Linux gamers are we so trained in the world that we can’t be just as demanding as the rest of the gaming consumerverse?

Lash thyself 13 times for wanting a game to support Linux because the anti-cheat company is short staffed and the game devs are wading around in the muck. :P

Rust for Steam Deck / Linux still some time away
27 Sep 2022 at 6:05 pm UTC

Quoting: Liam Dawe
Quoting: itscalledrealityWhat? Is this an internal team or actually the staffing at EAC? Why would the Rust devs care about EAC company’s staffing?
The feeling that comes across is that EAC is not particularly big, and every new game that gets hooked up and every new platform (like Linux / Steam Deck) spreads their resources.

Naturally, all developers want to ensure their games are secured, and it's things they have to think about. The Rust developers obviously know a lot more than we do and more than they can publicly say about it all. I think Garry made the point pretty clear in the quotes there that doesn't really need a whole lot of explanation?

If you really need it spelled out: extra resources spread across a small user-base is not exactly a wise business decision. That can change, if Linux / Steam Deck grow a lot more because then naturally resources will flow towards it.
Sure I agree with that, thanks for the clarity. Now my next question, EAC isn’t the only DRM/anti-cheat tool on the market. If EAC can’t handle taking on another game then Rust devs should shop around. Right now it sounds like you’d need to buy some sort of time investment from EAC to have effective anti-cheat software.

Then I also think that EAC should be implementable and shouldn’t require further staffing from a separate company, the software should provide all the required monitoring tools and utilities.

Rust for Steam Deck / Linux still some time away
27 Sep 2022 at 1:59 pm UTC Likes: 5

How would EAC be detrimental to the Windows player base?

Is it not already a part of the game?

Is this some stigma that it’s easier to avoid EAC on Linux?

I worry that by opening another platform we're forcing EAC to spread themselves too thin.
What? Is this an internal team or actually the staffing at EAC? Why would the Rust devs care about EAC company’s staffing?

Reading their reasoning so far it seems they’re looking for every reason NOT to improve their game with Linux compatibility.

Yo Rust devs, people just want to play your game.