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Latest Comments by EKRboi
CryEngine Gets An Official Linux Support Announcement
8 May 2015 at 10:03 pm UTC Likes: 1

Yay! Honestly don't know if I've played any games other than Crysis2&3 running on this engine, but both of those games ran well and looked good IMO. That is about as much as I could ask for as a consumer in an engine. Hope to see some good stuff. I was interested in that Snow game until I saw it was going F2P, which we all know what that likely means. I was hoping for something along the lines of 1080 snowboarding on the N64. Then obviously there is Star Citizen.. but that game will never be completed :whistle: just kidding. (I hope)

Goat Simulator Taking Aim At Survival Games With The New DLC ‘GoatZ’
8 May 2015 at 1:02 am UTC

Quoting: edowas this ported by icculus (like the base game) or was it done in-house? btw, is he still porting games to linux? I haven't heard anything from him about any new project.
Good ?. I just tried to check out his trello board and it has all been "archived" and now "not in use".

https://trello.com/b/y0wvS4ec/icculusboard [External Link]

Also, I can't help but think "goatse" when I read GoatZ.. I wonder if that was on purpose or accident?

*WARNING* if you do not know the term "goatse" DO NOT do a web search for it.. you have been warned!

Wasteland 2: Game Of The Year Edition Announced With Many Upgrades, Free Update
7 May 2015 at 6:54 pm UTC

Awesome! Will play through again! I'm not sure ive played anything on Unity 5 yet. Hopefully there are A LOT of performance improvements for Linux.

On a slightly related note, rumors of a lengthy gameplay video of "Fallout 4" at E3 are hitting the interwebs today. *runs around in circles, screaming and waving hands in the air like a maniac!"

GOG Galaxy Arrives In Open Beta, Linux Support Eventually
5 May 2015 at 9:29 pm UTC

Will be nice to have if we ever see it. If the "downloader" part does multi connections like steam does it should make for faster downloads. I have 60Mb down here and while it will initially run that fast it tends to slow to about 20Mb (or slower) for a single connection after a minute or so. So if it can do say.. 10 connections at a time it would triple my speed. That is the one thing I regretted about buying Wasteland2 from them. One big 12GB tar and then they didn't release just patches so when it was updated I had to re-download a 12GB file AGAIN. So hopefully a working patch system AND multi part downloader comes with it. *fingers crossed*

Banjo-Kazooie Creators Launch Kickstarter Campaign For 3D Platformer Yooka-Laylee
1 May 2015 at 9:05 pm UTC

I'm anti early access/kickstarter so I won't "back" it, but I'm very much looking forward to it!

Shadow Of Mordor Could Release For Linux Soon
1 May 2015 at 1:57 pm UTC

I'm looking forward to this one. I wasn't so sure on it when it was released but a ton of gamers can't be wrong about it being good right? I had planned to pick it up when a GOTY edition came out, so hopefully the Linux version comes at the same time so I don't have to wait longer.

Steam Officially Starts Allowing Paid Mods In The Workshop, People Are Upset
24 Apr 2015 at 9:44 pm UTC Likes: 2

Vote with your wallet people. If you are ok with this practice.. then by all means, pay for the mods you want. If you are against it, then don't buy them. Skyrim has remained a relevant game because of the mods. Personally I think they just signed Skyrim's death certificate.

Are there really many people playing skyrim for the sake of playing skyrim anymore? What I always see is posts about "ooh, ahh, OVER 9000!!!! mods and it looks moar real than real life brah!!!" some screen shots are taken and posted on /r/pcmasterrace and that is about it.

Something I've not seen anyone mention is that you can still just get your mods from nexusmods and use a mod manager. That is how I've always done it myself... I've never used the workshop personally. At the end of the day Valve can and will do whatever they want. They lose absolutely no money in this, so if only a few players pay for mods and the rest stop using paid mods then that $$ from the few who paid for them is more than they had before.

For my last $0.02 on this.. mods on torrent sites in 3...2...1...

Techland Presentation On Porting Dying Light To Linux
23 Apr 2015 at 8:41 pm UTC Likes: 1

Many thanks EKRboi for pointing it out in the comments
No problem! I like watching videos like this, while I wouldn't call myself a programmer I know a thing or two. This one was really good though. Love their humor about the whole thing. You can never go wrong with some Nick Cage thumbnails ;) I like that they came to the realization that if they had just used cross platform libs for audio, input, etc from the start it would have made things much easier.

Techland State Dying Light Will Get Linux Workshop Support, Performance Patch Still Being Worked On
23 Apr 2015 at 2:48 pm UTC

Quoting: GuestAwesome, thanks! Very interesting. No wonder the Linux version had so many problems when those two guys had to fight against the hundreds (?) of other devs who were using Windows only :]. And only 4 months to port a huge Windows/DX codebase.

And now we know why we had only brass knuckles in Dead Island :).
No, problem! Once I started watching it and they were talking about specific bugs like the ones we have encountered I knew the people here would like to at least listen to it. I really liked how they kept a sense of humor about it.

Techland State Dying Light Will Get Linux Workshop Support, Performance Patch Still Being Worked On
23 Apr 2015 at 12:15 am UTC Likes: 1

Found the following videa on reddit. It is a presentation done by the 2 (yes two) people from Techland who ported Dying Light to Linux about their (ongoing?) experience in porting to Linux. It is not short, I am still watching/listening to it, but It has been pretty interesting so far.

View video on youtube.com