Latest Comments by omer666
Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 Nov 2020 at 11:53 pm UTC Likes: 3
15 Nov 2020 at 11:53 pm UTC Likes: 3
Something that needs mention here is that maybe Valve's investment in Linux gaming is not that big as far as money is concerned. While they do have contractors, I think no one failed to notice that Valve's biggest contributions, like Proton, are mostly based on preexisting projects that are already in a working state, and in my opinion, that is why it made such an impact: they have embraced the concept of open source in such a brilliant way.
They backed both strong, decades-old projects like Wine and ambitious new projects like DXVK, but they also benefited from AMD's own push for open drivers, thus demonstrating how openness can become a strength. They didn't try to re-invent the wheel, they supported the already-existing open source community and ecosystem.
While they do have projects of their own, like esync/fsync, most of the money they've been spending has fueled an already resourceful community, so while their contribution is big, I don't think it involves that much in financial terms, and more particularly, much less than if they had done everything from scratch.
And while doing so, they get recognition from the community in return, which means that most Linux gamers will be happily spending money on their store. So the more they back Linux technology, the more their catalog is supported with better performance, the more recognition and money they get. They are almost alone to do this on the Linux market.
They backed both strong, decades-old projects like Wine and ambitious new projects like DXVK, but they also benefited from AMD's own push for open drivers, thus demonstrating how openness can become a strength. They didn't try to re-invent the wheel, they supported the already-existing open source community and ecosystem.
While they do have projects of their own, like esync/fsync, most of the money they've been spending has fueled an already resourceful community, so while their contribution is big, I don't think it involves that much in financial terms, and more particularly, much less than if they had done everything from scratch.
And while doing so, they get recognition from the community in return, which means that most Linux gamers will be happily spending money on their store. So the more they back Linux technology, the more their catalog is supported with better performance, the more recognition and money they get. They are almost alone to do this on the Linux market.
Steam has a big fighting game sale going on right now
13 Nov 2020 at 11:07 am UTC
13 Nov 2020 at 11:07 am UTC
Be careful, Vanguard Princess port is broken and it does not run with Proton or Linux Runtime.
It's hard to believe but Counter-Strike has turned 20 and it's still going strong
9 Nov 2020 at 3:51 pm UTC
9 Nov 2020 at 3:51 pm UTC
I was playing Quake 3 extensively when CS kicked in. To be honest, I really disliked it at the time, graphics were dated, gameplay was slow and glitchy, and CS players were really unfriendly.
I was really surprised when I tried CS:GO, as I really dig it actually. It is really aggressive and precise.
I was really surprised when I tried CS:GO, as I really dig it actually. It is really aggressive and precise.
OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'
7 Nov 2020 at 5:20 pm UTC
7 Nov 2020 at 5:20 pm UTC
This is a great thing for sure, as Linux will now be able to handle every API with wrappers, which can handle all the quirks instead of drivers, which will be much more simple to maintain.
Eight years ago today, Steam for Linux went into Beta
6 Nov 2020 at 9:55 am UTC Likes: 6
6 Nov 2020 at 9:55 am UTC Likes: 6
And that is the reason why, 8 years ago, I went from average Linux PC + console to a gaming-capable Linux PC. Thank you Valve, we've been having a great time thanks to you!
Half-Life re-imagining Black Mesa has a Definitive Edition available in Beta now
3 Nov 2020 at 5:45 am UTC Likes: 1
3 Nov 2020 at 5:45 am UTC Likes: 1
Honestly, even if the game won't allow me to push graphics to the limit, I'm still enjoying it so much. It crashes once in a while but that's really not what I would call often. Only really annoying bug I encountered was in Lambda core when using the teleporters, performance began to dip really badly. Whenever it became unplayable, hitting escape would help a bit, so I managed to get past it.
Half-Life re-imagining Black Mesa has a Definitive Edition available in Beta now
2 Nov 2020 at 4:52 pm UTC
2 Nov 2020 at 4:52 pm UTC
A bit disappointed, still can't enable godrays on Linux... :huh:
Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 Oct 2020 at 5:21 pm UTC
30 Oct 2020 at 5:21 pm UTC
Quoting: LinasAlthough it is already useful for getting games like Dying Light to work properly.What is wrong with Dying Light? It seems to run just fine for me...:huh:
AMD reveal RDNA 2 with Radeon RX 6900 XT, Radeon RX 6800 XT, Radeon RX 6800
28 Oct 2020 at 4:00 pm UTC
For what it's worth, if I had to buy some GPU today, I'd clearly buy an RX 5600, and that's not even driver or FOSS-related.
28 Oct 2020 at 4:00 pm UTC
Quoting: GuestIf your number-1 metric is vanity then you're destined to make bad decisions.It depends on what you call a "bad decision." There can be plenty of good technical reasons to choose AMD as well, and keep in mind that not everybody buys higher-end cards.
For what it's worth, if I had to buy some GPU today, I'd clearly buy an RX 5600, and that's not even driver or FOSS-related.
Enjoy the classic Unreal Tournament on modern platforms with OldUnreal - new update out
24 Sep 2020 at 6:29 pm UTC
24 Sep 2020 at 6:29 pm UTC
Wow. Just WOW! This patch is awesome! Thank you so much OldUnreal, once more you nailed it. I'm having some happy fragfest tonight!
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