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Latest Comments by STiAT
System76 creating their own desktop environment written in Rust
16 Nov 2021 at 11:03 pm UTC

I think I will be more interested in what Solus devs can make out of using efl for Budgie in future than Cosmic being yet another GTK+ Desktop. I have no issues with GTK, but I think there are plenty goot GTK desktops to choose from for my preferences already.

I'd use Budgie, but since it seems to inherit the input issues of gnome (having a mouse like naga having a second keyboard input makes it freeze noticable using the mouse-keys) makes it impossible to play on anything on top of the gnome stack for me. So I use KDE for now, but I am looking forward to leave it behind one day. They move fast, but tend to break stuff I reall use (as USB connections to Android devices).

Rust is a good choice, and GUI toolkit written in Rust with a desktop to it would be interesting. But creating a toolkit like Qt, GTK or EFL takes years, in comparison a desktop shell is a lot less work.

KDE developer thinks they will become the 'Windows or Android' of the FOSS world
15 Nov 2021 at 5:22 pm UTC Likes: 1

Quoting: Bogomips...and an MTP integration that can be used more than once per session
It works for you once in a session? Does not work for me at all :D.

Escape Simulator sees over 600 rooms made by players
14 Nov 2021 at 7:35 pm UTC

I'll try to get my friends play, now that the lockdown is coming tonight again in my country that's probably a nice time waster for playing together.

System76 creating their own desktop environment written in Rust
9 Nov 2021 at 8:42 pm UTC

Quoting: sarmad
Quoting: eldarionSo why are they not switching to KDE? Creating a good DE is no easy task and I don't think they have the means to do that or are they prepared to support it in the long run. I have zero expectations on this.
I bet someone in System76 tried Rust and loved it, so decided to start a project for the sake of using Rust.
May be, may not be. Qt always has the licensing dangling above it, and KDE is flexible, but a own desktop on top of Plasma by no means easy to accomplish. A new shell on top of KDE libs makes no difference to using other libraries / implementations for similar functionality.

System76 creating their own desktop environment written in Rust
9 Nov 2021 at 8:19 pm UTC Likes: 1

Quoting: tuubi
Quoting: STiATWhat UI library are they going with would be interesting. Rust certainly is a good choice, I do not know of a lot of UI libraries or bindings which are reall well maintained at the moment.
gtk-rs seems to be further along (and more official) than the available Qt bindings, but I couldn't say if it's quite production ready yet. That's no reason not to use either in an open source project of course. Nothing better to push these bindings along than actual projects using them.
I did not notice they got that far already. Interesting indeed.

System76 creating their own desktop environment written in Rust
9 Nov 2021 at 2:33 pm UTC Likes: 1

What UI library are they going with would be interesting. Rust certainly is a good choice, I do not know of a lot of UI libraries or bindings which are reall well maintained at the moment.

Microsoft Edge available officially for Linux today as a stable browser
4 Nov 2021 at 3:18 am UTC Likes: 1

Quoting: BeamboomOh ffs. Do even windows users use that one? What does the browser stats say?
We do. Company policies. IE got phased out (and I really love that), we're not allowed to install anything, and Edge Chromium rolled out instead of IE as default browser.

If I had a choice I'd use Firefox, but I ain't got a choice, and Edge is better than living with the old IE at work.

Steam Client Beta improves Steam Cloud syncing, Shader Pre-Caching
27 Oct 2021 at 8:10 pm UTC Likes: 1

Quoting: minidouHas Shader Pre-Caching been broken for a few weeks ? My Steam updates almost every game every day for a few MB (I figured it is shader downloading since it used to look like small updates).
If they download every time and for the same games, your download cache is broken. Clear the download cache in the options (requires you to log in again), and steam downloads them once more and then you should be good.

If it's about updating the cache when you start a game - that happens on every proton and driver update.

Proton Experimental sees another small update fixing up Fallout 76, updating VKD3D-Proton
20 Oct 2021 at 1:37 am UTC Likes: 1

Quoting: vipor29i'm assuming raceroom works fine on AMD cards it crashes on my system with nvidia lol
Does not on mine. I still get the user error though on experimental, but it starts perfectly well.
Device-1: NVIDIA GA104 [GeForce RTX 3070] driver: nvidia v: 470.63.01

https://imgur.com/a/otYRRSe [External Link]

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
20 Oct 2021 at 12:03 am UTC

Quoting: MohandevirBefore worrying about the 100% compatibility mark, I would try to get the same tests on Windows 10-11 with Windows games... It might be lower than 90%.

Ex: My son was never able to run Batman Arkham Asylum on Windows... I did with Proton.

I mean... 100% support doesn't exist, even on Windows, so... :huh:
The difference to Windows is that they target one hardware platform. Steam Deck has one hardware configuration. That's doable. They've hired external testers and are hiring for their internal team to get that curated and to provide (according to valve) verification within a week.

A week is nothing in the time of game development.

I'm actually not wondering if they can test 50.000 games. I am wondering if they have the means to improve then when they find out 20 % are not running properly, since that will very likely be more intensive, and having 10k games to improve is for sure no easy task for a small team as Valve is. Except if the original game developers help on that, either paid or on their own accord.

I'm seeing a lot of proton based updates to games (not proton itself, but the actual games updating), so I think that devs are actively working on making their games run on the deck. That's a good sign and will help us all (unless the new settings and improvements only work on steam deck).

There certainly seems to be a lot of interest in steam deck by developers. They probably do that with their existing titles to have the skills for their next title to come, but still that's interesting. Game devs hardly every showed any interest in that.