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Latest Comments by user1
Flathub in 2023, they have some big plans
7 Mar 2023 at 7:05 pm UTC

Quoting: GuestI can't think of a single project that clashes with everything Unix more than Flatpak.
Um, Unix is not a religion nor the greatest thing ever created in the history of the entire universe, don't you think?

Hunt: Showdown added Easy Anti-Cheat for Steam Deck & Linux
17 Feb 2023 at 7:41 am UTC Likes: 2

I know there are some cases when the developer didn't announce EAC Proton support, but actually added the support quietly. The game Crossout is such example. I found 2 EAC .so files in the game directory along EAC .dll files, but the developer didn't make any announcement.

GameImage turns games, emulators and Wine into an AppImage - useful perhaps for Steam Deck
18 Jan 2023 at 7:19 am UTC Likes: 2

On another note, if you just want an easy way to get vanilla Wine, there is a Wine Appimage [External Link]. Unofficial, but bundles the official WineHQ build for Ubuntu + dependencies. This is very useful if you're on a distro where there's no easy way to get Wine stable. It also ships 32 bit dependencies which is very useful if you're using an imnutable distro.

SteamOS 3.4 rolls out in Preview for the Steam Deck - it's a massive upgrade
12 Nov 2022 at 4:10 pm UTC

Quoting: mr-victory
Quoting: t3gI heard the kernel is still old, but is Mesa also old as well?
Mesa is 22.2.0 which is recent but not latest. 2nd picture in
https://linuxgamingcentral.com/posts/steamos-3.4-preview-updates-arch-base/ [External Link]
What's interesting from those screenshots is that even though the kernel is still 5.13, AMDGPU version is "DRM 3.45" which is from one of the latest kernels. But yeah, I wonder what prevents Valve from updating the whole kernel.

SteamOS 3.4 rolls out in Preview for the Steam Deck - it's a massive upgrade
12 Nov 2022 at 11:48 am UTC Likes: 1

From the desktop mode review, I see KDE Plasma still has the same cursor issues I've experienced when I last tried it early this year. When the cursor is above certain windows or surfaces, it changes to the tiny X cursor.

Dota 2 set to remove OpenGL support, new hero announced and more
6 Nov 2022 at 7:21 am UTC Likes: 3

Quoting: t3gI’m more surprised that some of you are playing games in 2022 with a 580. I had one years ago but graduated to a 5700 and currently on a 6900XT.

I do game on a ultrawide though so maybe that’s why I appreciate the extra power.
I do, and I even have the 4GB model. It's still a very capable 1080p card if you don't play the very latest AAA games.

Free and open source arena shooter Xonotic 0.8.5 now available
2 Jul 2022 at 8:19 am UTC

Did they fix stuttering issues that sometimes occured in 0.8.2? It was especially apparent in maps like oil rig.

Canonical going 'all in' on gaming for Ubuntu, new Steam Snap package in testing
30 Apr 2022 at 8:46 am UTC Likes: 2

Quoting: scaineThat's a great turnaround from a few years ago, when the threatened removal of 32-bit libraries would have crippled the O/S from a gaming perspective.

A better gaming experience in what is still an incredibly popular "entry" distro is superb news.
You know what I think? Making a SNAP Steam is exactly the first step towards removal of the last few remaining 32 bit libraries in Ubuntu (the original plan was to remove ALL 32 bit libraries, but because of backlash, the final decision was to keep a few 32 bit libraries used by popular software). I mean think about it, Steam and Wine are the 2 most popular pieces of software that still require 32 bit dependencies. By making a SNAP Steam, Canonical will then be able to proceed removing those remaining 32 bit libraries (and also removing .deb Steam in the process). Regarding Wine, I heard it's also available as a Snap.

I'm surprised nobody here is asking himself the question what is even the benefit of having a SNAP Steam, when .deb Steam is working perfectly?
So to me it seems that in the case of creating a SNAP Steam, Canonical is just masquerading itself as "caring about gamers", but under the hood it's just part of the plan to remove the final remaining 32 bit libraries and push their SNAP garbage.

I'm so tired of Canonical's bull**** and so glad I've switched to Fedora after a few years of mainly using Ubuntu based distros.

War Thunder major update 'Wind of Change' out now
24 Mar 2022 at 6:03 pm UTC

Quoting: Purple Library Guy
Quoting: user1On Proton/DXVK it runs beautifully. I have an RX 580 and I actually get higher fps on Proton/DXVK than on Windows/DX11.
I've seen a few people saying stuff like this lately about a few games. How does this even happen? What happened to the inevitable overhead of a translation layer?
While it's true that Wine might have some overhead, It seems negligible in games. I remember someone compared Doom Eternal performance on Windows and Linux with Nvidia (which uses the same driver on both platforms) and the performance was even a bit better on Linux. Regarding DXVK, I haven't seen a lot of comparison benchmarks lately, but I think in my case it's because RADV+DXVK being more performant than AMD's DX11 driver.

War Thunder major update 'Wind of Change' out now
24 Mar 2022 at 4:41 pm UTC

Quoting: TermyHow's the native client going nowadays? Haven't played it in a long time since EAC got introduced and back then the native client was more or less useless.
Last time I tried the native Linux client was after they switched to Vulkan. While performance has improved compared to OpenGL, it's still not as good as running it via Proton/DXVK and it's still a buggy abomination. Just look at the Linux issues reported in War Thunder forums. It crashes a lot and there are ridiculous issues like Texture quality limited to medium.
On Proton/DXVK it runs beautifully. I have an RX 580 and I actually get higher fps on Proton/DXVK than on Windows/DX11.
So if you don't play realistic battles (since that's the only game mode that requires EAC), there's just no reason to use the native client.