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Latest Comments by Mohandevir
Editorial - Linux Gaming's Ticking Clock
22 May 2020 at 12:33 pm UTC

Quoting: elmapul... another thing to take into account is geForece Now...
Yep! And it's bad experience with AAA studios when it was officially released.

I don't know how Valve will deal with that, if they ever release an official streaming service, but Nvidia saw many AAA studios remove their games from GeForce Now, once they learned about the subscription service. Unless the "Steam streaming service" goes free, there is a possibilty that there will be a limited set of games available, lacking lots of popular titles.

Time will tell, if it ever becomes a thing...

Serious Sam 4 announced for August, confirmed for Stadia (updated)
21 May 2020 at 3:31 pm UTC Likes: 3

Quoting: Liam DaweUpdate [External Link]:
Hey everyone. Sorry for the delay in answering, but I'm sure you can imagine the chaos we've been through in preparation for this.

I'll be on point - Serious Sam 4 won't be available natively on Linux on launch. What happens later, we don't know. We're currently focused on Windows and if that changes we'll let everyone know.
Yuk! Huge disappointment.

Microsoft Build - DirectX and Linux (WSL) plus more
21 May 2020 at 1:50 pm UTC Likes: 1

Quoting: gradyvuckovicMicrosoft hinted at the 'possibility' of bringing DirectX to Linux, but don't for a moment think that means they will open source it.
Nope... Never said anything of the sort... For sure they will use DX12 as a lock-in tech. That's the main MS advantage. Open sourcing it doesn't make sense, strategically speaking.

Still, there are 2 things that attracted my attention, in this paragraph, about DX12 on Linux:

1- "I'm not ready to discuss this at this time..."

So, should we consider that something is effectively brewing on the DX12 + Linux side of things? If so, in what form? Was it a broader discussion involving a possible WinUI + DX12 + Linux kernel desktop OS? Not saying that I'm hyped or that it's goind to happen. It just rises my curiosity...

2- The technical description of how it could be done is well tought out... Again, in what context was the discussion held? I mean, It's not been dismissed with a flat out "No". What is Microsoft not allowed to tell us, yet? For a guy that was not ready to discuss... He said much, imo.

It feels like they are officialy looking in direction X but the road is bringing them closer to Y, by the day. These "cryptic" pieces of informations should be food for thoughts.

Not pretending that it's good or bad, though. Probably not good, but absolutely not all bad.

Personally, I'm never going to use a Linux based Windows OS. Anyway it will still be filled with MS' adwares and spywares. I'll stick to pure Linux with Vulkan, but I prefer to be warned than surprised by what's to come from Microsoft.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 7:41 pm UTC Likes: 4

Quoting: Guest
Quoting: Mohandevir
Quoting: GuestActually the talk of just hoping it works with "Proton" is rather disheartening to me. They have a GNU/Linux native version. From the start. Buying a Windows game is just saying that they don't need to bother with GNU/Linux.

Nope - for me it's a native version or nothing.
That's why I wrote "actively support Proton" even if it's barely acceptable to me. I ask for an official support, else I'm not going to buy it.
To me though, that's still just a Windows game. I don't care if they try to support "Proton" (or actually just vanilla wine would be better) because it's still a Windows game from the start. And if I remember rightly enough, Croteam went all-in and support only Vulkan, so it's not like they have much to technically tie them to Windows.

This is what worries me about "Proton". Fine for older games, not fine for new ones. It's still GNU/Linux gaming try to emulate Windows, which means Microsoft still dominate how a game is played on GNU/Linux. That's not good any which way you cut it.

I know I sound passionate about this (because I am), and I do understand that many are fine so long as it runs (not caring how, so long as it runs). My views aren't that obviously, though I'm trying to explain why even if I "sound" (or read as) a little ranty.
Totally get your point. I'm not that far from your stance, but it's a discussion that we had in the past... Many Linux native games are still relying on huge Windows code chunks and are just wrapped versions of the Windows game... It's something I really have problems being categorically for or against any of these solutions. But I must admit that coming from Croteam, anything less than a true native port would be just a shame. Unfortunately, we are not in a position to force our views on studios.

Oh! And I forgot... When I have to rely on Proton, I buy the game only when it is 50% off or better. Not going to buy a game full price to play it with Proton and then have it break because of a bad update in Proton or in the game. Thus, not a day-one purchase for sure.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 6:47 pm UTC

Quoting: GuestActually the talk of just hoping it works with "Proton" is rather disheartening to me. They have a GNU/Linux native version. From the start. Buying a Windows game is just saying that they don't need to bother with GNU/Linux.

Nope - for me it's a native version or nothing.
That's why I wrote "actively support Proton" even if it's barely acceptable to me. I ask for an official support, else I'm not going to buy it.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 6:28 pm UTC Likes: 17

Serious? On Stadia, but not on Linux desktop... Coming from a company that has such a great Linux desktop support track record... I can't help it... It's a hard blow.

I hope that at least they will actively support Proton or, better, that's it's just a later release date to be confirmed...

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 3:55 pm UTC

Quoting: BrazilianGamer
Quoting: Mohandevir
Quoting: BrazilianGamerI really don't trust the Linux foundation
Ah! Ok... This what it's all about. The only thing that I can say is that we have to trust that it's going to continue to be the way it's been for the past few years. Many conflicting/opposing interests are supporting the Linux Foundation and should act as a counter power to Microsoft's inlfuence. It's not like MS is the sole investor.
I didn't say it was. I even mentioned Google. Well if you want to trust them, then it's on you. Everyone is free to act however they like. I keep trusting Linus only and his work as the Kernel maintainer
Saying that I trust them is exagerated, but saying that I trust in the Foundation's structure is more accurate. I may be naive though. As for code review and this is the most important part, from what I understand, they have awesome folks working on that, not only Linus.

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 3:38 pm UTC

Quoting: BrazilianGamerI really don't trust the Linux foundation
Ah! Ok... This what it's all about. The only thing that I can say is that we have to trust that it's going to continue to be the way it's been for the past few years. Many conflicting/opposing interests are supporting the Linux Foundation and should act as a counter power to Microsoft's inlfuence. It's not like MS is the sole investor.

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 2:41 pm UTC

Quoting: BrazilianGamerBut hopefully, when M$ gives the word, Linus will just leave...
Why? I don't know much about the Linux Foundation's legal structure, but it should just be a matter of saying to MS to keep it's dirty money and be on their way, thus keeping the Linux foundation intact and independent. It's a shame if it's not thus.

Afterall, Linus is good to show the middle finger to big players. :D

Edit: And you think that all these platinum members won't try to keep in check Microsoft's "appetite for destruction"?

Linux Foundation Members [External Link]

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 12:49 pm UTC

Quoting: psy-qThe DX12 thing seems to be mostly about machine-learning and AI at this point.
Yeah... You are probably right, but not long ago, there was no UI or DX12 support at all, either... WSL is constantly evolving...

I'll post that here... There is a nice paragraph about DX12 outside of Windows that could look, imo, like a PR statement to "test the waters":

Microsoft Wayland Compositor [External Link]

What is not specified is in what context did Microsoft hold that discussion...