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Latest Comments by sub
Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
19 Mar 2020 at 8:32 am UTC

Quoting: Liam Dawe
Quoting: sigzI'm really disapointed.. Valve doesn't release its own game with vulkan and for steam OS at release ?? And they make it with dx11 after participating massively on vulkan for years ?? I don't get it..
They just don't believe themselves on linux gaming then, It would not be surprising if they delay more and more alyx linux release.
It's likely a case of when production started, Vulkan was still too new and rough or didn't have extensions needed to get the kind of performance they wanted. As we've seen with Artifact (RIP) and Dota Underlords, their newer stuff is usually Vulkan at release.
Who knows. Maybe the Windows version is targeting Vulkan.
But drivers on Linux are still lacking stuff?

So they offer the D3D11 code path just for Proton/DXVK?

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
18 Mar 2020 at 4:28 pm UTC

OMG. *happy*

This is so important for us.
Not just for VR users.

Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out
18 Mar 2020 at 1:03 pm UTC

Is this targeting dedicated RT hardware or generic compute resources?

3dSen NES emulator gives classics some 3D depth and it's pretty awesome
16 Mar 2020 at 4:02 pm UTC Likes: 2

Quoting: GuestProbably i'm over simplifying things, but basically it takes some layers, extrudes them and maps the same texture on the extruded part.
I'm certainly missing a ton of work/specific game quirks here :)
I agree, game specific stuff must be present.
Take the pipes in the video.
To accomplish this in a generic way,
the program would require the notion of
this object being a pipe and not just extrude it.
Also the placement of objects a different (fitting) z position
hints a lot of hand-tuned game-specific stuff.

Anyway. This is great and the list features Mega Man 1-3.
I'm in!

Btw, hope they'll get Castlevania 3 supported soon.
The Japanese version hacked with English text.
It featured a separated superior sound chip on the cartridge
(which wasn't technical possible on the US/EU NES).

Just listen to it.

https://www.youtube.com/watch?v=KqyoTvZ5cOE [External Link]

(NES version for comparison https://www.youtube.com/watch?v=Fq3xvjofK7k [External Link])

AMD just recently had a 'Take A Way' security issue for their CPUs disclosed
8 Mar 2020 at 7:59 pm UTC Likes: 2

Quoting: ajgp
Quoting: PublicNuisanceCan't wait for open source CPUs to become more popular and powerful.
So any open source CPU would most likely be ARM based (...)
Most likely RISC-V

Ambitious Half-Life remake Black Mesa is now officially available and it's a beauty
6 Mar 2020 at 9:42 pm UTC

Quoting: Kristian
Quoting: 1xokI wonder if this is really the 20-year-old source engine.
Half-Life 2 came out in 2004, so that would be 16 years. Since then the Source Engine has received several updates, including to 2.0. Although I don't know if this uses 2.0.
Nope. There is no Source 2 SDK available and still won't for at least quite some time.

https://www.gamasutra.com/view/news/357052/No_plans_for_a_full_Source_2_SDK_and_other_tidbits_from_Valves_HalfLife_Alyx_AMA.php [External Link]

What I frequently hear is that Source is a total mess code-wise compared to the other big engines.
And this shows in the documentation. Maybe Valve cannot force themselves to bring it in good shape for a SDK release. Who knows.

Valve reveals SteamVR 1.10 with a brand new Dashboard
6 Mar 2020 at 2:38 pm UTC Likes: 1

Quoting: jrt
Quoting: jrtSadly not even the SteamVR Home destinations for HL:A work on Linux :'(
Update: The Half-Life Alyx SteamVR Home environments are getting fixed linux support with the next SteamVR beta release: https://github.com/ValveSoftware/SteamVR-for-Linux/issues/304#issuecomment-595790309 [External Link]
Hmm, that's promising.
Maybe we'll see Alyx get an unannounced beta release on Linux too?

Crap communication nevertheless, though.

Valve reveals SteamVR 1.10 with a brand new Dashboard
29 Feb 2020 at 10:53 am UTC Likes: 1

Quoting: EhvisLooks like they've been so busy cleaning up SteamVR before the HL:Alyx release, that they didn't do anything for Linux this time.
Then again, they said more than a month ago that HL:Alyx is basically done and in an extremely good shape (which has to include SteamVR obviously).
Doesn't sound like crunch-time panic to me. :)

That's why I had some hope, they could find the time to wire up Linux (and Mac).
But I guess that is sadly out of question now.

Valve reveals SteamVR 1.10 with a brand new Dashboard
29 Feb 2020 at 10:36 am UTC Likes: 2

Thanks for the comment on HL:Alyx, Liam.

Very appreciated.

I have to admit, I'm very disappointed by the silence of Valve concerning this.
Why not communicating that they probably work on it and it's a technical thing for now.
Or if they really put the focus on the Windows release - why not telling *us* that?

It'd be sad but I can ofc respect that.

Speculation: porting studio Feral Interactive could be in some trouble (updated: they're fine)
27 Feb 2020 at 11:20 pm UTC

Quoting: Liam DaweUpdate: Phoronix removed the article, and placed up an apology.
Feral considered (or took) legal action? :whistle:
After all this kind of news can seriously affect your business.

I've never seen Phoronix taking down a news and apologizing before.