Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by STiAT
Steam Deck hits over 1,500 titles either Verified or Playable
20 Mar 2022 at 12:36 am UTC

And Valve reportedly stopped payouts to Ukraine developers.

That really put them on my bad side now. I hope they remedy that soon, I'd dislike to have to stop using Steam.

Google talk about their 'Windows emulator' for Stadia and they use DXVK already
15 Mar 2022 at 7:16 pm UTC

Well, I agree that a lot is not in Wine is not needed for games, and I always hoped for a lighter version for that use case.

That said, the biggest issue are the really bad game launchers. Game devs are not application developers and it shows. And thats something Stadia will most likely never allow, so the approach can help them, but very lilely will have little impact for the rest of us.

3 devs does not sound a lot, but can be a lot if you only solve a certain subset of issues.

They probably can ignore a lot of system interaction wine has to build.

A few hundred thousand lines of code sounds a lot especially if more complex, but it really must not be in this case.

Google plans their own version of Wine to run Windows games on Stadia
10 Mar 2022 at 8:04 pm UTC

From scratch... hmh, that's interesting. I do not think they really will do a complete reimplementation of the windows API, that's a huge task.

I am ingrigued, but I have my doubts. But let's see the talk.

I'd like if they put that open source, I think wine/proton do a good job, but if they have an acr up their sleves it would be nice.

I doubt that it will be open source, but who knows.

Dorfromantik gets controller upgrades for the Steam Deck
7 Mar 2022 at 3:03 pm UTC

Ohj that's a cute one. Didn't know it. I'll buy that in the evening.

Left 4 Dead 2 gets Steam Deck Verified, Team Fortress 2 only Playable
21 Feb 2022 at 9:06 pm UTC Likes: 2

Quoting: TrainDoc
Quoting: STiATThey will be doing a TF2 update. I am pretty sure about that, but since they flagged it only playable, it's certeinly coming after the release, but they will do it. Most likely just too much to do to get it in time.
That's some wishful thinking right there.
I do not think so. I do not even play TF, but valve has a record of bringing their IPs very late to new engines and often still rely on outdated features which are pretty much deprecated even using the current engine (or things which were in place since former engines did not support it and they never migrated to the capabilities provided on the new engine), in end they always did it, late, often years later but they did.

It will not take years this time. The time invested and devs are peanuts for Valve, and they do have a reason to do so.

Feral Interactive have no plans to update their Linux ports for Steam Deck
21 Feb 2022 at 8:59 pm UTC

They do not have contracts for the IPs for SteamDeck. I think it's as simple as that.

A lot of the games they ported would be a good experience on steamdeck. But that would require the publishers to agree for the revenue cut to go to feral, without that it makes no sense for them.

And supporting steamos 3 .. seriously is a non issue technically.

Left 4 Dead 2 gets Steam Deck Verified, Team Fortress 2 only Playable
21 Feb 2022 at 8:53 pm UTC Likes: 4

They will be doing a TF2 update. I am pretty sure about that, but since they flagged it only playable, it's certeinly coming after the release, but they will do it. Most likely just too much to do to get it in time.

Proton Experimental heats up with fixes coming, plus a disk space saving measure
19 Feb 2022 at 8:25 pm UTC

Quoting: PhiladelphusHuh, I've never thought to try Cities: Skylines with Proton, since it already runs perfectly fine natively on my computer. Maybe I should do a comparison. 🤔
I get stutters and hangs if the city grows too big in the native version (that said, I built a version of Vienna, which isn't that small). Had it on AMD and NVidia, and it takes more on the GPU in the native one than using DXVK for me.

Granted, it runs well enough in native, the occasional stutter or short hang can be lived with since it's not game where this matters, but it's better in Proton, at least that's what I experience.

Proton Experimental heats up with fixes coming, plus a disk space saving measure
19 Feb 2022 at 7:33 pm UTC

Quoting: Eike
Quoting: STiAT
Quoting: CatKiller
Quoting: TheBardMost games runs better on proton than natively.
[citation needed]

Note that there are 9,612 [External Link] native games on Steam today, so you need to show that at least 4,807 of them work better through Proton on all hardware.
I think he meant the native ports. And he is right there. I have had better experience with a number of games using Proton than using the native port.
... and so does CatKiller. If you say "most" of the native ported games work better on Proton, you at least need to have tested with a majority of them.
Holy crap, there are 9k native games? The number just seemed too high so I expected this to be a misunderstanding. My bad.

Though, for my library at least it's true, I basically play all native titles with Proton because they work better that way (cities skylines, poe, tyranny, valheim, the witcher 2, ...)

What I can say is that most feral ports work nicely (thinking on mad max and others there), as do native Valve games (where some do use native dxvk but at least no proton), most based on unity (which are a lot) or have their own native ports don't work very well natively.