Latest Comments by omer666
AMD Radeon RX 6800 and the RX 6800 XT are out today
20 Nov 2020 at 5:53 am UTC
As much as I understand that you had to mess with Mesa quite a bit in the past, here it seems AMD just did the best they can to add their new GPU to the open source stack as early as possible.
Yes, Debian stable is not a bleeding edge distro so you will either need to wait for a new release or to use testing, but that is something that you expect from a more "conservative" distro, and an issue not limited to GPUs.
20 Nov 2020 at 5:53 am UTC
Quoting: slaapliedjeAlso did discovery that nvidia now has an official means of installing for RHEL/Cent and Fedora, so you don't even need rpmfusion anymore (well unless you want 32bit support, doesn't seem like they care about that, as they're more focused on the drivers being used for server side stuff, as you know that's how they make their Linux money.)This is not true, Fedora allows adding Nvidia drivers on default installations using a separate repository which is actually managed by RPMfusion, which is not related to Nvidia, and that you need to enable manually.
As much as I understand that you had to mess with Mesa quite a bit in the past, here it seems AMD just did the best they can to add their new GPU to the open source stack as early as possible.
Yes, Debian stable is not a bleeding edge distro so you will either need to wait for a new release or to use testing, but that is something that you expect from a more "conservative" distro, and an issue not limited to GPUs.
AMD Radeon RX 6800 and the RX 6800 XT are out today
18 Nov 2020 at 9:52 pm UTC Likes: 2
18 Nov 2020 at 9:52 pm UTC Likes: 2
Here on Fedora 33, Mesa, LLVM and the kernel are up-to-date, and I just noticed the updated firmware package is built and in testing, so we can consider it to be compatible from day one.
Well done AMD!
Now I'm just dreaming of a Ryzen 5800X + Radeon RX 6800 rig, but I need to save some money first...
Well done AMD!
Now I'm just dreaming of a Ryzen 5800X + Radeon RX 6800 rig, but I need to save some money first...
Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 Nov 2020 at 11:53 pm UTC Likes: 3
15 Nov 2020 at 11:53 pm UTC Likes: 3
Something that needs mention here is that maybe Valve's investment in Linux gaming is not that big as far as money is concerned. While they do have contractors, I think no one failed to notice that Valve's biggest contributions, like Proton, are mostly based on preexisting projects that are already in a working state, and in my opinion, that is why it made such an impact: they have embraced the concept of open source in such a brilliant way.
They backed both strong, decades-old projects like Wine and ambitious new projects like DXVK, but they also benefited from AMD's own push for open drivers, thus demonstrating how openness can become a strength. They didn't try to re-invent the wheel, they supported the already-existing open source community and ecosystem.
While they do have projects of their own, like esync/fsync, most of the money they've been spending has fueled an already resourceful community, so while their contribution is big, I don't think it involves that much in financial terms, and more particularly, much less than if they had done everything from scratch.
And while doing so, they get recognition from the community in return, which means that most Linux gamers will be happily spending money on their store. So the more they back Linux technology, the more their catalog is supported with better performance, the more recognition and money they get. They are almost alone to do this on the Linux market.
They backed both strong, decades-old projects like Wine and ambitious new projects like DXVK, but they also benefited from AMD's own push for open drivers, thus demonstrating how openness can become a strength. They didn't try to re-invent the wheel, they supported the already-existing open source community and ecosystem.
While they do have projects of their own, like esync/fsync, most of the money they've been spending has fueled an already resourceful community, so while their contribution is big, I don't think it involves that much in financial terms, and more particularly, much less than if they had done everything from scratch.
And while doing so, they get recognition from the community in return, which means that most Linux gamers will be happily spending money on their store. So the more they back Linux technology, the more their catalog is supported with better performance, the more recognition and money they get. They are almost alone to do this on the Linux market.
Steam has a big fighting game sale going on right now
13 Nov 2020 at 11:07 am UTC
13 Nov 2020 at 11:07 am UTC
Be careful, Vanguard Princess port is broken and it does not run with Proton or Linux Runtime.
It's hard to believe but Counter-Strike has turned 20 and it's still going strong
9 Nov 2020 at 3:51 pm UTC
9 Nov 2020 at 3:51 pm UTC
I was playing Quake 3 extensively when CS kicked in. To be honest, I really disliked it at the time, graphics were dated, gameplay was slow and glitchy, and CS players were really unfriendly.
I was really surprised when I tried CS:GO, as I really dig it actually. It is really aggressive and precise.
I was really surprised when I tried CS:GO, as I really dig it actually. It is really aggressive and precise.
OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'
7 Nov 2020 at 5:20 pm UTC
7 Nov 2020 at 5:20 pm UTC
This is a great thing for sure, as Linux will now be able to handle every API with wrappers, which can handle all the quirks instead of drivers, which will be much more simple to maintain.
Eight years ago today, Steam for Linux went into Beta
6 Nov 2020 at 9:55 am UTC Likes: 6
6 Nov 2020 at 9:55 am UTC Likes: 6
And that is the reason why, 8 years ago, I went from average Linux PC + console to a gaming-capable Linux PC. Thank you Valve, we've been having a great time thanks to you!
Half-Life re-imagining Black Mesa has a Definitive Edition available in Beta now
3 Nov 2020 at 5:45 am UTC Likes: 1
3 Nov 2020 at 5:45 am UTC Likes: 1
Honestly, even if the game won't allow me to push graphics to the limit, I'm still enjoying it so much. It crashes once in a while but that's really not what I would call often. Only really annoying bug I encountered was in Lambda core when using the teleporters, performance began to dip really badly. Whenever it became unplayable, hitting escape would help a bit, so I managed to get past it.
Half-Life re-imagining Black Mesa has a Definitive Edition available in Beta now
2 Nov 2020 at 4:52 pm UTC
2 Nov 2020 at 4:52 pm UTC
A bit disappointed, still can't enable godrays on Linux... :huh:
Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 Oct 2020 at 5:21 pm UTC
30 Oct 2020 at 5:21 pm UTC
Quoting: LinasAlthough it is already useful for getting games like Dying Light to work properly.What is wrong with Dying Light? It seems to run just fine for me...:huh: